Player Matchup

Ah Puch
Ah Puch
Flawedtears
Ah Puch
Level 160
God Stats
977W - 870L
1,618 SR
Queue Stats
1,304W - 1,321L
1,516 Elo+
Solo
Ymir
Ymir
John II Marston
Ymir
Level 120
God Stats
3W - 4L
1,528 SR
Queue Stats
278W - 265L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
PickUrManzUp-
Nu Wa
Level 44
God Stats
14W - 28L
1,280 SR
Queue Stats
162W - 191L
1,312 Elo+
Party 1
Bastet
Bastet
Uh lol ok
Bastet
Level 146
God Stats
14W - 5L
1,751 SR
Queue Stats
372W - 355L
1,522 Elo+
Party 3
Izanami
Izanami
mommymanager91
Izanami
Level 108
God Stats
248W - 362L
1,338 SR
Queue Stats
445W - 752L
1,287 Elo+
Party 1
Team Averages
Level 116
1,503 SR
1,427 Elo+

VS

Team Averages
Level 87
1,469 SR
1,489 Elo+
Sun Wukong
Sun Wukong
ActualSenpai
Sun Wukong
Level 101
God Stats
5W - 7L
1,294 SR
Queue Stats
282W - 268L
1,534 Elo+
Party 2
Da Ji
Da Ji
DASGamer_10
Da Ji
Level 117
God Stats
13W - 16L
1,527 SR
Queue Stats
176W - 194L
1,452 Elo+
Solo
Nox
Nox
Mr White2477
Nox
Level 124
God Stats
1W - 2L
1,440 SR
Queue Stats
398W - 400L
1,520 Elo+
Party 2
Ares
Ares
Raiden0820
Ares
Level 68
God Stats
21W - 15L
1,481 SR
Queue Stats
363W - 371L
1,414 Elo+
Solo
Izanami
Izanami
ZRogu
Izanami
Level 27
God Stats
42W - 34L
1,601 SR
Queue Stats
54W - 53L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Flawedtears
Ah Puch
18
15 / 1 / 12
14,440
1,444
26,572
5,780
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 1 / 18
10,767
1,077
5,896
13,694
15,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
0 / 5 / 18
10,458
1,046
10,036
10,817
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Uh lol ok
Bastet
18
12 / 2 / 11
13,446
1,345
19,576
10,422
4,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 7 / 13
10,262
1,026
6,428
14,842
6,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

230

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ActualSenpai
Sun Wukong
16
4 / 7 / 6
10,092
1,009
11,983
21,779
20,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 8 / 10
10,789
1,079
8,282
13,580
6,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 9
10,724
1,072
11,085
11,495
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 6
9,865
987
4,498
14,879
14,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ZRogu
Izanami
16
5 / 7 / 7
11,517
1,152
15,891
15,210
4,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
54
29
Kills
16
16
Deaths
29
72
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ActualSenpai
Sun Wukong
4
7
6
1
L
2
8
10
0.88
W
Ah Puch
Flawedtears
Ah Puch
15
1
12
21
W
0
1
18
9
L
4
4
9
2.13
W
0
5
18
1.8
L
1
3
6
1.33
W
Bastet
Uh lol ok
Bastet
12
2
11
8.75
L
Izanami
ZRogu
Izanami
5
7
7
1.21
W
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,508
Damage
51,739
55,555
Taken
76,943
34,787
Mitigated
49,222
9,563
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ActualSenpai
Sun Wukong
11,983
1,338
0
2,816
21,779
20,227
0
11,941
9,838
0
23,610
L
8,282
1,815
0
310
13,580
6,192
0
6,181
7,399
0
30,080
W
Ah Puch
Flawedtears
Ah Puch
26,572
978
102
3,415
5,780
2,612
0
1,416
4,364
51,722
0
W
5,896
735
35
1,098
13,694
15,722
0
3,943
9,751
11,907
0
L
11,085
207
0
0
11,495
3,770
0
8,183
3,312
27,444
0
W
10,036
4,213
0
520
10,817
4,851
0
1,570
9,247
35,904
0
L
4,498
44
0
322
14,879
14,759
0
8,310
6,569
12,274
0
W
Bastet
Uh lol ok
Bastet
19,576
4,728
0
3,497
10,422
4,796
0
2,364
8,058
0
30,942
L
Izanami
ZRogu
Izanami
15,891
12,362
0
497
15,210
4,274
0
7,889
7,321
0
47,806
W
6,428
5,505
0
896
14,842
6,806
0
6,290
8,552
0
21,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,373
Gold Earned
52,987
192
Minions Killed
223
6
Camps Cleared
6
902,786
Distance Traveled
892,607
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,092
1,009
26
3
0
188,047
0
L
Da Ji
10,789
1,079
68
7
3
174,956
0
W
Ah Puch
14,440
1,444
67
7
0
192,100
2
W
Ymir
10,767
1,077
16
2
1
175,574
2
L
Nox
10,724
1,072
31
3
1
186,230
0
W
Nu Wa
10,458
1,046
53
5
0
162,789
1
L
Ares
9,865
987
8
1
0
164,657
0
W
Bastet
13,446
1,345
20
2
4
221,854
1
L
Izanami
11,517
1,152
90
9
2
178,717
0
W
Izanami
10,262
1,026
36
4
1
150,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role