Player Matchup

Hun Batz
Hun Batz
Haarquist
Hun Batz
Level 86
God Stats
1W - 2L
1,497 SR
Queue Stats
57W - 191L
1,101 Elo+
Party 1
Amaterasu
Amaterasu
Rzon4891
Amaterasu
Level 28
God Stats
5W - 22L
1,238 SR
Queue Stats
13W - 122L
966 Elo+
Party 1
Anubis
Anubis
tomhology
Anubis
Level 29
God Stats
41W - 115L
1,251 SR
Queue Stats
48W - 165L
1,139 Elo+
Party 1
Team Averages
Level 48
1,329 SR
1,069 Elo+

VS

Team Averages
Level 57
1,465 SR
1,167 Elo+
Terra
Terra
Panøti
Terra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,566 Elo+
Solo
Hachiman
Hachiman
Polote24
Hachiman
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 55L
1,025 Elo+
Party 2
Hel
Hel
xItzZero
Hel
Level 18
God Stats
1W - 2L
1,395 SR
Queue Stats
10W - 34L
908 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Haarquist
Hun Batz
19
6 / 10 / 6
14,327
682
21,252
21,313
11,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Rzon4891
Amaterasu
18
2 / 5 / 9
13,477
642
13,356
23,435
18,086
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
tomhology
Anubis
19
6 / 8 / 5
14,981
713
25,705
20,210
6,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Panøti
Terra
20
4 / 4 / 18
15,381
732
9,485
27,170
33,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Polote24
Hachiman
20
16 / 4 / 6
17,098
814
32,825
26,012
9,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 6 / 17
14,629
697
11,526
20,440
9,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
14
Kills
23
23
Deaths
14
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Haarquist
Hun Batz
6
10
6
0.9
W
Terra
Panøti
Terra
4
4
18
3.25
W
Hachiman
Polote24
Hachiman
16
4
6
4.75
L
Amaterasu
Rzon4891
Amaterasu
2
5
9
1.3
L
Anubis
tomhology
Anubis
6
8
5
1.06
W
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,313
Damage
53,836
64,958
Taken
73,622
35,796
Mitigated
52,263
9,699
Healing
26,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Haarquist
Hun Batz
21,252
2,913
0
988
21,313
11,649
0
4,698
16,449
0
58,713
W
Terra
Panøti
Terra
9,485
2,550
4,326
7,706
27,170
33,405
104
10,682
16,488
23,066
0
W
Hachiman
Polote24
Hachiman
32,825
21,419
0
6,869
26,012
9,751
1,387
8,655
17,357
0
96,671
L
Amaterasu
Rzon4891
Amaterasu
13,356
5,471
576
2,226
23,435
18,086
10
8,607
14,562
0
28,643
L
Anubis
tomhology
Anubis
25,705
350
0
5,909
20,210
6,061
816
7,556
12,319
64,730
0
W
11,526
2,009
2,727
4,466
20,440
9,107
283
7,619
12,821
54,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,785
Gold Earned
47,108
183
Minions Killed
209
7
Camps Cleared
11
974,409
Distance Traveled
1,050,079
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,327
682
65
3
5
326,737
3
W
Terra
15,381
732
19
1
1
364,963
4
W
Hachiman
17,098
814
103
5
6
348,516
1
L
Amaterasu
13,477
642
23
1
1
381,861
0
L
Anubis
14,981
713
95
5
1
265,811
0
W
Hel
14,629
697
87
4
4
336,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role