Player Matchup

Yu Huang
Yu Huang
BLDAvocado
Yu Huang
Level 86
God Stats
5W - 5L
1,278 SR
Queue Stats
97W - 86L
1,518 Elo+
Party 3
Fenrir
Fenrir
FanJtastic
Fenrir
Level 151
God Stats
2W - 2L
1,642 SR
Queue Stats
163W - 148L
1,569 Elo+
Party 3
Bacchus
Bacchus
GiveMeEoin
Bacchus
Level 127
God Stats
9W - 7L
1,549 SR
Queue Stats
98W - 87L
1,574 Elo+
Party 3
Achilles
Achilles
Stonebro
Achilles
Level 106
God Stats
2W - 0L
1,778 SR
Queue Stats
103W - 86L
1,557 Elo+
Party 2
Izanami
Izanami
Weszie
Izanami
Level 102
God Stats
33W - 13L
1,735 SR
Queue Stats
99W - 92L
1,544 Elo+
Party 2
Team Averages
Level 114
1,596 SR
1,552 Elo+

VS

Team Averages
Level 38
1,643 SR
1,554 Elo+
Bellona
Bellona
Abrakdbera
Bellona
Level 27
God Stats
12W - 10L
1,629 SR
Queue Stats
42W - 32L
1,592 Elo+
Party 1
Thor
Thor
BRUCE0WAYNE
Thor
Level 29
God Stats
1W - 1L
1,699 SR
Queue Stats
89W - 77L
1,564 Elo+
Party 1
Agni
Agni
Erēn
Agni
Level 75
God Stats
2W - 1L
1,885 SR
Queue Stats
62W - 20L
1,788 Elo+
Party 1
Bacchus
Bacchus
JB2002TSR
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,322 Elo+
Solo
Izanami
Izanami
will0ish
Izanami
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 76L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BLDAvocado
Yu Huang
18
2 / 7 / 7
11,626
505
6,000
12,367
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
FanJtastic
Fenrir
20
14 / 6 / 4
15,209
661
17,153
23,440
15,213
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
GiveMeEoin
Bacchus
16
2 / 5 / 10
11,269
490
8,515
19,215
21,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Stonebro
Achilles
19
2 / 3 / 9
11,921
518
9,849
18,813
19,981
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Weszie
Izanami
20
5 / 2 / 4
12,673
551
13,485
12,836
5,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abrakdbera
Bellona
18
3 / 7 / 4
11,585
504
12,967
24,768
30,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 5 / 8
11,976
521
9,490
15,541
7,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Erēn
Agni
20
9 / 7 / 8
13,083
569
25,084
17,279
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
JB2002TSR
Bacchus
12
1 / 1 / 6
9,054
394
6,489
11,073
9,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
will0ish
Izanami
17
5 / 5 / 4
11,211
487
7,446
15,159
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
53
25
Kills
23
23
Deaths
25
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
Abrakdbera
Bellona
3
7
4
0.71
W
Yu Huang
BLDAvocado
Yu Huang
2
7
7
0.79
L
5
5
8
1.8
L
Agni
Erēn
Agni
9
7
8
1.86
W
Fenrir
FanJtastic
Fenrir
14
6
4
2.67
W
Bacchus
GiveMeEoin
Bacchus
2
5
10
1.4
L
Bacchus
JB2002TSR
Bacchus
1
1
6
4
W
Achilles
Stonebro
Achilles
2
3
9
2.17
W
Izanami
Weszie
Izanami
5
2
4
3.5
L
Izanami
will0ish
Izanami
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,002
Damage
61,476
86,671
Taken
83,820
67,374
Mitigated
59,003
22,036
Healing
21,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Abrakdbera
Bellona
12,967
5,916
0
6,663
24,768
30,738
185
1,971
22,716
0
72,029
W
Yu Huang
BLDAvocado
Yu Huang
6,000
618
0
2,472
12,367
5,288
690
4,358
8,009
66,776
0
L
9,490
936
0
3,799
15,541
7,765
164
1,676
13,731
0
76,429
L
Agni
Erēn
Agni
25,084
1,676
109
3,459
17,279
5,801
304
3,726
13,366
104,667
0
W
Fenrir
FanJtastic
Fenrir
17,153
6,543
0
8,497
23,440
15,213
0
10,339
13,101
0
104,544
W
Bacchus
GiveMeEoin
Bacchus
8,515
1,355
0
2,041
19,215
21,755
201
9,319
9,896
22,049
2,634
L
Bacchus
JB2002TSR
Bacchus
6,489
1,087
357
2,250
11,073
9,660
116
3,132
7,890
16,282
0
W
Achilles
Stonebro
Achilles
9,849
3,698
0
3,246
18,813
19,981
1,470
4,301
14,512
0
72,169
W
Izanami
Weszie
Izanami
13,485
7,186
0
5,780
12,836
5,137
1,184
3,256
9,580
0
96,867
L
Izanami
will0ish
Izanami
7,446
4,566
0
5,063
15,159
5,039
511
3,066
12,015
0
72,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,698
Gold Earned
56,909
579
Minions Killed
540
0
Camps Cleared
0
2,225,240
Distance Traveled
1,997,835
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,585
504
143
6
0
406,727
1
W
Yu Huang
11,626
505
117
5
0
417,706
6
L
Thor
11,976
521
107
5
0
462,802
9
L
Agni
13,083
569
160
7
0
407,373
9
W
Fenrir
15,209
661
141
6
0
458,451
4
W
Bacchus
11,269
490
19
1
0
453,416
13
L
Bacchus
9,054
394
8
0
0
320,026
2
W
Achilles
11,921
518
131
6
0
446,003
2
W
Izanami
12,673
551
171
7
0
449,664
6
L
Izanami
11,211
487
122
5
0
400,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role