Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Petite
Chiron
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
81W - 62L
1,528 Elo+
Party 1
Set
Set
Xxi_got_swagxX
Set
Level 153
God Stats
1W - 0L
1,281 SR
Queue Stats
78W - 75L
1,587 Elo+
Party 1
Xing Tian
Xing Tian
lakotakhan
Xing Tian
Level 155
God Stats
2W - 1L
1,438 SR
Queue Stats
200W - 217L
1,458 Elo+
Party 1
Team Averages
Level 155
1,444 SR
1,515 Elo+

VS

Team Averages
Level 112
1,550 SR
1,491 Elo+
Fenrir
Fenrir
 
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Infernal Datura
Ah Puch
Level 139
God Stats
0W - 2L
1,215 SR
Queue Stats
5W - 10L
1,351 Elo+
Solo
Shiva
Shiva
Lil Pro Raptor
Shiva
Level 109
God Stats
2W - 3L
1,515 SR
Queue Stats
326W - 311L
1,494 Elo+
Solo
Bellona
Bellona
Nxzim
Bellona
Level 85
God Stats
7W - 3L
1,804 SR
Queue Stats
853W - 693L
1,557 Elo+
Solo
Bastet
Bastet
ProfRedViking
Bastet
Level 145
God Stats
1W - 1L
1,716 SR
Queue Stats
149W - 140L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 1 / 27
9,289
929
6,785
10,846
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
 
Baron Samedi
15
6 / 2 / 18
9,053
905
10,471
7,752
4,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Petite
Chiron
16
13 / 1 / 11
10,236
1,024
16,300
5,549
2,619
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 3 / 11
9,254
925
10,885
10,377
6,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
lakotakhan
Xing Tian
13
2 / 2 / 16
8,208
821
6,502
11,229
11,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 7 / 5
6,649
665
2,820
8,527
3,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 6
7,609
761
15,028
10,591
3,748
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 4
6,730
673
5,675
12,678
11,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Nxzim
Bellona
14
4 / 5 / 1
8,635
864
4,539
13,431
14,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 6 / 5
7,810
781
6,425
9,431
3,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
29
27
Kills
8
9
Deaths
27
83
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
27
13.5
W
Baron Samedi
 
Baron Samedi
6
2
18
7.5
L
Fenrir
 
Fenrir
0
7
5
0.36
L
1
4
6
1
L
1
5
4
0.6
L
Bellona
Nxzim
Bellona
4
5
1
0.9
W
Chiron
Petite
Chiron
13
1
11
18.5
L
2
6
5
0.75
W
6
3
11
3.83
W
Xing Tian
lakotakhan
Xing Tian
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,943
Damage
34,487
45,753
Taken
54,658
36,302
Mitigated
36,822
16,637
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,785
613
731
3,009
10,846
11,037
406
4,187
6,505
20,102
0
W
Baron Samedi
 
Baron Samedi
10,471
531
4,840
2,905
7,752
4,972
1,171
2,510
5,173
17,841
0
L
Fenrir
 
Fenrir
2,820
516
0
42
8,527
3,635
0
2,928
5,515
0
6,109
L
15,028
517
334
2,868
10,591
3,748
0
4,382
6,049
34,503
0
L
5,675
841
989
2,409
12,678
11,175
0
5,688
6,791
0
8,743
L
Bellona
Nxzim
Bellona
4,539
740
2,023
1,941
13,431
14,855
0
5,259
7,981
0
8,933
W
Chiron
Petite
Chiron
16,300
4,792
2,005
736
5,549
2,619
2,914
1,766
3,783
0
32,096
L
6,425
1,171
533
1,437
9,431
3,409
0
4,641
4,564
0
11,837
W
10,885
4,822
0
1,360
10,377
6,182
689
4,304
6,012
0
20,192
W
Xing Tian
lakotakhan
Xing Tian
6,502
732
94
957
11,229
11,492
258
2,261
8,844
9,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,040
Gold Earned
37,433
114
Minions Killed
77
0
Camps Cleared
0
945,790
Distance Traveled
753,468
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,289
929
0
0
0
205,915
0
W
Baron Samedi
9,053
905
21
2
0
195,716
1
L
Fenrir
6,649
665
1
0
0
145,160
1
L
Ah Puch
7,609
761
43
4
0
147,653
1
L
Shiva
6,730
673
4
0
0
129,608
0
L
Bellona
8,635
864
12
1
0
156,721
0
W
Chiron
10,236
1,024
48
5
0
184,906
1
L
Bastet
7,810
781
17
2
0
174,326
0
W
Set
9,254
925
28
3
0
173,467
0
W
Xing Tian
8,208
821
17
2
0
185,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role