Player Matchup

Apollo
Apollo
Aka 14king
Apollo
Level 122
God Stats
0W - 2L
1,769 SR
Queue Stats
35W - 30L
1,611 Elo+
Party 1
Artemis
Artemis
Casko Fox
Artemis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,662 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Curseesus
Cu Chulainn
Level 157
God Stats
1W - 1L
1,525 SR
Queue Stats
26W - 30L
1,586 Elo+
Party 1
Vulcan
Vulcan
R3cklessLove
Vulcan
Level 157
God Stats
0W - 2L
1,335 SR
Queue Stats
76W - 74L
1,541 Elo+
Solo
Shiva
Shiva
Yvny
Shiva
Level 151
God Stats
3W - 4L
1,648 SR
Queue Stats
106W - 92L
1,573 Elo+
Party 1
Team Averages
Level 148
1,555 SR
1,595 Elo+

VS

Team Averages
Level 154
1,550 SR
1,593 Elo+
Yu Huang
Yu Huang
BigWhiteBoy
Yu Huang
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,711 Elo+
Solo
Mulan
Mulan
Clerek
Mulan
Level 146
God Stats
1W - 0L
1,474 SR
Queue Stats
38W - 33L
1,542 Elo+
Solo
Xbalanque
Xbalanque
Michilada
Xbalanque
Level 160
God Stats
6W - 9L
1,500 SR
Queue Stats
756W - 817L
1,547 Elo+
Solo
Xing Tian
Xing Tian
Romelio
Xing Tian
Level 148
God Stats
3W - 1L
1,672 SR
Queue Stats
214W - 195L
1,571 Elo+
Solo
Olorun
Olorun
antoine_032
Olorun
Level 158
God Stats
1W - 0L
1,604 SR
Queue Stats
130W - 116L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aka 14king
Apollo
14
3 / 8 / 7
8,795
677
7,809
15,636
5,328
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Casko Fox
Artemis
17
4 / 7 / 9
10,415
801
14,009
12,920
4,900
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Curseesus
Cu Chulainn
18
6 / 5 / 12
10,288
791
13,234
24,857
21,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
19
6 / 6 / 15
11,511
885
22,682
14,875
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Yvny
Shiva
16
6 / 10 / 9
10,338
795
12,765
22,521
21,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BigWhiteBoy
Yu Huang
19
12 / 4 / 15
12,342
949
19,295
12,359
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
Clerek
Mulan
18
6 / 6 / 24
11,293
869
16,117
19,785
27,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
Michilada
Xbalanque
18
10 / 6 / 13
11,867
913
18,543
14,819
9,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Romelio
Xing Tian
17
4 / 3 / 23
10,620
817
10,221
20,925
24,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
18
4 / 6 / 18
11,202
862
17,638
16,072
8,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
129
25
Kills
36
36
Deaths
25
52
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aka 14king
Apollo
3
8
7
0.81
W
Yu Huang
BigWhiteBoy
Yu Huang
12
4
15
4.88
L
Artemis
Casko Fox
Artemis
4
7
9
1.21
W
Mulan
Clerek
Mulan
6
6
24
3
L
Cu Chulainn
Curseesus
Cu Chulainn
6
5
12
2.4
W
Xbalanque
Michilada
Xbalanque
10
6
13
2.75
L
Vulcan
6
6
15
2.25
W
Xing Tian
Romelio
Xing Tian
4
3
23
5.17
L
Shiva
Yvny
Shiva
6
10
9
1.05
W
Olorun
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,499
Damage
81,814
90,809
Taken
83,960
58,075
Mitigated
76,119
25,495
Healing
24,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aka 14king
Apollo
7,809
3,694
51
1,420
15,636
5,328
111
8,162
7,474
0
15,191
W
Yu Huang
BigWhiteBoy
Yu Huang
19,295
1,987
590
2,526
12,359
6,194
2,055
3,257
9,102
33,993
0
L
Artemis
Casko Fox
Artemis
14,009
4,793
726
1,214
12,920
4,900
903
5,704
7,216
0
22,958
W
Mulan
Clerek
Mulan
16,117
1,543
203
2,887
19,785
27,786
101
6,550
13,235
0
25,329
L
Cu Chulainn
Curseesus
Cu Chulainn
13,234
2,558
2,235
8,733
24,857
21,361
0
12,620
12,237
0
23,625
W
Xbalanque
Michilada
Xbalanque
18,543
7,596
0
2,851
14,819
9,401
1,449
5,609
9,210
0
38,018
L
Vulcan
22,682
9,733
1,538
3,162
14,875
5,184
432
8,661
6,214
47,532
0
W
Xing Tian
Romelio
Xing Tian
10,221
495
1,819
3,433
20,925
24,053
212
4,253
16,672
21,091
0
L
Shiva
Yvny
Shiva
12,765
1,461
3,512
2,904
22,521
21,302
14
12,007
10,514
0
21,473
W
Olorun
17,638
7,522
4,401
5,818
16,072
8,685
2,827
3,013
13,059
40,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,347
Gold Earned
57,324
120
Minions Killed
138
0
Camps Cleared
0
1,070,950
Distance Traveled
1,157,576
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,795
677
12
1
0
205,973
0
W
Yu Huang
12,342
949
23
2
0
218,499
1
L
Artemis
10,415
801
17
1
0
194,618
2
W
Mulan
11,293
869
16
1
0
243,520
0
L
Cu Chulainn
10,288
791
15
1
0
226,741
1
W
Xbalanque
11,867
913
44
3
0
204,042
0
L
Vulcan
11,511
885
66
5
0
227,326
0
W
Xing Tian
10,620
817
10
1
0
268,098
2
L
Shiva
10,338
795
10
1
0
216,292
0
W
Olorun
11,202
862
45
3
0
223,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role