Player Matchup

Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
MuscularParrot
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,847 Elo+
Party 1
Shiva
Shiva
Saniel15
Shiva
Level 127
God Stats
2W - 1L
1,849 SR
Queue Stats
9W - 5L
1,815 Elo+
Party 1
Team Averages
Level 96
1,616 SR
1,720 Elo+

VS

Team Averages
Level 71
1,568 SR
1,562 Elo+
Ne Zha
Ne Zha
AHappyLilSloth
Ne Zha
Level 45
God Stats
4W - 11L
1,360 SR
Queue Stats
234W - 246L
1,534 Elo+
Party 2
Khepri
Khepri
Tronix009
Khepri
Level 103
God Stats
1W - 1L
1,817 SR
Queue Stats
63W - 63L
1,627 Elo+
Solo
Vulcan
Vulcan
captainvodka123
Vulcan
Level 64
God Stats
22W - 23L
1,527 SR
Queue Stats
149W - 163L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 4 / 10
9,698
808
8,850
11,462
6,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
12 / 2 / 4
10,885
907
13,896
13,220
6,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shiva
Saniel15
Shiva
13
1 / 6 / 14
9,106
759
9,129
13,921
12,433
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 7
8,370
698
6,972
12,873
5,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Tronix009
Khepri
13
3 / 4 / 8
9,504
792
6,757
13,495
13,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 7 / 5
8,924
744
14,003
10,529
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
17
Kills
11
12
Deaths
17
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
4
10
2.25
L
2
6
7
0.92
W
12
2
4
7
W
Shiva
Saniel15
Shiva
1
6
14
1.33
L
Khepri
Tronix009
Khepri
3
4
8
1.75
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,875
Damage
27,732
38,603
Taken
36,897
26,265
Mitigated
24,266
17,220
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,850
1,376
0
3,757
11,462
6,900
827
6,066
5,396
0
30,024
L
6,972
1,804
0
1,848
12,873
5,924
0
4,878
7,872
0
30,761
W
13,896
1,002
3,506
6,266
13,220
6,932
758
7,461
5,759
42,877
0
W
Shiva
Saniel15
Shiva
9,129
1,450
1,787
1,904
13,921
12,433
659
7,910
6,011
0
18,012
L
Khepri
Tronix009
Khepri
6,757
998
299
2,017
13,495
13,614
0
5,016
8,187
14,715
0
L
14,003
3,506
0
1,504
10,529
4,728
0
3,420
6,914
32,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,689
Gold Earned
26,798
140
Minions Killed
100
6
Camps Cleared
4
657,012
Distance Traveled
675,093
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,698
808
45
4
4
205,503
2
L
Ne Zha
8,370
698
45
4
1
214,956
2
W
Chang'e
10,885
907
71
6
2
223,635
4
W
Shiva
9,106
759
24
2
0
227,874
1
L
Khepri
9,504
792
15
1
0
236,201
1
L
Vulcan
8,924
744
40
3
3
223,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role