Player Matchup

Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Silver I
Jack-Daniels_Np7
Osiris
Silver I
Level 126
God Stats
5W - 10L
1,471 SR
Queue Stats
11W - 16L
1,274 MMR
Solo
Agni
Agni
Silver I
MamaPapa-adanita
Agni
Silver I
Level 98
God Stats
11W - 5L
1,624 SR
Queue Stats
234W - 234L
1,325 MMR
Solo
Fenrir
Fenrir
Gold V
Schoko_Tornado
Fenrir
Gold V
Level 155
God Stats
8W - 19L
1,542 SR
Queue Stats
165W - 182L
1,264 MMR
Solo
Chiron
Chiron
Silver I
x-A-r-u-s-h-a-x
Chiron
Silver I
Level 138
God Stats
13W - 6L
1,747 SR
Queue Stats
431W - 446L
1,171 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,577 SR
1,307 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,496 SR
1,268 MMR
Shiva
Shiva
Silver I
GuizBtw
Shiva
Silver I
Level 101
God Stats
19W - 20L
1,633 SR
Queue Stats
499W - 508L
1,310 MMR
Solo
Vulcan
Vulcan
Silver II
IL_Punitore07
Vulcan
Silver II
Level 77
God Stats
1W - 4L
1,634 SR
Queue Stats
201W - 224L
1,094 MMR
Party 1
Xing Tian
Xing Tian
Silver IV
aicy2
Xing Tian
Silver IV
Level 67
God Stats
13W - 9L
1,176 SR
Queue Stats
125W - 141L
1,220 MMR
Solo
Cupid
Cupid
Bronze III
iSeven_lX
Cupid
Bronze III
Level 45
God Stats
3W - 4L
1,546 SR
Queue Stats
121W - 119L
1,305 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
kdd83
Ao Kuang
Silver III
Level 159
God Stats
3W - 7L
1,490 SR
Queue Stats
70W - 78L
1,411 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
1 / 1 / 14
11,997
522
7,796
20,659
24,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
1 / 5 / 2
11,700
509
13,392
24,261
23,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
6 / 0 / 8
13,171
573
21,985
11,018
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 2 / 4
13,438
584
9,645
19,917
9,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 3 / 6
13,144
571
17,884
17,906
6,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
ArachneUllrChaacBastet

VS

Bans
GebBellonaCliodhnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GuizBtw
Shiva
18
3 / 4 / 3
11,616
505
21,313
29,520
31,961
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 8 / 3
9,847
428
10,461
12,650
4,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
aicy2
Xing Tian
15
0 / 3 / 2
9,420
410
4,532
20,774
16,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
iSeven_lX
Cupid
17
3 / 7 / 0
10,799
470
7,308
17,641
5,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
kdd83
Ao Kuang
17
5 / 3 / 1
10,932
475
7,162
17,865
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
25
Kills
11
11
Deaths
25
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
14
8
L
Shiva
GuizBtw
Shiva
3
4
3
1.13
L
0
8
3
0.19
W
1
5
2
0.4
W
6
0
8
10
W
10
2
4
6
L
Xing Tian
aicy2
Xing Tian
0
3
2
0.33
L
Cupid
iSeven_lX
Cupid
3
7
0
0.43
L
Ao Kuang
kdd83
Ao Kuang
5
3
1
1.83
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,702
Damage
50,776
93,761
Taken
98,450
67,715
Mitigated
63,508
26,994
Healing
25,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,796
1,398
0
2,153
20,659
24,923
263
5,659
15,000
51,566
0
L
Shiva
GuizBtw
Shiva
21,313
6,312
358
6,270
29,520
31,961
0
4,866
24,654
0
90,345
L
10,461
4,696
0
986
12,650
4,226
0
5,189
7,461
59,407
0
W
13,392
6,089
0
7,200
24,261
23,114
2,076
3,211
21,050
0
72,775
W
21,985
1,128
264
4,352
11,018
3,973
1,491
5,110
5,908
115,763
0
W
9,645
1,381
0
5,226
19,917
9,043
802
3,561
16,356
0
103,492
L
Xing Tian
aicy2
Xing Tian
4,532
349
0
3,062
20,774
16,208
0
7,405
13,369
40,218
0
L
Cupid
iSeven_lX
Cupid
7,308
3,478
144
5,513
17,641
5,272
1,040
5,728
11,913
0
69,665
L
Ao Kuang
kdd83
Ao Kuang
7,162
1,244
0
9,531
17,865
5,841
0
6,593
11,272
66,578
0
W
17,884
8,466
1,126
6,673
17,906
6,662
2,535
4,614
13,292
0
109,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,450
Gold Earned
52,614
685
Minions Killed
594
0
Camps Cleared
0
2,291,909
Distance Traveled
2,134,855
39
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,997
522
49
2
0
451,987
17
L
Shiva
11,616
505
167
7
0
393,227
3
L
Vulcan
9,847
428
123
5
0
402,995
11
W
Osiris
11,700
509
130
6
0
455,189
2
W
Agni
13,171
573
195
8
0
465,473
4
W
Fenrir
13,438
584
134
6
0
523,861
6
L
Xing Tian
9,420
410
61
3
0
442,776
2
L
Cupid
10,799
470
133
6
0
396,343
2
L
Ao Kuang
10,932
475
110
5
0
499,514
7
W
Chiron
13,144
571
177
8
0
395,399
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role