Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AndresArcy5
Mercury
Level 119
God Stats
14W - 18L
1,543 SR
Queue Stats
117W - 103L
1,471 Elo+
Party 2
Merlin
Merlin
S1-I4D0VV
Merlin
Level 143
God Stats
4W - 4L
1,482 SR
Queue Stats
240W - 247L
1,445 Elo+
Solo
Ra
Ra
SantyArcy5
Ra
Level 67
God Stats
29W - 44L
1,625 SR
Queue Stats
37W - 54L
1,417 Elo+
Party 2
Khepri
Khepri
hannahbit
Khepri
Level 127
God Stats
1W - 0L
1,550 SR
Queue Stats
10W - 16L
1,265 Elo+
Solo
Team Averages
Level 123
1,540 SR
1,420 Elo+

VS

Team Averages
Level 30
1,442 SR
1,315 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BoggedSaucer230
Danzaburou
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 68L
1,235 Elo+
Solo
Chang'e
Chang'e
bananaOre
Chang'e
Level 12
God Stats
3W - 15L
1,167 SR
Queue Stats
9W - 31L
1,131 Elo+
Party 1
Cupid
Cupid
ikaoini
Cupid
Level 41
God Stats
2W - 3L
1,537 SR
Queue Stats
120W - 152L
1,384 Elo+
Solo
Tyr
Tyr
umeczk
Tyr
Level 16
God Stats
3W - 4L
1,504 SR
Queue Stats
38W - 51L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 3 / 7
10,579
705
12,564
8,266
3,361
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
AndresArcy5
Mercury
18
6 / 5 / 8
11,772
785
18,063
16,706
8,907
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
S1-I4D0VV
Merlin
17
4 / 0 / 8
10,911
727
15,836
3,321
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 2 / 6
11,719
781
9,177
11,713
5,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
hannahbit
Khepri
17
2 / 2 / 10
11,293
753
9,766
14,428
17,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
2 / 3 / 7
10,150
677
12,439
21,259
22,110
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
BoggedSaucer230
Danzaburou
15
1 / 5 / 5
9,300
620
7,185
11,997
4,603
Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
bananaOre
Chang'e
16
1 / 2 / 2
9,388
626
2,168
10,957
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
ikaoini
Cupid
17
6 / 6 / 3
10,445
696
10,584
18,322
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
umeczk
Tyr
16
2 / 2 / 2
9,396
626
3,750
14,644
12,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
18
Kills
12
12
Deaths
18
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
3
7
1.5
L
Xing Tian
 
Xing Tian
2
3
7
1.83
W
Mercury
AndresArcy5
Mercury
6
5
8
2
L
Danzaburou
BoggedSaucer230
Danzaburou
1
5
5
0.7
W
Merlin
S1-I4D0VV
Merlin
4
0
8
8
W
5
2
6
4
L
Chang'e
bananaOre
Chang'e
1
2
2
1
W
Khepri
hannahbit
Khepri
2
2
10
3.5
L
Cupid
ikaoini
Cupid
6
6
3
1.25
L
Tyr
umeczk
Tyr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,406
Damage
36,126
54,434
Taken
77,179
36,715
Mitigated
49,885
20,194
Healing
15,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,564
4,353
931
1,259
8,266
3,361
1,413
2,726
5,540
37,518
0
L
Xing Tian
 
Xing Tian
12,439
562
0
1,796
21,259
22,110
23
13,358
7,761
32,217
0
W
Mercury
AndresArcy5
Mercury
18,063
8,456
0
2,425
16,706
8,907
1,216
4,633
12,073
0
49,898
L
Danzaburou
BoggedSaucer230
Danzaburou
7,185
1,142
0
429
11,997
4,603
0
7,097
4,868
0
23,754
W
Merlin
S1-I4D0VV
Merlin
15,836
276
0
72
3,321
1,405
627
544
2,777
36,691
0
W
9,177
813
4,995
6,387
11,713
5,946
1,109
3,350
8,363
61,763
0
L
Chang'e
bananaOre
Chang'e
2,168
105
2,104
2,055
10,957
3,892
0
6,982
3,967
25,164
0
W
Khepri
hannahbit
Khepri
9,766
472
386
3,739
14,428
17,096
1,147
3,354
11,074
25,829
0
L
Cupid
ikaoini
Cupid
10,584
5,310
1,578
7,255
18,322
7,124
0
10,586
7,691
0
37,664
L
Tyr
umeczk
Tyr
3,750
152
0
648
14,644
12,156
0
9,069
5,459
0
13,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,274
Gold Earned
48,679
268
Minions Killed
181
0
Camps Cleared
0
1,592,129
Distance Traveled
1,484,993
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,579
705
60
4
0
291,796
0
L
Xing Tian
10,150
677
35
2
0
308,338
0
W
Mercury
11,772
785
54
4
0
355,424
0
L
Danzaburou
9,300
620
13
1
0
281,071
0
W
Merlin
10,911
727
37
2
0
317,783
1
W
Ra
11,719
781
91
6
0
303,561
2
L
Chang'e
9,388
626
55
4
0
296,617
0
W
Khepri
11,293
753
26
2
0
323,565
1
L
Cupid
10,445
696
55
4
0
261,173
0
L
Tyr
9,396
626
23
2
0
337,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role