Player Matchup

Vamana
Vamana
Gold I
BIVI DRANDON
Vamana
Gold I
Level 66
God Stats
17W - 9L
1,640 SR
Queue Stats
52W - 49L
1,631 MMR
Solo
Ullr
Ullr
Gold I
GodLikeCyan
Ullr
Gold I
Level 106
God Stats
2W - 3L
1,846 SR
Queue Stats
362W - 357L
1,632 MMR
Solo
Cabrakan
Cabrakan
Gold I
V1RUS CAMPS
Cabrakan
Gold I
Level 160
God Stats
11W - 11L
1,564 SR
Queue Stats
667W - 636L
1,624 MMR
Solo
Scylla
Scylla
Platinum IV
Wrld9
Scylla
Platinum IV
Level 155
God Stats
18W - 23L
1,526 SR
Queue Stats
186W - 174L
1,634 MMR
Solo
Tyr
Tyr
Silver I
triora
Tyr
Silver I
Level 89
God Stats
5W - 3L
1,582 SR
Queue Stats
7W - 5L
1,599 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,632 SR
1,624 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,503 SR
1,582 MMR
Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Gold II
Biotizer
Atlas
Gold II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,634 MMR
Party 1
Nike
Nike
Gold II
Gyhst
Nike
Gold II
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 58L
1,634 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum IV
HavButtaa176
Zhong Kui
Platinum IV
Level 146
God Stats
16W - 26L
1,517 SR
Queue Stats
497W - 490L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 0 / 1
7,714
593
10,514
11,935
9,876
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 0
6,601
508
2,318
7,946
2,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
V1RUS CAMPS
Cabrakan
12
1 / 4 / 0
6,635
510
3,199
10,634
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Wrld9
Scylla
12
0 / 2 / 2
6,542
503
5,403
7,170
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
triora
Tyr
8
0 / 4 / 0
5,525
425
2,784
9,691
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ZeusMedusaCliodhnaCthulhu

VS

Bans
ThothShivaGilgameshKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
5 / 0 / 3
8,621
663
6,479
5,487
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
 
Bastet
13
3 / 1 / 3
7,281
560
6,216
11,347
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Biotizer
Atlas
12
3 / 0 / 8
7,453
573
6,854
10,761
9,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
Gyhst
Nike
13
0 / 2 / 4
7,427
571
5,972
10,376
4,978
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
HavButtaa176
Zhong Kui
13
3 / 1 / 3
7,761
597
7,395
8,424
6,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
14
14
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
3
6.5
W
Bastet
 
Bastet
3
1
3
4.5
L
Vamana
2
0
1
2.5
W
Atlas
Biotizer
Atlas
3
0
8
7
L
1
4
0
0.25
W
Nike
Gyhst
Nike
0
2
4
1
W
Zhong Kui
HavButtaa176
Zhong Kui
3
1
3
4.5
L
Cabrakan
V1RUS CAMPS
Cabrakan
1
4
0
0.25
L
Scylla
Wrld9
Scylla
0
2
2
0.5
L
Tyr
triora
Tyr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,218
Damage
32,916
47,376
Taken
46,395
25,470
Mitigated
26,320
12,149
Healing
19,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,479
2,662
0
3,498
5,487
1,701
153
628
4,859
0
62,550
W
Bastet
 
Bastet
6,216
985
0
5,696
11,347
4,083
0
1,042
10,305
0
47,622
L
Vamana
10,514
4,105
0
3,710
11,935
9,876
972
2,125
9,810
0
56,148
W
Atlas
Biotizer
Atlas
6,854
2,607
0
2,608
10,761
9,088
0
2,230
8,531
22,026
8,433
L
2,318
403
0
731
7,946
2,019
0
1,384
6,562
0
40,671
W
Nike
Gyhst
Nike
5,972
949
0
2,180
10,376
4,978
0
889
9,487
0
52,190
W
Zhong Kui
HavButtaa176
Zhong Kui
7,395
812
78
5,520
8,424
6,470
348
3,813
4,611
47,030
0
L
Cabrakan
V1RUS CAMPS
Cabrakan
3,199
359
0
3,607
10,634
5,654
0
3,239
7,395
45,397
0
L
Scylla
Wrld9
Scylla
5,403
491
0
1,188
7,170
2,345
0
4,168
3,002
42,387
0
L
Tyr
triora
Tyr
2,784
313
0
2,913
9,691
5,576
0
2,918
6,773
0
20,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
38,543
414
Minions Killed
464
0
Camps Cleared
0
1,251,009
Distance Traveled
1,366,731
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,621
663
132
10
0
254,131
4
W
Bastet
7,281
560
82
6
0
314,149
1
L
Vamana
7,714
593
120
9
0
271,732
3
W
Atlas
7,453
573
38
3
0
282,739
5
L
Ullr
6,601
508
78
6
0
229,192
2
W
Nike
7,427
571
107
8
0
268,556
3
W
Zhong Kui
7,761
597
105
8
0
247,156
3
L
Cabrakan
6,635
510
91
7
0
253,358
0
L
Scylla
6,542
503
86
7
0
242,432
3
L
Tyr
5,525
425
39
3
0
254,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role