Player Matchup

Ullr
Ullr
Fuzion-Magickzzz
Ullr
Level 148
God Stats
0W - 2L
1,320 SR
Queue Stats
14W - 16L
1,502 Elo+
Party 1
Geb
Geb
Fuzion-Zerooo
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,349 Elo+
Party 1
Nox
Nox
Sir_Jasperion
Nox
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,506 Elo+
Party 1
Hel
Hel
polortizo
Hel
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,289 Elo+
Solo
Thanatos
Thanatos
wayssoayden
Thanatos
Level 108
God Stats
3W - 6L
1,549 SR
Queue Stats
362W - 391L
1,500 Elo+
Solo
Team Averages
Level 109
1,474 SR
1,429 Elo+

VS

Team Averages
Level 131
1,596 SR
1,506 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Colin 94 x
Chiron
Level 126
God Stats
55W - 31L
1,589 SR
Queue Stats
382W - 361L
1,515 Elo+
Party 2
Set
Set
Hotflash78
Set
Level 154
God Stats
22W - 10L
1,766 SR
Queue Stats
378W - 348L
1,566 Elo+
Party 2
Kukulkan
Kukulkan
TRISTYN_
Kukulkan
Level 122
God Stats
10W - 8L
1,582 SR
Queue Stats
257W - 272L
1,393 Elo+
Solo
Horus
Horus
TW15T3DP4AT0M
Horus
Level 129
God Stats
45W - 31L
1,542 SR
Queue Stats
385W - 357L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,901
454
6,732
9,374
2,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 2
6,160
474
4,198
9,896
7,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 2 / 2
6,350
488
1,579
3,879
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 2 / 0
4,093
315
312
1,158
76
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
wayssoayden
Thanatos
11
2 / 6 / 0
6,327
487
3,649
10,683
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 5
6,418
494
3,557
8,670
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Colin 94 x
Chiron
11
0 / 2 / 4
6,429
495
4,837
6,686
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
11 / 1 / 2
9,049
696
9,193
9,169
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
TRISTYN_
Kukulkan
14
3 / 0 / 3
7,954
612
3,200
4,442
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 8
8,011
616
3,722
5,107
3,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
16
18
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
5
1.75
W
Chiron
Colin 94 x
Chiron
0
2
4
1
L
1
4
3
0.63
L
2
4
2
0.75
W
11
1
2
12
L
0
2
2
0.5
W
Kukulkan
TRISTYN_
Kukulkan
3
0
3
4.5
W
1
0
8
5
L
0
2
0
0
L
Thanatos
wayssoayden
Thanatos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,470
Damage
24,509
34,990
Taken
34,074
15,783
Mitigated
15,733
11,583
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,557
667
0
2,585
8,670
4,776
56
1,268
7,402
19,375
0
W
Chiron
Colin 94 x
Chiron
4,837
2,320
508
1,910
6,686
1,870
28
1,584
5,102
0
35,601
L
6,732
3,734
0
1,438
9,374
2,741
106
2,181
7,118
0
35,543
L
4,198
1,035
167
2,158
9,896
7,149
0
1,852
8,008
14,315
0
W
9,193
4,852
0
1,724
9,169
3,539
0
1,864
7,305
0
59,064
L
1,579
197
73
374
3,879
1,564
316
2,055
1,824
37,623
0
W
Kukulkan
TRISTYN_
Kukulkan
3,200
59
0
920
4,442
1,758
186
866
3,576
54,668
0
W
3,722
941
194
1,902
5,107
3,790
380
507
4,600
0
48,759
L
312
64
0
149
1,158
76
0
0
1,087
1,430
0
L
Thanatos
wayssoayden
Thanatos
3,649
778
0
7,224
10,683
4,253
0
669
9,875
0
36,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,831
Gold Earned
37,861
253
Minions Killed
451
0
Camps Cleared
0
1,043,568
Distance Traveled
1,294,614
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,418
494
33
3
0
233,373
5
W
Chiron
6,429
495
75
6
0
247,115
2
L
Ullr
5,901
454
70
5
0
214,350
1
L
Geb
6,160
474
16
1
0
239,807
2
W
Set
9,049
696
108
8
0
278,683
2
L
Nox
6,350
488
83
6
0
270,046
4
W
Kukulkan
7,954
612
123
9
0
248,688
6
W
Horus
8,011
616
112
9
0
286,755
0
L
Hel
4,093
315
3
0
0
37,350
0
L
Thanatos
6,327
487
81
6
0
282,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role