Player Matchup

Scylla
Scylla
Crane1505
Scylla
Level 28
God Stats
2W - 1L
1,401 SR
Queue Stats
2W - 3L
1,363 Elo+
Party 2
Mulan
Mulan
Monkey3598
Mulan
Level 45
God Stats
1W - 2L
1,305 SR
Queue Stats
3W - 7L
1,077 Elo+
Party 2
Thor
Thor
Seansauce6273
Thor
Level 4
God Stats
1W - 0L
1,278 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 26
1,328 SR
1,314 Elo+

VS

Team Averages
Level 23
1,322 SR
950 Elo+
Cthulhu
Cthulhu
AFKwedo
Cthulhu
Level 37
God Stats
45W - 68L
1,322 SR
Queue Stats
60W - 99L
912 Elo+
Party 1
Pele
Pele
Dray Decker
Pele
Level 16
God Stats
6W - 9L
1,322 SR
Queue Stats
28W - 57L
951 Elo+
Party 1
Kukulkan
Kukulkan
thebeast233
Kukulkan
Level 16
God Stats
1W - 4L
1,322 SR
Queue Stats
46W - 76L
987 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crane1505
Scylla
17
14 / 0 / 2
11,967
855
12,502
4,708
1,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
16
2 / 2 / 14
10,385
742
12,026
14,868
9,008
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 13
9,162
654
5,207
10,493
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFKwedo
Cthulhu
13
2 / 6 / 3
8,667
619
6,509
14,966
12,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 6 / 3
8,739
624
7,243
12,373
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
thebeast233
Kukulkan
12
2 / 5 / 4
8,564
612
8,890
10,352
4,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
17
Kills
7
7
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AFKwedo
Cthulhu
2
6
3
0.58
W
Scylla
Crane1505
Scylla
14
0
2
15
L
3
6
3
0.75
W
Mulan
2
2
14
4.5
W
1
5
13
1.5
L
Kukulkan
thebeast233
Kukulkan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,735
Damage
22,642
30,069
Taken
37,691
14,437
Mitigated
21,138
4,467
Healing
2,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AFKwedo
Cthulhu
6,509
325
144
16
14,966
12,159
28
4,903
9,797
23,090
0
W
Scylla
Crane1505
Scylla
12,502
966
531
1,795
4,708
1,578
1,580
2,462
2,246
36,884
0
L
7,243
1,540
0
630
12,373
4,798
171
4,641
7,575
0
26,756
W
Mulan
12,026
1,854
0
1,576
14,868
9,008
1,100
8,865
6,003
0
44,773
W
5,207
989
0
565
10,493
3,851
0
4,920
5,573
0
8,426
L
Kukulkan
thebeast233
Kukulkan
8,890
1,074
131
1,140
10,352
4,181
0
4,049
6,214
28,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
25,970
130
Minions Killed
111
6
Camps Cleared
5
736,700
Distance Traveled
710,827
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,667
619
25
2
0
241,544
1
W
Scylla
11,967
855
70
5
1
239,202
0
L
Pele
8,739
624
34
2
3
253,801
0
W
Mulan
10,385
742
56
4
5
254,239
0
W
Thor
9,162
654
4
0
0
243,259
0
L
Kukulkan
8,564
612
52
4
2
215,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role