Player Matchup

Bellona
Bellona
E_Drxpz
Bellona
Level 39
God Stats
7W - 10L
1,330 SR
Queue Stats
14W - 18L
1,386 Elo+
Party 1
Cerberus
Cerberus
LNugget
Cerberus
Level 10
God Stats
4W - 4L
1,706 SR
Queue Stats
10W - 18L
1,386 Elo+
Party 1
Fenrir
Fenrir
Sweet-200IQ
Fenrir
Level 47
God Stats
1W - 2L
1,259 SR
Queue Stats
130W - 153L
1,330 Elo+
Party 2
Thoth
Thoth
grimbarnaby
Thoth
Level 87
God Stats
2W - 6L
1,588 SR
Queue Stats
248W - 251L
1,449 Elo+
Solo
Skadi
Skadi
xArrow-EU
Skadi
Level 18
God Stats
1W - 2L
1,484 SR
Queue Stats
16W - 23L
1,360 Elo+
Party 2
Team Averages
Level 40
1,473 SR
1,382 Elo+

VS

Team Averages
Level 55
1,464 SR
1,361 Elo+
Kali
Kali
KingofHollywood
Kali
Level 84
God Stats
29W - 26L
1,641 SR
Queue Stats
98W - 106L
1,443 Elo+
Solo
Fafnir
Fafnir
MCpopestar
Fafnir
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
227W - 241L
1,462 Elo+
Party 3
Bellona
Bellona
Smeginhell
Bellona
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,182 Elo+
Party 3
Kukulkan
Kukulkan
billingj
Kukulkan
Level 43
God Stats
35W - 32L
1,514 SR
Queue Stats
163W - 174L
1,395 Elo+
Party 3
Neith
Neith
camohoody
Neith
Level 6
God Stats
11W - 12L
1,163 SR
Queue Stats
38W - 40L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
E_Drxpz
Bellona
14
3 / 9 / 4
10,169
424
10,392
19,119
19,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
LNugget
Cerberus
13
0 / 6 / 6
9,021
376
7,024
20,184
17,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
5 / 5 / 3
11,270
470
9,289
18,381
8,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 6 / 0
12,177
507
13,011
14,547
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
xArrow-EU
Skadi
14
2 / 9 / 3
9,417
392
8,773
15,876
5,418
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 2 / 2
15,764
657
18,337
23,673
14,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
MCpopestar
Fafnir
18
7 / 1 / 11
13,269
553
12,798
22,688
37,895
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Smeginhell
Bellona
15
1 / 7 / 6
10,435
435
12,218
21,758
14,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
billingj
Kukulkan
19
2 / 1 / 11
12,072
503
12,737
10,651
5,444
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
camohoody
Neith
18
4 / 5 / 3
11,565
482
8,072
13,235
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
16
Kills
35
35
Deaths
16
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
E_Drxpz
Bellona
3
9
4
0.56
W
21
2
2
11
L
Cerberus
LNugget
Cerberus
0
6
6
0.5
W
Fafnir
MCpopestar
Fafnir
7
1
11
12.5
W
Bellona
Smeginhell
Bellona
1
7
6
0.57
L
Fenrir
5
5
3
1.3
W
Kukulkan
billingj
Kukulkan
2
1
11
7.5
W
Neith
camohoody
Neith
4
5
3
1.1
L
6
6
0
1
L
Skadi
xArrow-EU
Skadi
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,489
Damage
64,162
88,107
Taken
92,005
57,004
Mitigated
77,097
16,381
Healing
30,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
E_Drxpz
Bellona
10,392
3,526
0
3,774
19,119
19,351
0
2,207
16,583
0
41,847
W
18,337
8,668
0
11,669
23,673
14,442
1,281
4,941
18,732
0
117,428
L
Cerberus
LNugget
Cerberus
7,024
694
0
3,825
20,184
17,876
143
6,969
13,177
23,108
0
W
Fafnir
MCpopestar
Fafnir
12,798
2,497
0
6,650
22,688
37,895
1,726
5,117
17,571
43,594
9,252
W
Bellona
Smeginhell
Bellona
12,218
4,247
0
5,780
21,758
14,197
1,165
4,123
17,635
0
53,138
L
Fenrir
9,289
1,664
0
4,552
18,381
8,835
0
4,532
13,849
0
71,807
W
Kukulkan
billingj
Kukulkan
12,737
1,691
0
2,378
10,651
5,444
2,415
3,211
7,440
81,681
0
W
Neith
camohoody
Neith
8,072
3,451
0
3,556
13,235
5,119
2,269
2,643
10,592
0
73,563
L
13,011
547
0
1,578
14,547
5,524
482
5,041
9,506
84,343
0
L
Skadi
xArrow-EU
Skadi
8,773
4,454
0
2,652
15,876
5,418
212
6,225
9,651
0
52,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,054
Gold Earned
63,105
467
Minions Killed
587
0
Camps Cleared
0
2,030,606
Distance Traveled
2,345,063
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,169
424
76
3
0
356,941
2
W
Kali
15,764
657
169
7
0
529,107
2
L
Cerberus
9,021
376
36
2
0
418,565
4
W
Fafnir
13,269
553
45
2
0
500,106
4
W
Bellona
10,435
435
84
4
0
422,983
4
L
Fenrir
11,270
470
135
6
0
473,505
3
W
Kukulkan
12,072
503
165
7
0
466,926
2
W
Neith
11,565
482
124
5
0
425,941
1
L
Thoth
12,177
507
155
6
0
401,986
2
L
Skadi
9,417
392
65
3
0
379,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role