Player Matchup

Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DTAklankochan
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Mamders
Kukulkan
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
72W - 79L
1,500 Elo+
Party 2
Ganesha
Ganesha
XxMorhpeusxX14
Ganesha
Level 27
God Stats
19W - 14L
1,575 SR
Queue Stats
45W - 44L
1,528 Elo+
Party 4
Team Averages
Level 53
1,515 SR
1,506 Elo+

VS

Team Averages
Level 40
1,436 SR
1,518 Elo+
Ah Puch
Ah Puch
Alchariti
Ah Puch
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,576 Elo+
Solo
Anubis
Anubis
JaqBro
Anubis
Level 29
God Stats
0W - 1L
1,216 SR
Queue Stats
3W - 3L
1,514 Elo+
Party 3
Nike
Nike
Juicednerd
Nike
Level 41
God Stats
1W - 2L
1,666 SR
Queue Stats
57W - 58L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
McSeamonster
Hou Yi
Level 42
God Stats
0W - 3L
1,297 SR
Queue Stats
91W - 88L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
Pandasbetter
Baron Samedi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
9 / 2 / 8
10,464
1,308
12,082
8,757
3,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
 
Bacchus
15
4 / 0 / 12
9,967
1,246
6,325
7,380
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
15
7 / 6 / 8
9,940
1,243
7,005
9,790
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Mamders
Kukulkan
15
3 / 0 / 11
9,435
1,179
5,726
1,557
837
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 3 / 21
9,155
1,144
13,847
9,196
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

283

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alchariti
Ah Puch
11
0 / 0 / 0
5,423
678
0
0
0
Anubis
JaqBro
Anubis
14
2 / 6 / 5
8,710
1,089
6,670
12,342
3,931
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 2
8,328
1,041
7,127
11,238
8,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
15
3 / 4 / 7
9,835
1,229
11,301
9,683
2,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Pandasbetter
Baron Samedi
14
4 / 8 / 4
9,418
1,177
9,134
14,786
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
23
Kills
11
11
Deaths
23
60
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
2
8
6.5
W
Bacchus
 
Bacchus
4
0
12
10
L
Ah Puch
Alchariti
Ah Puch
0
0
0
0
W
Izanami
7
6
8
1.83
L
Anubis
JaqBro
Anubis
2
6
5
0.75
L
2
5
2
0.6
W
Kukulkan
Mamders
Kukulkan
3
0
11
8.5
L
Hou Yi
3
4
7
1.63
L
Baron Samedi
Pandasbetter
Baron Samedi
4
8
4
0.75
W
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,985
Damage
34,232
36,680
Taken
48,049
21,958
Mitigated
18,924
5,696
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,082
4,993
1,053
1,494
8,757
3,438
0
2,039
6,718
0
32,935
W
Bacchus
 
Bacchus
6,325
447
0
936
7,380
9,968
0
3,009
4,371
10,003
0
L
Ah Puch
Alchariti
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
7,005
3,966
0
1,015
9,790
3,571
0
6,160
3,630
0
21,349
L
Anubis
JaqBro
Anubis
6,670
729
0
2,493
12,342
3,931
0
5,344
6,792
24,720
0
L
7,127
969
0
519
11,238
8,549
0
6,177
4,913
0
19,557
W
Kukulkan
Mamders
Kukulkan
5,726
584
0
250
1,557
837
0
817
740
33,837
0
L
Hou Yi
11,301
4,925
0
1,268
9,683
2,554
0
4,393
5,128
0
29,908
L
Baron Samedi
Pandasbetter
Baron Samedi
9,134
461
324
1,849
14,786
3,890
0
9,220
5,318
28,072
0
W
13,847
386
539
409
9,196
4,144
0
3,779
5,417
21,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,961
Gold Earned
41,714
160
Minions Killed
153
8
Camps Cleared
4
766,518
Distance Traveled
553,300
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,464
1,308
56
7
3
139,760
1
W
Bacchus
9,967
1,246
8
1
0
179,889
0
L
Ah Puch
5,423
678
0
0
0
0
0
W
Izanami
9,940
1,243
29
4
4
131,626
0
L
Anubis
8,710
1,089
44
6
1
131,189
1
L
Nike
8,328
1,041
34
4
0
151,375
0
W
Kukulkan
9,435
1,179
67
8
1
157,581
0
L
Hou Yi
9,835
1,229
39
5
2
131,835
0
L
Baron Samedi
9,418
1,177
36
5
1
138,901
0
W
Ganesha
9,155
1,144
0
0
0
157,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role