Player Matchup

Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Sharklider
Cupid
Level 153
God Stats
4W - 2L
1,745 SR
Queue Stats
122W - 147L
1,490 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Washingtub4546
Cu Chulainn
Level 98
God Stats
17W - 6L
1,766 SR
Queue Stats
449W - 425L
1,528 Elo+
Party 1
Erlang Shen
Erlang Shen
banda7
Erlang Shen
Level 156
God Stats
2W - 1L
1,265 SR
Queue Stats
141W - 133L
1,556 Elo+
Solo
Team Averages
Level 128
1,555 SR
1,515 Elo+

VS

Team Averages
Level 89
1,433 SR
1,590 Elo+
Chang'e
Chang'e
 
Chang'e
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
SitoToLoVeo
Chaac
Level 126
God Stats
1W - 2L
1,456 SR
Queue Stats
134W - 112L
1,620 Elo+
Party 2
Bastet
Bastet
Zaratustra17
Bastet
Level 64
God Stats
2W - 3L
1,559 SR
Queue Stats
18W - 14L
1,667 Elo+
Party 2
Sol
Sol
destructor0507
Sol
Level 58
God Stats
0W - 2L
1,439 SR
Queue Stats
68W - 66L
1,579 Elo+
Party 2
Ullr
Ullr
fuego6
Ullr
Level 125
God Stats
1W - 3L
1,212 SR
Queue Stats
71W - 61L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
8 / 4 / 5
9,958
586
11,749
14,208
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
 
Aphrodite
16
4 / 1 / 9
9,327
549
9,707
9,014
3,898
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
16
5 / 1 / 5
9,899
582
7,053
9,795
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Washingtub4546
Cu Chulainn
15
2 / 2 / 7
8,954
527
13,164
11,999
10,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
banda7
Erlang Shen
13
2 / 3 / 5
7,965
469
8,179
13,542
12,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 2 / 3
7,230
425
4,547
8,937
3,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
6 / 3 / 1
9,049
532
13,004
19,120
13,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bastet
12
3 / 6 / 4
7,298
429
6,458
13,393
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
0 / 6 / 4
7,337
432
4,219
10,343
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
fuego6
Ullr
12
0 / 5 / 4
7,333
431
5,379
12,574
4,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
21
Kills
11
11
Deaths
22
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
4
5
2.63
W
Aphrodite
 
Aphrodite
4
1
9
8.5
L
Chang'e
 
Chang'e
2
2
3
1.75
W
Cupid
5
1
5
7.5
L
6
3
1
2.17
W
Cu Chulainn
Washingtub4546
Cu Chulainn
2
2
7
2.75
L
Bastet
3
6
4
0.83
W
Erlang Shen
banda7
Erlang Shen
2
3
5
1.5
L
0
6
4
0.33
L
Ullr
fuego6
Ullr
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,852
Damage
33,607
58,558
Taken
64,367
35,147
Mitigated
28,512
24,405
Healing
21,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,749
6,535
0
1,480
14,208
4,925
0
1,760
11,987
0
76,131
W
Aphrodite
 
Aphrodite
9,707
1,256
3,311
5,667
9,014
3,898
0
731
8,283
59,096
0
L
Chang'e
 
Chang'e
4,547
731
2,155
2,607
8,937
3,655
0
1,583
7,354
19,605
0
W
Cupid
7,053
3,233
901
6,110
9,795
3,797
828
2,120
7,632
0
78,518
L
13,004
3,574
0
9,443
19,120
13,212
0
1,108
18,012
0
60,086
W
Cu Chulainn
Washingtub4546
Cu Chulainn
13,164
2,396
32
3,178
11,999
10,435
578
1,044
10,399
0
56,117
L
Bastet
6,458
1,505
0
3,881
13,393
4,430
0
2,318
11,075
0
36,028
W
Erlang Shen
banda7
Erlang Shen
8,179
3,681
0
3,726
13,542
12,092
0
3,111
10,222
0
37,663
L
4,219
926
0
2,525
10,343
2,490
0
437
9,906
40,824
0
L
Ullr
fuego6
Ullr
5,379
2,322
0
752
12,574
4,725
0
4,261
8,313
0
50,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,103
Gold Earned
38,247
513
Minions Killed
404
0
Camps Cleared
0
1,670,567
Distance Traveled
1,560,569
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,958
586
113
7
0
357,246
2
W
Aphrodite
9,327
549
114
7
0
329,672
5
L
Chang'e
7,230
425
38
2
0
326,068
2
W
Cupid
9,899
582
140
8
0
322,648
4
L
Chaac
9,049
532
117
7
0
333,433
5
W
Cu Chulainn
8,954
527
98
6
0
351,799
6
L
Bastet
7,298
429
58
3
0
332,318
2
W
Erlang Shen
7,965
469
48
3
0
309,202
4
L
Sol
7,337
432
87
5
0
296,270
3
L
Ullr
7,333
431
104
6
0
272,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role