Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MonkeyDTrevy
Neith
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,264 Elo+
Solo
Loki
Loki
QuincIana6029
Loki
Level 66
God Stats
1W - 4L
1,159 SR
Queue Stats
375W - 377L
1,440 Elo+
Party 1
Achilles
Achilles
Stopdaghost
Achilles
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 89L
1,499 Elo+
Party 1
Xing Tian
Xing Tian
Tanico
Xing Tian
Level 129
God Stats
5W - 2L
1,686 SR
Queue Stats
345W - 349L
1,486 Elo+
Party 1
Team Averages
Level 85
1,469 SR
1,438 Elo+

VS

Team Averages
Level 54
1,526 SR
1,474 Elo+
Ne Zha
Ne Zha
Applejuicerr
Ne Zha
Level 65
God Stats
12W - 13L
1,500 SR
Queue Stats
939W - 835L
1,474 Elo+
Party 2
Atlas
Atlas
LeDukeski
Atlas
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 3
Vulcan
Vulcan
MotherLand2360
Vulcan
Level 95
God Stats
5W - 3L
1,500 SR
Queue Stats
431W - 374L
1,515 Elo+
Party 2
Guan Yu
Guan Yu
UHHHHHHHBURGER
Guan Yu
Level 48
God Stats
18W - 19L
1,519 SR
Queue Stats
1,078W - 1,015L
1,491 Elo+
Party 2
Izanami
Izanami
temp-670507
Izanami
Level 49
God Stats
1W - 2L
1,609 SR
Queue Stats
5W - 11L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
6 / 1 / 6
14,422
627
11,845
8,223
3,846
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 3 / 13
14,042
611
25,647
9,487
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 2 / 5
14,040
610
8,532
13,073
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Stopdaghost
Achilles
18
1 / 6 / 5
12,615
548
7,946
21,060
13,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Tanico
Xing Tian
17
7 / 1 / 15
13,313
579
11,205
26,009
33,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 5 / 2
9,418
409
6,760
14,535
4,692
Atlas
LeDukeski
Atlas
14
1 / 6 / 3
9,122
397
5,663
19,472
21,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 7 / 0
9,802
426
4,278
12,336
4,684
15
5 / 3 / 1
9,959
433
9,504
17,531
11,532
Izanami
temp-670507
Izanami
15
3 / 10 / 1
9,835
428
5,073
20,954
6,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
31
Kills
13
13
Deaths
31
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
6
1
6
9
L
Ne Zha
2
5
2
0.6
L
Atlas
LeDukeski
Atlas
1
6
3
0.42
W
8
3
13
4.83
L
2
7
0
0.29
W
9
2
5
5.75
W
Achilles
Stopdaghost
Achilles
1
6
5
0.58
W
Xing Tian
Tanico
Xing Tian
7
1
15
14.5
L
5
3
1
1.83
L
Izanami
temp-670507
Izanami
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,175
Damage
31,278
77,852
Taken
84,828
60,530
Mitigated
48,389
22,777
Healing
17,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
11,845
897
0
2,600
8,223
3,846
3,484
3,637
4,586
92,624
0
L
Ne Zha
6,760
3,151
0
1,576
14,535
4,692
0
3,540
10,730
0
59,088
L
Atlas
LeDukeski
Atlas
5,663
1,630
140
1,860
19,472
21,245
0
4,616
14,807
27,750
0
W
25,647
10,076
0
4,016
9,487
4,201
5,012
2,618
6,869
0
123,788
L
4,278
1,295
0
2,820
12,336
4,684
0
7,437
4,459
58,655
0
W
8,532
1,659
0
6,765
13,073
4,910
2,009
1,989
11,026
0
87,858
W
Achilles
Stopdaghost
Achilles
7,946
2,431
0
2,918
21,060
13,993
4,059
1,180
18,154
7,034
50,777
W
Xing Tian
Tanico
Xing Tian
11,205
1,235
0
6,478
26,009
33,580
1,228
4,289
20,379
26,642
11,462
L
9,504
1,787
288
5,976
17,531
11,532
1,223
2,795
13,991
2,683
47,244
L
Izanami
temp-670507
Izanami
5,073
4,542
0
5,154
20,954
6,236
1,104
2,939
17,910
0
63,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,432
Gold Earned
48,136
587
Minions Killed
478
0
Camps Cleared
0
2,183,340
Distance Traveled
1,975,843
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
14,422
627
173
8
0
405,181
3
L
Ne Zha
9,418
409
107
5
0
439,231
1
L
Atlas
9,122
397
37
2
0
414,346
6
W
Neith
14,042
611
152
7
0
434,616
5
L
Vulcan
9,802
426
114
5
0
367,524
4
W
Loki
14,040
610
134
6
0
488,205
0
W
Achilles
12,615
548
91
4
0
405,262
0
W
Xing Tian
13,313
579
37
2
0
450,076
4
L
Guan Yu
9,959
433
97
4
0
379,529
1
L
Izanami
9,835
428
123
5
0
375,213
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role