Player Matchup

Gilgamesh
Gilgamesh
Mootamaradona
Gilgamesh
Level 16
God Stats
13W - 19L
1,346 SR
Queue Stats
46W - 48L
1,318 Elo+
Party 2
Cerberus
Cerberus
XX_AMKO_1
Cerberus
Level 54
God Stats
2W - 1L
1,306 SR
Queue Stats
83W - 84L
1,330 Elo+
Party 2
Da Ji
Da Ji
XX_Qusa1_DA
Da Ji
Level 66
God Stats
3W - 10L
1,194 SR
Queue Stats
179W - 208L
1,383 Elo+
Party 2
Baron Samedi
Baron Samedi
i_xX-ibrahem-Xx
Baron Samedi
Level 18
God Stats
6W - 8L
1,486 SR
Queue Stats
81W - 87L
1,296 Elo+
Party 2
Medusa
Medusa
jalal945
Medusa
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
64W - 75L
1,301 Elo+
Party 2
Team Averages
Level 34
1,366 SR
1,326 Elo+

VS

Team Averages
Level 44
1,432 SR
1,376 Elo+
Ares
Ares
Gael-Monfist
Ares
Level 7
God Stats
11W - 18L
1,433 SR
Queue Stats
12W - 22L
1,355 Elo+
Party 1
Charybdis
Charybdis
TiiThii3u
Charybdis
Level 73
God Stats
7W - 8L
1,323 SR
Queue Stats
114W - 153L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
Vinyl_Acropolis
Gilgamesh
Level 87
God Stats
0W - 1L
1,582 SR
Queue Stats
9W - 10L
1,542 Elo+
Solo
Pele
Pele
le_geniecologue
Pele
Level 29
God Stats
9W - 17L
1,371 SR
Queue Stats
92W - 131L
1,360 Elo+
Party 1
Zhong Kui
Zhong Kui
perier7004
Zhong Kui
Level 24
God Stats
8W - 8L
1,450 SR
Queue Stats
40W - 81L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mootamaradona
Gilgamesh
17
2 / 0 / 0
10,086
531
10,330
14,276
12,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
XX_AMKO_1
Cerberus
15
6 / 3 / 8
10,227
538
9,884
13,576
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
13 / 2 / 7
11,909
627
16,733
12,990
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
i_xX-ibrahem-Xx
Baron Samedi
17
6 / 3 / 5
10,572
556
10,568
15,165
6,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
jalal945
Medusa
13
0 / 6 / 7
8,132
428
9,449
12,555
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
8,448
445
3,982
14,615
10,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
TiiThii3u
Charybdis
14
2 / 6 / 3
8,392
442
7,908
12,890
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Vinyl_Acropolis
Gilgamesh
15
0 / 1 / 0
8,888
468
7,068
15,594
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
7 / 7 / 1
10,130
533
12,284
18,514
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
perier7004
Zhong Kui
14
1 / 10 / 2
8,877
467
10,868
18,064
10,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
27
Kills
13
14
Deaths
27
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
Gilgamesh
Mootamaradona
Gilgamesh
2
0
0
2
L
Charybdis
TiiThii3u
Charybdis
2
6
3
0.58
L
Gilgamesh
Vinyl_Acropolis
Gilgamesh
0
1
0
0
W
Cerberus
XX_AMKO_1
Cerberus
6
3
8
3.33
W
13
2
7
8.25
W
Baron Samedi
i_xX-ibrahem-Xx
Baron Samedi
6
3
5
2.83
W
Medusa
jalal945
Medusa
0
6
7
0.58
L
7
7
1
1.07
L
Zhong Kui
perier7004
Zhong Kui
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,964
Damage
42,110
68,562
Taken
79,677
37,497
Mitigated
39,581
15,889
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,982
336
64
785
14,615
10,676
437
4,915
9,700
17,814
1,824
W
Gilgamesh
Mootamaradona
Gilgamesh
10,330
4,317
0
2,314
14,276
12,161
1,642
0
14,276
0
65,951
L
Charybdis
TiiThii3u
Charybdis
7,908
2,340
72
2,492
12,890
3,499
2,083
3,019
9,871
0
60,632
L
Gilgamesh
Vinyl_Acropolis
Gilgamesh
7,068
2,220
0
6,422
15,594
8,866
187
0
15,594
0
54,225
W
Cerberus
XX_AMKO_1
Cerberus
9,884
755
0
4,783
13,576
10,514
530
5,728
7,848
42,184
0
W
16,733
2,695
0
1,148
12,990
5,368
933
2,852
10,138
0
71,606
W
Baron Samedi
i_xX-ibrahem-Xx
Baron Samedi
10,568
1,301
545
5,065
15,165
6,337
1,002
4,683
10,482
70,160
0
W
Medusa
jalal945
Medusa
9,449
4,487
0
2,034
12,555
3,117
1,464
1,547
11,008
0
48,899
L
12,284
2,954
0
3,418
18,514
5,991
0
4,615
13,899
0
78,902
L
Zhong Kui
perier7004
Zhong Kui
10,868
2,455
0
4,005
18,064
10,549
626
7,903
10,161
51,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,926
Gold Earned
44,735
491
Minions Killed
444
0
Camps Cleared
0
1,877,933
Distance Traveled
1,679,769
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,448
445
37
2
0
342,782
0
W
Gilgamesh
10,086
531
109
6
0
419,563
6
L
Charybdis
8,392
442
103
5
0
312,600
0
L
Gilgamesh
8,888
468
106
6
0
393,065
6
W
Cerberus
10,227
538
86
5
0
365,810
3
W
Da Ji
11,909
627
105
6
0
411,802
4
W
Baron Samedi
10,572
556
123
6
0
328,882
0
W
Medusa
8,132
428
68
4
0
351,876
0
L
Pele
10,130
533
108
6
0
353,206
0
L
Zhong Kui
8,877
467
90
5
0
278,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role