Player Matchup

Artemis
Artemis
Diamond_CrAzYnAz
Artemis
Level 10
God Stats
0W - 3L
1,263 SR
Queue Stats
3W - 13L
1,083 Elo+
Party 2
Danzaburou
Danzaburou
EL_LUCHO_PAPUCHI
Danzaburou
Level 28
God Stats
5W - 15L
1,293 SR
Queue Stats
9W - 22L
1,305 Elo+
Party 2
Fenrir
Fenrir
RequiredSix
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 2
Anubis
Anubis
alexyaworski
Anubis
Level 69
God Stats
3W - 5L
1,507 SR
Queue Stats
325W - 404L
1,358 Elo+
Party 2
Ra
Ra
tuberculon18
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 30
1,413 SR
1,285 Elo+

VS

Team Averages
Level 84
1,480 SR
1,418 Elo+
Bakasura
Bakasura
Juanchopecorta8
Bakasura
Level 64
God Stats
9W - 7L
1,500 SR
Queue Stats
137W - 146L
1,337 Elo+
Solo
Ares
Ares
LordThanos22
Ares
Level 125
God Stats
3W - 1L
1,718 SR
Queue Stats
102W - 142L
1,394 Elo+
Solo
Bellona
Bellona
Stylep194
Bellona
Level 54
God Stats
2W - 1L
1,498 SR
Queue Stats
225W - 241L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
sandovalmartins
Danzaburou
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 40L
1,500 Elo+
Party 1
Ra
Ra
will19035
Ra
Level 157
God Stats
7W - 10L
1,184 SR
Queue Stats
1,326W - 1,421L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 7 / 5
5,325
380
4,146
8,024
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
EL_LUCHO_PAPUCHI
Danzaburou
8
1 / 5 / 8
5,655
404
3,309
5,915
1,900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
7
3 / 4 / 2
5,722
409
2,111
5,743
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
10
3 / 3 / 3
6,437
460
4,460
9,066
4,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 3 / 6
5,324
380
3,003
3,703
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
0 / 1 / 0
5,366
383
554
2,086
427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 5 / 7
6,738
481
3,643
9,823
6,066
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Stylep194
Bellona
14
11 / 0 / 3
8,643
617
10,005
9,781
9,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
sandovalmartins
Danzaburou
11
2 / 3 / 3
7,259
519
3,010
5,518
2,035
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 0 / 7
8,090
578
7,296
5,350
1,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
9
Kills
22
22
Deaths
9
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Danzaburou
EL_LUCHO_PAPUCHI
Danzaburou
1
5
8
1
W
Bakasura
0
1
0
0
W
2
5
7
1.1
L
Fenrir
3
4
2
1
W
Bellona
Stylep194
Bellona
11
0
3
12.5
L
Anubis
3
3
3
1.5
W
Danzaburou
sandovalmartins
Danzaburou
2
3
3
1.17
L
0
3
6
1
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,029
Damage
24,508
32,451
Taken
32,558
11,120
Mitigated
19,646
7,012
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,146
2,014
0
706
8,024
2,369
40
2,634
5,368
0
11,759
L
Danzaburou
EL_LUCHO_PAPUCHI
Danzaburou
3,309
1,337
181
494
5,915
1,900
36
1,376
4,539
0
16,929
W
Bakasura
554
299
0
434
2,086
427
0
704
1,382
0
6,781
W
3,643
181
0
746
9,823
6,066
0
1,738
8,085
15,906
0
L
Fenrir
2,111
439
0
233
5,743
1,680
0
1,918
3,825
0
5,398
W
Bellona
Stylep194
Bellona
10,005
2,990
0
3,843
9,781
9,451
3,306
2,332
7,449
0
57,851
L
Anubis
4,460
474
203
3,995
9,066
4,059
155
3,746
5,290
35,658
0
W
Danzaburou
sandovalmartins
Danzaburou
3,010
1,165
0
140
5,518
2,035
2,302
1,280
4,238
0
29,029
L
3,003
345
618
582
3,703
1,112
0
1,265
2,438
26,080
0
W
7,296
272
973
2,929
5,350
1,667
390
1,409
3,941
36,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,463
Gold Earned
36,096
168
Minions Killed
288
0
Camps Cleared
0
1,268,253
Distance Traveled
1,189,967
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,325
380
30
2
0
247,043
0
L
Danzaburou
5,655
404
18
1
0
262,534
2
W
Bakasura
5,366
383
26
2
0
112,628
0
W
Ares
6,738
481
27
2
0
255,878
8
L
Fenrir
5,722
409
10
1
0
234,694
0
W
Bellona
8,643
617
105
8
0
289,978
3
L
Anubis
6,437
460
72
5
0
253,901
1
W
Danzaburou
7,259
519
68
5
0
260,188
2
L
Ra
5,324
380
38
3
0
270,081
1
W
Ra
8,090
578
62
4
0
271,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role