Player Matchup

Bacchus
Bacchus
Shmiggzy
Bacchus
Level 26
God Stats
3W - 2L
1,321 SR
Queue Stats
27W - 39L
1,410 Elo+
Party 1
Fenrir
Fenrir
Taeyangswag
Fenrir
Level 34
God Stats
5W - 0L
1,860 SR
Queue Stats
148W - 96L
1,628 Elo+
Party 1
Nox
Nox
lolguy2148
Nox
Level 106
God Stats
3W - 0L
1,814 SR
Queue Stats
222W - 160L
1,561 Elo+
Party 1
Team Averages
Level 55
1,665 SR
1,533 Elo+

VS

Team Averages
Level 26
1,500 SR
1,365 Elo+
Cu Chulainn
Cu Chulainn
Dakinator3000
Cu Chulainn
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,462 Elo+
Party 2
Anubis
Anubis
TristanDLX
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,400 Elo+
Party 2
Olorun
Olorun
Ty20
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Shmiggzy
Bacchus
13
4 / 0 / 20
9,550
955
4,006
6,346
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
14
14 / 1 / 7
9,793
979
10,366
8,027
4,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 1 / 18
9,171
917
12,964
6,228
2,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dakinator3000
Cu Chulainn
9
1 / 8 / 1
7,043
704
5,525
13,171
9,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
TristanDLX
Anubis
10
0 / 8 / 2
6,370
637
4,133
7,592
3,980
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
Ty20
Olorun
10
1 / 8 / 1
7,024
702
3,339
10,034
3,635
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
24
Kills
2
2
Deaths
24
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dakinator3000
Cu Chulainn
1
8
1
0.19
W
Bacchus
Shmiggzy
Bacchus
4
0
20
14
W
Fenrir
14
1
7
17.5
L
Anubis
TristanDLX
Anubis
0
8
2
0.13
L
Olorun
Ty20
Olorun
1
8
1
0.19
W
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,336
Damage
12,997
20,601
Taken
30,797
13,946
Mitigated
17,513
8,485
Healing
1,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dakinator3000
Cu Chulainn
5,525
1,395
0
672
13,171
9,898
61
7,631
5,242
1,675
11,478
W
Bacchus
Shmiggzy
Bacchus
4,006
559
0
2,805
6,346
7,222
492
2,916
3,430
10,564
0
W
Fenrir
10,366
3,677
0
3,768
8,027
4,583
988
3,188
4,839
0
25,429
L
Anubis
TristanDLX
Anubis
4,133
494
0
418
7,592
3,980
164
4,213
3,304
14,236
0
L
Olorun
Ty20
Olorun
3,339
2,024
32
392
10,034
3,635
568
5,455
4,346
9,155
0
W
12,964
944
0
1,912
6,228
2,141
1,116
2,704
3,524
40,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,514
Gold Earned
20,437
110
Minions Killed
71
5
Camps Cleared
2
618,705
Distance Traveled
463,337
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,043
704
18
2
1
167,039
2
W
Bacchus
9,550
955
21
2
2
230,009
2
W
Fenrir
9,793
979
38
4
3
207,714
2
L
Anubis
6,370
637
27
3
0
141,020
0
L
Olorun
7,024
702
26
3
1
155,278
0
W
Nox
9,171
917
51
5
0
180,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role