Player Matchup

Skadi
Skadi
DA GLOCKTAPUS
Skadi
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 32L
1,391 Elo+
Solo
Shiva
Shiva
DANTExGLEZx1503
Shiva
Level 41
God Stats
18W - 20L
1,526 SR
Queue Stats
522W - 542L
1,351 Elo+
Solo
Xing Tian
Xing Tian
Micules
Xing Tian
Level 108
God Stats
29W - 16L
1,629 SR
Queue Stats
163W - 158L
1,469 Elo+
Party 2
Pele
Pele
deku_my_hero
Pele
Level 41
God Stats
2W - 2L
1,466 SR
Queue Stats
33W - 55L
1,303 Elo+
Party 2
Hera
Hera
gersonisai24
Hera
Level 110
God Stats
20W - 15L
1,527 SR
Queue Stats
269W - 267L
1,459 Elo+
Solo
Team Averages
Level 83
1,529 SR
1,395 Elo+

VS

Team Averages
Level 73
1,448 SR
1,207 Elo+
Hachiman
Hachiman
AM DEMIVERSE
Hachiman
Level 40
God Stats
8W - 12L
1,461 SR
Queue Stats
18W - 30L
1,273 Elo+
Solo
Fenrir
Fenrir
BigPlay84
Fenrir
Level 151
God Stats
12W - 15L
1,430 SR
Queue Stats
223W - 246L
1,353 Elo+
Solo
Chernobog
Chernobog
Funky-Chicken420
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,002 Elo+
Party 1
Ymir
Ymir
Lilbuck84_
Ymir
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,002 Elo+
Party 1
Agni
Agni
Native Nakai
Agni
Level 106
God Stats
2W - 4L
1,346 SR
Queue Stats
135W - 122L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,442
586
5,264
5,793
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 0
6,496
591
3,696
5,289
3,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Micules
Xing Tian
10
1 / 0 / 4
6,169
561
3,107
6,228
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 2 / 1
5,461
496
1,106
6,000
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 1
6,421
584
4,139
4,998
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AM DEMIVERSE
Hachiman
8
0 / 1 / 0
5,169
470
2,912
6,076
1,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
BigPlay84
Fenrir
10
3 / 1 / 1
6,076
552
4,550
5,175
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
5
0 / 4 / 0
4,250
386
2,599
4,240
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 2 / 1
4,668
424
1,135
5,896
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
6,351
577
3,863
6,383
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
5
5
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AM DEMIVERSE
Hachiman
0
1
0
0
L
Fenrir
BigPlay84
Fenrir
3
1
1
3.5
W
4
2
2
2.5
W
1
0
0
1
L
Chernobog
0
4
0
0
L
0
2
1
0.25
W
Xing Tian
Micules
Xing Tian
1
0
4
3
L
2
1
1
2.5
W
2
2
1
1.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,312
Damage
15,059
28,308
Taken
27,770
11,495
Mitigated
9,113
8,953
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AM DEMIVERSE
Hachiman
2,912
1,147
68
2,591
6,076
1,635
0
951
5,125
0
22,949
L
Fenrir
BigPlay84
Fenrir
4,550
882
0
2,073
5,175
2,188
0
494
4,681
0
29,860
W
5,264
1,757
0
1,375
5,793
1,669
180
505
5,288
0
34,088
W
3,696
1,529
0
628
5,289
3,866
234
0
5,289
0
34,673
L
Chernobog
2,599
1,480
0
468
4,240
940
0
1,090
3,150
0
15,423
L
1,135
643
96
839
5,896
2,371
0
1,893
4,003
6,446
0
W
Xing Tian
Micules
Xing Tian
3,107
273
75
2,649
6,228
2,767
574
1,004
5,224
16,489
0
L
3,863
243
0
2,955
6,383
1,979
80
2,818
3,565
39,606
0
W
1,106
144
0
2,090
6,000
1,661
398
1,598
4,402
0
18,861
W
4,139
992
0
2,136
4,998
1,532
1,008
1,891
3,107
41,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,989
Gold Earned
26,514
311
Minions Killed
219
0
Camps Cleared
0
1,036,708
Distance Traveled
864,436
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,169
470
50
5
0
175,130
1
L
Fenrir
6,076
552
56
5
0
234,897
1
W
Skadi
6,442
586
66
6
0
195,804
4
W
Shiva
6,496
591
82
7
0
192,852
0
L
Chernobog
4,250
386
24
2
0
133,090
0
L
Ymir
4,668
424
13
1
0
142,756
0
W
Xing Tian
6,169
561
33
3
0
213,054
2
L
Agni
6,351
577
76
7
0
178,563
0
W
Pele
5,461
496
42
4
0
234,494
3
W
Hera
6,421
584
88
8
0
200,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role