Player Matchup

Neith
Neith
Cold4you_
Neith
Level 29
God Stats
9W - 11L
1,188 SR
Queue Stats
64W - 89L
1,211 Elo+
Party 2
Kali
Kali
GrandDizerMixer
Kali
Level 45
God Stats
8W - 4L
1,381 SR
Queue Stats
206W - 246L
1,254 Elo+
Party 2
Yemoja
Yemoja
NelTw0o
Yemoja
Level 66
God Stats
47W - 62L
1,427 SR
Queue Stats
831W - 1,001L
1,318 Elo+
Solo
Ymir
Ymir
TheBloodReaperx
Ymir
Level 67
God Stats
2W - 1L
1,697 SR
Queue Stats
101W - 109L
1,283 Elo+
Solo
Janus
Janus
UmbrasLight
Janus
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,455 Elo+
Solo
Team Averages
Level 54
1,439 SR
1,304 Elo+

VS

Team Averages
Level 88
1,556 SR
1,341 Elo+
Baron Samedi
Baron Samedi
GodDarkness-
Baron Samedi
Level 89
God Stats
11W - 11L
1,500 SR
Queue Stats
373W - 466L
1,313 Elo+
Party 1
Bastet
Bastet
Stickygreenbudz
Bastet
Level 125
God Stats
26W - 18L
1,612 SR
Queue Stats
833W - 933L
1,366 Elo+
Solo
Skadi
Skadi
branssjj
Skadi
Level 88
God Stats
6W - 7L
1,332 SR
Queue Stats
310W - 402L
1,337 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sebastian_novell
Cu Chulainn
Level 81
God Stats
4W - 1L
1,838 SR
Queue Stats
169W - 169L
1,383 Elo+
Solo
Xing Tian
Xing Tian
vstupapi
Xing Tian
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 89L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cold4you_
Neith
8
2 / 2 / 0
4,722
472
5,852
5,206
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 1 / 3
5,271
527
2,362
6,191
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
NelTw0o
Yemoja
8
0 / 1 / 3
5,059
506
3,776
8,400
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
5 / 0 / 2
6,403
640
5,312
4,912
2,184
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 2
5,543
554
3,688
3,483
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GodDarkness-
Baron Samedi
10
1 / 2 / 2
5,582
558
3,457
5,745
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 2
5,456
546
2,645
6,613
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
branssjj
Skadi
7
1 / 2 / 0
4,750
475
5,525
4,751
1,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
sebastian_novell
Cu Chulainn
9
0 / 4 / 0
5,398
540
2,429
7,561
2,628
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
vstupapi
Xing Tian
7
0 / 1 / 1
5,065
507
3,130
9,243
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
4
4
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Cold4you_
Neith
2
2
0
1
L
Baron Samedi
GodDarkness-
Baron Samedi
1
2
2
1
W
1
1
3
2.5
W
Yemoja
NelTw0o
Yemoja
0
1
3
1.5
L
2
1
2
3
W
5
0
2
6
W
2
0
2
3
L
Skadi
branssjj
Skadi
1
2
0
0.5
L
Cu Chulainn
sebastian_novell
Cu Chulainn
0
4
0
0
L
Xing Tian
vstupapi
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,990
Damage
17,186
28,192
Taken
33,913
11,417
Mitigated
11,572
10,060
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cold4you_
Neith
5,852
2,439
0
1,569
5,206
1,907
352
1,003
4,197
0
21,708
L
Baron Samedi
GodDarkness-
Baron Samedi
3,457
247
0
1,913
5,745
1,960
0
3,068
2,677
22,036
0
W
2,362
1,013
0
956
6,191
1,873
0
475
5,652
0
24,529
W
Yemoja
NelTw0o
Yemoja
3,776
839
684
3,359
8,400
4,432
240
2,189
6,211
14,608
0
L
2,645
476
219
1,754
6,613
1,674
861
1,808
4,805
0
23,195
W
5,312
1,522
0
2,114
4,912
2,184
360
374
4,538
27,537
0
W
3,688
56
0
1,378
3,483
1,021
44
2,555
676
24,403
0
L
Skadi
branssjj
Skadi
5,525
2,611
0
750
4,751
1,010
359
1,609
3,142
0
23,151
L
Cu Chulainn
sebastian_novell
Cu Chulainn
2,429
208
0
894
7,561
2,628
436
3,995
3,566
2,195
23,340
L
Xing Tian
vstupapi
Xing Tian
3,130
142
0
2,462
9,243
4,300
312
2,296
6,947
8,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
26,251
215
Minions Killed
192
0
Camps Cleared
0
927,960
Distance Traveled
849,973
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,722
472
35
4
0
162,305
0
L
Baron Samedi
5,582
558
41
4
0
176,663
1
W
Kali
5,271
527
51
5
0
220,730
3
W
Yemoja
5,059
506
22
2
0
176,478
2
L
Bastet
5,456
546
39
4
0
188,497
1
W
Ymir
6,403
640
58
6
0
188,608
1
W
Janus
5,543
554
49
5
0
179,839
1
L
Skadi
4,750
475
42
4
0
135,442
0
L
Cu Chulainn
5,398
540
62
6
0
164,193
1
L
Xing Tian
5,065
507
8
1
0
185,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role