Player Matchup

Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Gold III
ColeW-07
Vamana
Gold III
Level 118
God Stats
1W - 0L
2,010 SR
Queue Stats
15W - 7L
1,767 MMR
Party 2
Chronos
Chronos
Silver II
JHN_W
Chronos
Silver II
Level 146
God Stats
1W - 0L
1,574 SR
Queue Stats
13W - 6L
1,577 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,695 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,630 SR
1,550 MMR
Ah Puch
Ah Puch
Platinum V
Perfect_StaR_92
Ah Puch
Platinum V
Level 111
God Stats
29W - 21L
1,680 SR
Queue Stats
79W - 77L
1,792 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
TS-xCxRecoxCx
Cabrakan
Platinum III
Level 108
God Stats
48W - 25L
1,739 SR
Queue Stats
77W - 71L
1,786 MMR
Party 1
Chiron
Chiron
Silver II
musiccaster
Chiron
Silver II
Level 124
God Stats
82W - 118L
1,471 SR
Queue Stats
436W - 650L
1,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
3 / 2 / 9
11,022
689
15,033
14,374
10,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
ColeW-07
Vamana
17
6 / 1 / 5
11,500
719
13,373
17,530
16,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
JHN_W
Chronos
17
5 / 3 / 6
11,428
714
8,704
11,296
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusBastetThothAh Muzen CabAphrodite

VS

Bans
AchillesUllrPersephoneArtemisRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
10,267
642
12,201
12,450
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
TS-xCxRecoxCx
Cabrakan
16
4 / 2 / 1
11,329
708
8,213
19,505
34,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
15
1 / 4 / 4
10,032
627
9,920
11,442
5,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
14
Kills
6
6
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
2
9
3.75
W
Vamana
ColeW-07
Vamana
6
1
5
8.5
W
Chronos
JHN_W
Chronos
5
3
6
2.67
L
1
8
4
0.38
L
Cabrakan
TS-xCxRecoxCx
Cabrakan
4
2
1
2.25
L
Chiron
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,110
Damage
30,334
43,200
Taken
43,397
29,701
Mitigated
45,719
13,889
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,033
2,426
0
2,040
14,374
10,075
598
6,892
7,482
0
42,550
W
Vamana
ColeW-07
Vamana
13,373
8,318
379
8,105
17,530
16,114
834
6,576
10,137
0
42,152
W
Chronos
JHN_W
Chronos
8,704
5,134
0
3,365
11,296
3,512
1,776
7,572
3,724
50,460
0
L
12,201
111
0
1,613
12,450
5,270
228
2,415
10,035
42,837
0
L
Cabrakan
TS-xCxRecoxCx
Cabrakan
8,213
849
0
4,230
19,505
34,752
31
4,735
14,770
19,020
0
L
Chiron
9,920
3,977
684
2,266
11,442
5,697
1,340
2,161
9,280
0
46,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
31,628
198
Minions Killed
181
7
Camps Cleared
7
937,507
Distance Traveled
805,930
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,022
689
59
4
2
295,606
7
W
Vamana
11,500
719
67
4
3
326,669
1
W
Chronos
11,428
714
72
5
2
315,232
9
L
Ah Puch
10,267
642
68
4
6
245,129
1
L
Cabrakan
11,329
708
22
1
1
301,101
3
L
Chiron
10,032
627
91
6
0
259,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role