Player Matchup

Artemis
Artemis
AmateurApollo99
Artemis
Level 96
God Stats
4W - 4L
1,530 SR
Queue Stats
108W - 119L
1,490 Elo+
Party 2
Chaac
Chaac
CallMeJaxx
Chaac
Level 125
God Stats
1W - 2L
1,597 SR
Queue Stats
19W - 18L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
Extream Sh0tz
Baron Samedi
Level 87
God Stats
0W - 2L
1,540 SR
Queue Stats
40W - 46L
1,396 Elo+
Party 2
Team Averages
Level 103
1,556 SR
1,464 Elo+

VS

Team Averages
Level 131
1,654 SR
1,790 Elo+
Cerberus
Cerberus
Colourbeam99
Cerberus
Level 104
God Stats
8W - 2L
1,642 SR
Queue Stats
54W - 30L
1,700 Elo+
Party 1
Chaac
Chaac
Mr_ThomasH
Chaac
Level 141
God Stats
5W - 4L
1,600 SR
Queue Stats
344W - 82L
1,820 Elo+
Party 1
Zeus
Zeus
Wheely98
Zeus
Level 149
God Stats
10W - 0L
1,719 SR
Queue Stats
352W - 77L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 7
13,140
730
11,187
17,370
5,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
7 / 7 / 6
12,706
706
16,051
28,216
28,484
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Extream Sh0tz
Baron Samedi
16
2 / 8 / 10
11,310
628
16,731
19,964
8,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Colourbeam99
Cerberus
17
4 / 4 / 13
12,545
697
10,572
26,090
30,029
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
19
12 / 3 / 8
14,462
803
19,140
25,068
30,329
Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
17
4 / 7 / 13
13,121
729
21,696
11,790
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
14
Kills
20
20
Deaths
14
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
5
7
1.7
L
Chaac
7
7
6
1.43
W
Cerberus
Colourbeam99
Cerberus
4
4
13
2.63
L
Baron Samedi
Extream Sh0tz
Baron Samedi
2
8
10
0.88
W
Chaac
12
3
8
5.33
W
Zeus
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,969
Damage
51,408
65,550
Taken
62,948
42,806
Mitigated
63,967
21,900
Healing
20,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,187
4,271
0
2,545
17,370
5,408
1,534
10,067
6,793
108
48,163
L
Chaac
16,051
5,725
0
9,491
28,216
28,484
70
10,537
16,366
146
37,319
W
Cerberus
Colourbeam99
Cerberus
10,572
337
0
6,582
26,090
30,029
54
8,207
17,883
23,861
0
L
Baron Samedi
Extream Sh0tz
Baron Samedi
16,731
1,281
3,235
6,629
19,964
8,914
256
11,630
7,766
46,455
0
W
Chaac
19,140
3,789
0
12,540
25,068
30,329
1,051
7,503
16,037
559
54,146
W
Zeus
21,696
2,110
0
920
11,790
3,609
1,634
1,698
10,092
63,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
40,128
154
Minions Killed
194
5
Camps Cleared
9
830,891
Distance Traveled
915,686
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,140
730
67
4
4
300,506
1
L
Chaac
12,706
706
44
2
0
271,580
2
W
Cerberus
12,545
697
21
1
0
320,640
1
L
Baron Samedi
11,310
628
43
2
1
258,805
2
W
Chaac
14,462
803
82
5
3
321,223
2
W
Zeus
13,121
729
91
5
6
273,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role