Player Matchup

Discordia
Discordia
FuryQuake23
Discordia
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 106L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Klackteel
Cthulhu
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 213L
1,325 Elo+
Solo
Ravana
Ravana
LastOne--68
Ravana
Level 79
God Stats
2W - 1L
1,870 SR
Queue Stats
160W - 180L
1,396 Elo+
Solo
Merlin
Merlin
Lek Doido
Merlin
Level 152
God Stats
5W - 5L
1,744 SR
Queue Stats
604W - 672L
1,414 Elo+
Solo
Charybdis
Charybdis
sparrowintherain
Charybdis
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
291W - 313L
1,379 Elo+
Solo
Team Averages
Level 133
1,623 SR
1,382 Elo+

VS

Team Averages
Level 113
1,658 SR
1,523 Elo+
Agni
Agni
Choco_Klaus
Agni
Level 126
God Stats
3W - 0L
1,715 SR
Queue Stats
102W - 89L
1,490 Elo+
Solo
Chiron
Chiron
Cracky37
Chiron
Level 124
God Stats
2W - 2L
1,659 SR
Queue Stats
114W - 117L
1,547 Elo+
Party 1
Bacchus
Bacchus
GoneDreamer
Bacchus
Level 106
God Stats
3W - 1L
1,915 SR
Queue Stats
463W - 449L
1,452 Elo+
Solo
Nu Wa
Nu Wa
WoahHeyBigZam
Nu Wa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,582 Elo+
Party 1
Sol
Sol
pledgetokill
Sol
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
115W - 118L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FuryQuake23
Discordia
18
6 / 5 / 4
9,988
908
15,854
11,159
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Klackteel
Cthulhu
12
1 / 6 / 1
7,585
690
4,997
16,624
10,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
15
2 / 5 / 8
8,371
761
4,277
12,012
8,561
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Merlin
Lek Doido
Merlin
14
1 / 5 / 11
8,452
768
7,823
10,060
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
16
4 / 6 / 8
9,342
849
8,905
12,559
4,135
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 17
9,227
839
5,947
6,151
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Cracky37
Chiron
17
11 / 4 / 12
10,546
959
22,971
11,058
5,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
GoneDreamer
Bacchus
17
6 / 2 / 17
10,685
971
6,311
16,712
27,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 19
8,639
785
11,096
6,264
2,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 5 / 9
9,911
901
10,993
13,636
6,371
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
14
Kills
27
27
Deaths
14
32
Assists
74
Player
Kills
Deaths
Assists
KDA
W
1
1
17
9.5
W
Chiron
Cracky37
Chiron
11
4
12
4.25
L
Discordia
FuryQuake23
Discordia
6
5
4
1.6
W
Bacchus
GoneDreamer
Bacchus
6
2
17
7.25
L
Cthulhu
Klackteel
Cthulhu
1
6
1
0.25
L
Ravana
2
5
8
1.2
L
Merlin
Lek Doido
Merlin
1
5
11
1.3
W
2
2
19
5.75
W
7
5
9
2.3
L
Charybdis
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,856
Damage
57,318
62,414
Taken
53,821
30,605
Mitigated
44,929
14,767
Healing
17,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,947
583
1,607
1,485
6,151
2,930
531
3,237
2,862
16,607
0
W
Chiron
Cracky37
Chiron
22,971
7,807
3,567
2,796
11,058
5,290
1,549
6,869
3,988
0
38,632
L
Discordia
FuryQuake23
Discordia
15,854
647
536
3,645
11,159
3,550
0
5,905
5,254
36,442
0
W
Bacchus
GoneDreamer
Bacchus
6,311
507
815
2,445
16,712
27,423
500
7,554
8,994
11,127
0
L
Cthulhu
Klackteel
Cthulhu
4,997
182
202
2,517
16,624
10,713
0
7,552
9,072
11,686
0
L
Ravana
4,277
543
250
1,421
12,012
8,561
22
6,100
5,912
0
13,347
L
Merlin
Lek Doido
Merlin
7,823
368
291
1,914
10,060
3,646
0
7,259
2,801
16,623
0
W
11,096
5,283
271
808
6,264
2,915
431
4,075
2,113
20,008
0
W
10,993
3,771
697
3,274
13,636
6,371
3,347
6,216
7,190
30,871
0
L
Charybdis
8,905
5,360
292
3,699
12,559
4,135
340
7,531
5,028
0
23,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,738
Gold Earned
49,008
138
Minions Killed
128
0
Camps Cleared
0
854,673
Distance Traveled
1,001,768
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,227
839
23
2
0
175,248
0
W
Chiron
10,546
959
34
3
0
200,367
0
L
Discordia
9,988
908
55
5
0
194,964
0
W
Bacchus
10,685
971
6
1
0
224,203
0
L
Cthulhu
7,585
690
17
2
0
140,965
0
L
Ravana
8,371
761
6
1
0
191,973
0
L
Merlin
8,452
768
30
3
0
164,424
1
W
Nu Wa
8,639
785
19
2
0
208,536
1
W
Sol
9,911
901
46
4
0
193,414
0
L
Charybdis
9,342
849
30
3
0
162,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role