Player Matchup

Ah Puch
Ah Puch
Crotch-Cereal
Ah Puch
Level 88
God Stats
49W - 38L
1,446 SR
Queue Stats
228W - 236L
1,334 Elo+
Solo
Da Ji
Da Ji
DoofyDaSavage
Da Ji
Level 47
God Stats
3W - 4L
1,405 SR
Queue Stats
264W - 321L
1,408 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SPIRITxENERGY
Morgan Le Fay
Level 32
God Stats
24W - 24L
1,534 SR
Queue Stats
218W - 241L
1,404 Elo+
Solo
Bacchus
Bacchus
THExPUNISHER277
Bacchus
Level 45
God Stats
22W - 19L
1,444 SR
Queue Stats
123W - 142L
1,364 Elo+
Solo
Charybdis
Charybdis
improVise1
Charybdis
Level 28
God Stats
11W - 13L
1,537 SR
Queue Stats
140W - 177L
1,412 Elo+
Party 1
Team Averages
Level 48
1,473 SR
1,385 Elo+

VS

Team Averages
Level 60
1,410 SR
1,336 Elo+
Ullr
Ullr
Airizarry19
Ullr
Level 39
God Stats
3W - 6L
1,359 SR
Queue Stats
12W - 18L
1,392 Elo+
Solo
Nemesis
Nemesis
Cerdito84
Nemesis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Solo
Ganesha
Ganesha
Dkrookz
Ganesha
Level 39
God Stats
0W - 1L
1,455 SR
Queue Stats
31W - 44L
1,306 Elo+
Party 2
Hercules
Hercules
SEASONEDSOUL7
Hercules
Level 159
God Stats
2W - 4L
1,236 SR
Queue Stats
162W - 168L
1,401 Elo+
Solo
Thoth
Thoth
XylentMak
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 218L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
5 / 2 / 8
15,493
1,033
22,497
11,156
3,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 7 / 11
16,457
1,097
22,052
18,660
6,854
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
SPIRITxENERGY
Morgan Le Fay
20
1 / 1 / 11
14,101
940
17,721
4,964
2,577
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
0 / 0 / 13
13,824
922
11,059
10,142
15,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
improVise1
Charybdis
20
9 / 1 / 10
17,400
1,160
36,671
13,691
5,004
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 6
15,168
1,011
20,086
29,152
10,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Cerdito84
Nemesis
18
0 / 3 / 5
12,679
845
4,620
13,685
5,001
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Dkrookz
Ganesha
20
0 / 2 / 10
15,800
1,053
8,198
33,036
38,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
SEASONEDSOUL7
Hercules
20
5 / 8 / 6
15,302
1,020
12,568
34,152
16,018
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
XylentMak
Thoth
19
1 / 2 / 6
13,546
903
6,477
7,696
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
24
Kills
11
11
Deaths
24
53
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
9
6
0.89
L
Nemesis
Cerdito84
Nemesis
0
3
5
0.83
W
Ah Puch
5
2
8
4.5
L
Ganesha
Dkrookz
Ganesha
0
2
10
2.5
W
9
7
11
2.07
L
Hercules
SEASONEDSOUL7
Hercules
5
8
6
1
W
Morgan Le Fay
SPIRITxENERGY
Morgan Le Fay
1
1
11
6.5
W
0
0
13
6.5
L
Thoth
XylentMak
Thoth
1
2
6
2
W
Charybdis
improVise1
Charybdis
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,000
Damage
51,949
58,613
Taken
117,721
33,663
Mitigated
72,361
12,494
Healing
11,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,086
12,278
0
349
29,152
10,874
0
11,572
17,580
0
41,824
L
Nemesis
Cerdito84
Nemesis
4,620
1,059
0
1,116
13,685
5,001
0
5,675
8,010
0
12,398
W
Ah Puch
22,497
902
0
2,176
11,156
3,710
0
3,542
7,614
81,813
0
L
Ganesha
Dkrookz
Ganesha
8,198
1,281
0
5,720
33,036
38,016
0
17,036
16,000
29,441
0
W
22,052
9,701
0
3,574
18,660
6,854
0
5,082
13,420
0
26,747
L
Hercules
SEASONEDSOUL7
Hercules
12,568
3,637
0
3,706
34,152
16,018
0
15,125
19,027
0
32,879
W
Morgan Le Fay
SPIRITxENERGY
Morgan Le Fay
17,721
2,353
0
1,204
4,964
2,577
0
433
4,531
38,073
0
W
11,059
79
0
0
10,142
15,518
0
2,648
7,494
17,930
0
L
Thoth
XylentMak
Thoth
6,477
1,004
195
146
7,696
2,452
0
1,869
5,827
23,981
0
W
Charybdis
improVise1
Charybdis
36,671
26,229
0
5,540
13,691
5,004
0
2,970
10,721
0
71,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,275
Gold Earned
72,495
287
Minions Killed
250
15
Camps Cleared
0
1,421,768
Distance Traveled
1,373,628
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
15,168
1,011
94
6
0
271,246
0
L
Nemesis
12,679
845
34
2
0
216,055
1
W
Ah Puch
15,493
1,033
164
11
2
277,157
0
L
Ganesha
15,800
1,053
4
0
0
314,373
1
W
Da Ji
16,457
1,097
6
0
2
259,686
0
L
Hercules
15,302
1,020
68
5
0
283,942
0
W
Morgan Le Fay
14,101
940
35
2
0
265,180
3
W
Bacchus
13,824
922
16
1
0
350,045
0
L
Thoth
13,546
903
50
3
0
288,012
0
W
Charybdis
17,400
1,160
66
4
11
269,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role