Player Matchup

Chronos
Chronos
Celiaa
Chronos
Level 158
God Stats
10W - 10L
1,566 SR
Queue Stats
644W - 660L
1,533 Elo+
Solo
Achilles
Achilles
For Ya Moms
Achilles
Level 128
God Stats
9W - 7L
1,763 SR
Queue Stats
310W - 320L
1,538 Elo+
Party 1
Guan Yu
Guan Yu
GenghisKham
Guan Yu
Level 111
God Stats
3W - 1L
1,859 SR
Queue Stats
193W - 178L
1,511 Elo+
Party 1
Nox
Nox
dauphino64
Nox
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 78L
1,500 Elo+
Solo
Merlin
Merlin
oM Infiniti
Merlin
Level 146
God Stats
3W - 5L
1,460 SR
Queue Stats
596W - 560L
1,503 Elo+
Solo
Team Averages
Level 134
1,630 SR
1,517 Elo+

VS

Team Averages
Level 104
1,464 SR
1,525 Elo+
Cthulhu
Cthulhu
Briefing
Cthulhu
Level 129
God Stats
1W - 0L
1,317 SR
Queue Stats
40W - 48L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fang mich3579
Cu Chulainn
Level 25
God Stats
2W - 1L
1,492 SR
Queue Stats
43W - 43L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
MONSTA2THRILL
Zhong Kui
Level 121
God Stats
6W - 5L
1,509 SR
Queue Stats
223W - 191L
1,600 Elo+
Solo
Sylvanus
Sylvanus
OldSnake8197
Sylvanus
Level 126
God Stats
1W - 0L
1,251 SR
Queue Stats
16W - 13L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
knightcrawler201
Nu Wa
Level 121
God Stats
2W - 0L
1,750 SR
Queue Stats
47W - 43L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Celiaa
Chronos
16
1 / 7 / 11
9,856
657
14,923
16,386
5,916
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
For Ya Moms
Achilles
17
7 / 7 / 5
10,970
731
14,461
21,976
27,114
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
GenghisKham
Guan Yu
14
1 / 8 / 11
9,501
633
5,753
19,096
20,967
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 4 / 8
11,193
746
14,215
11,059
3,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
16
2 / 6 / 12
9,754
650
16,332
13,838
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Briefing
Cthulhu
18
2 / 2 / 18
11,601
773
16,238
15,561
14,733
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Fang mich3579
Cu Chulainn
19
9 / 4 / 15
12,259
817
14,892
16,213
17,439
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
MONSTA2THRILL
Zhong Kui
19
11 / 3 / 17
12,601
840
22,935
17,777
12,586
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
OldSnake8197
Sylvanus
16
2 / 4 / 10
11,014
734
4,599
17,232
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 3 / 11
12,670
845
13,875
13,120
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
103
16
Kills
32
32
Deaths
16
47
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Briefing
Cthulhu
2
2
18
5.5
L
Chronos
Celiaa
Chronos
1
7
11
0.93
W
Cu Chulainn
Fang mich3579
Cu Chulainn
9
4
15
4.13
L
Achilles
For Ya Moms
Achilles
7
7
5
1.36
L
Guan Yu
GenghisKham
Guan Yu
1
8
11
0.81
W
Zhong Kui
MONSTA2THRILL
Zhong Kui
11
3
17
6.5
W
Sylvanus
OldSnake8197
Sylvanus
2
4
10
1.75
L
5
4
8
2.25
W
8
3
11
4.5
L
Merlin
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,684
Damage
72,539
82,355
Taken
79,903
62,352
Mitigated
65,531
21,589
Healing
34,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Briefing
Cthulhu
16,238
835
3,102
3,350
15,561
14,733
484
8,643
6,918
32,832
0
L
Chronos
Celiaa
Chronos
14,923
4,821
1,747
3,464
16,386
5,916
0
13,677
2,440
31,345
0
W
Cu Chulainn
Fang mich3579
Cu Chulainn
14,892
3,318
1,074
1,533
16,213
17,439
1,399
8,023
8,190
0
29,278
L
Achilles
For Ya Moms
Achilles
14,461
1,611
303
1,704
21,976
27,114
52
11,943
9,657
0
23,616
L
Guan Yu
GenghisKham
Guan Yu
5,753
1,101
3,123
3,707
19,096
20,967
163
13,295
5,333
0
12,412
W
Zhong Kui
MONSTA2THRILL
Zhong Kui
22,935
2,418
989
5,870
17,777
12,586
981
7,846
9,931
39,812
0
W
Sylvanus
OldSnake8197
Sylvanus
4,599
1,130
7,468
5,541
17,232
15,200
771
13,339
3,893
8,345
0
L
14,215
183
1,480
1,112
11,059
3,836
180
8,061
2,854
39,577
0
W
13,875
2,781
2,473
2,614
13,120
5,573
1,617
7,619
5,501
26,817
0
L
Merlin
16,332
1,157
1,155
3,794
13,838
4,519
169
9,260
4,424
34,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,274
Gold Earned
60,145
161
Minions Killed
145
0
Camps Cleared
0
1,200,847
Distance Traveled
1,429,105
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,601
773
43
3
0
303,476
0
L
Chronos
9,856
657
49
3
0
217,024
0
W
Cu Chulainn
12,259
817
29
2
0
316,505
1
L
Achilles
10,970
731
6
0
0
270,133
0
L
Guan Yu
9,501
633
19
1
0
249,490
0
W
Zhong Kui
12,601
840
33
2
0
268,906
2
W
Sylvanus
11,014
734
9
1
0
269,667
0
L
Nox
11,193
746
64
4
0
231,457
0
W
Nu Wa
12,670
845
31
2
0
270,551
3
L
Merlin
9,754
650
23
2
0
232,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role