Player Matchup

Persephone
Persephone
Hutchehhh
Persephone
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,256 Elo+
Party 2
Apollo
Apollo
RockinRobbo22
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,546 Elo+
Party 1
Arachne
Arachne
TheMostMajestic
Arachne
Level 152
God Stats
1W - 0L
1,727 SR
Queue Stats
19W - 18L
1,526 Elo+
Party 1
Geb
Geb
skink69
Geb
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,256 Elo+
Party 2
Shiva
Shiva
xenonphilpot
Shiva
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,256 Elo+
Party 2
Team Averages
Level 142
1,545 SR
1,368 Elo+

VS

Team Averages
Level 138
1,527 SR
1,599 Elo+
Horus
Horus
Fabulous-Choco
Horus
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 89L
1,695 Elo+
Party 3
Yu Huang
Yu Huang
LordOfDeath987
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,585 Elo+
Party 3
Sobek
Sobek
Sp3ckySaiyan_
Sobek
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 107L
1,597 Elo+
Party 3
Artemis
Artemis
SuperGamon14
Artemis
Level 160
God Stats
9W - 2L
1,637 SR
Queue Stats
242W - 185L
1,595 Elo+
Party 3
Susano
Susano
xKayuga-
Susano
Level 123
God Stats
33W - 40L
1,499 SR
Queue Stats
584W - 611L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hutchehhh
Persephone
16
3 / 3 / 6
10,501
553
14,224
10,328
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 0 / 2
10,410
548
5,289
11,671
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 6 / 3
10,295
542
7,901
19,024
8,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
15
2 / 2 / 8
9,237
486
8,896
14,238
13,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 0 / 3
10,874
572
12,803
14,447
19,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
8,620
454
8,850
14,406
10,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
13
1 / 6 / 2
8,175
430
7,864
11,907
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 3
8,072
425
5,739
19,218
19,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
SuperGamon14
Artemis
17
3 / 0 / 0
10,045
529
11,633
11,646
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
xKayuga-
Susano
17
3 / 4 / 3
9,739
513
10,007
13,478
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
9
11
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Persephone
Hutchehhh
Persephone
3
3
6
2
L
Yu Huang
1
6
2
0.33
W
2
0
2
3
L
0
4
3
0.38
L
Artemis
SuperGamon14
Artemis
3
0
0
3
W
3
6
3
0.75
W
Geb
2
2
8
3
L
Susano
xKayuga-
Susano
3
4
3
1.13
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,113
Damage
44,093
69,708
Taken
70,655
48,779
Mitigated
43,382
21,072
Healing
27,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,850
3,160
520
6,312
14,406
10,020
0
3,774
10,230
8,668
43,394
W
Persephone
Hutchehhh
Persephone
14,224
1,228
0
2,202
10,328
3,484
680
5,370
4,955
71,934
0
L
Yu Huang
7,864
369
0
3,156
11,907
4,388
0
4,869
6,952
51,969
0
W
5,289
3,875
0
5,374
11,671
3,932
726
1,396
10,275
0
76,114
L
5,739
776
0
4,925
19,218
19,341
0
8,763
10,257
28,858
0
L
Artemis
SuperGamon14
Artemis
11,633
3,375
0
7,468
11,646
4,551
648
2,428
9,174
0
81,938
W
7,901
4,732
0
7,296
19,024
8,527
0
1,708
17,316
0
84,832
W
Geb
8,896
1,648
0
2,421
14,238
13,053
308
4,896
9,342
32,254
0
L
Susano
xKayuga-
Susano
10,007
2,039
0
4,628
13,478
5,082
0
3,286
10,055
0
69,892
W
12,803
3,792
852
2,927
14,447
19,783
548
1,888
12,559
0
77,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,317
Gold Earned
44,651
558
Minions Killed
511
0
Camps Cleared
0
1,897,331
Distance Traveled
1,851,117
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,620
454
95
5
0
358,670
3
W
Persephone
10,501
553
115
6
0
373,539
3
L
Yu Huang
8,175
430
91
5
0
352,371
6
W
Apollo
10,410
548
151
8
0
353,808
4
L
Sobek
8,072
425
46
2
0
389,051
0
L
Artemis
10,045
529
152
8
0
349,828
2
W
Arachne
10,295
542
127
7
0
424,942
2
W
Geb
9,237
486
42
2
0
364,743
3
L
Susano
9,739
513
127
7
0
401,197
2
W
Shiva
10,874
572
123
6
0
380,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role