Player Matchup

Zeus
Zeus
Masters
 
Zeus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Diamond I
ArT1X
Arachne
Diamond I
Level 160
God Stats
2W - 2L
1,528 SR
Queue Stats
166W - 155L
2,531 MMR
Solo
Khepri
Khepri
Masters
Inuzouka
Khepri
Masters
Level 160
God Stats
15W - 5L
1,941 SR
Queue Stats
87W - 57L
2,796 MMR
Party 1
Anhur
Anhur
Diamond II
LukaBurzan
Anhur
Diamond II
Level 159
God Stats
10W - 8L
1,661 SR
Queue Stats
78W - 59L
2,330 MMR
Party 2
Ravana
Ravana
Diamond II
TankyRo
Ravana
Diamond II
Level 160
God Stats
9W - 3L
1,766 SR
Queue Stats
80W - 63L
2,336 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,679 SR
2,299 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,678 SR
2,553 MMR
Ne Zha
Ne Zha
Masters
Basik
Ne Zha
Masters
Level 147
God Stats
10W - 7L
1,804 SR
Queue Stats
278W - 247L
3,006 MMR
Solo
Cernunnos
Cernunnos
Masters
Börsuk
Cernunnos
Masters
Level 158
God Stats
40W - 23L
1,812 SR
Queue Stats
531W - 481L
2,899 MMR
Solo
Janus
Janus
Platinum II
Crunktastique
Janus
Platinum II
Level 160
God Stats
1W - 2L
1,595 SR
Queue Stats
58W - 57L
2,018 MMR
Solo
Athena
Athena
Diamond II
DBFanboy
Athena
Diamond II
Level 157
God Stats
6W - 7L
1,451 SR
Queue Stats
479W - 481L
2,413 MMR
Solo
Thanatos
Thanatos
Diamond III
MotoMAMIMotoMAMI
Thanatos
Diamond III
Level 107
God Stats
12W - 10L
1,727 SR
Queue Stats
44W - 28L
2,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
4 / 2 / 12
12,553
628
15,416
9,329
5,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ArT1X
Arachne
20
15 / 0 / 7
14,567
728
20,646
18,934
11,637
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Inuzouka
Khepri
16
2 / 0 / 9
10,563
528
4,033
17,759
19,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
20
2 / 2 / 5
12,827
641
5,868
11,611
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
TankyRo
Ravana
19
5 / 3 / 1
12,532
627
14,474
14,015
6,562
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
NemesisCliodhnaBellonaAmaterasu

VS

Bans
Hou YiShivaGilgameshAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Basik
Ne Zha
16
1 / 9 / 1
9,641
482
12,475
24,528
13,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
Börsuk
Cernunnos
17
2 / 7 / 1
10,336
517
11,952
16,159
4,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
0 / 3 / 4
9,544
477
6,154
9,843
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
DBFanboy
Athena
12
0 / 5 / 0
7,714
386
5,241
19,999
14,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 4 / 0
8,262
413
5,713
8,208
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
28
Kills
7
7
Deaths
28
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
12
5
W
Arachne
ArT1X
Arachne
15
0
7
18.5
L
Ne Zha
Basik
Ne Zha
1
9
1
0.17
L
Cernunnos
Börsuk
Cernunnos
2
7
1
0.36
L
0
3
4
0.67
L
Athena
DBFanboy
Athena
0
5
0
0
W
Khepri
Inuzouka
Khepri
2
0
9
6.5
W
Anhur
2
2
5
2.25
L
4
4
0
1
W
Ravana
TankyRo
Ravana
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,437
Damage
41,535
71,648
Taken
78,737
47,132
Mitigated
38,105
23,986
Healing
24,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,416
2,414
0
2,484
9,329
5,029
1,143
2,626
6,703
94,987
0
W
Arachne
ArT1X
Arachne
20,646
13,976
0
10,066
18,934
11,637
848
2,915
16,019
0
120,741
L
Ne Zha
Basik
Ne Zha
12,475
5,426
0
9,383
24,528
13,992
88
2,074
22,454
0
69,786
L
Cernunnos
Börsuk
Cernunnos
11,952
5,121
0
4,400
16,159
4,489
0
3,838
12,321
0
77,696
L
6,154
199
0
1,885
9,843
2,369
0
4,758
5,085
68,671
0
L
Athena
DBFanboy
Athena
5,241
1,367
0
2,141
19,999
14,198
30
5,865
11,882
28,349
4,316
W
Khepri
Inuzouka
Khepri
4,033
580
0
2,306
17,759
19,618
577
4,329
11,429
19,763
3,706
W
Anhur
5,868
3,180
0
6,337
11,611
4,286
1,079
827
10,784
0
104,711
L
5,713
1,847
0
6,389
8,208
3,057
0
2,581
5,627
0
41,415
W
Ravana
TankyRo
Ravana
14,474
5,477
0
2,793
14,015
6,562
99
316
13,699
0
94,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,042
Gold Earned
45,497
746
Minions Killed
559
0
Camps Cleared
0
2,088,846
Distance Traveled
1,629,457
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,553
628
174
9
0
413,744
4
W
Arachne
14,567
728
170
9
0
486,607
5
L
Ne Zha
9,641
482
128
6
0
308,116
1
L
Cernunnos
10,336
517
149
7
0
291,136
6
L
Janus
9,544
477
158
8
0
435,190
12
L
Athena
7,714
386
41
2
0
370,239
5
W
Khepri
10,563
528
31
2
0
400,664
3
W
Anhur
12,827
641
186
9
0
375,318
6
L
Thanatos
8,262
413
83
4
0
224,776
0
W
Ravana
12,532
627
185
9
0
412,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role