Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
RecFury
Da Ji
Level 48
God Stats
6W - 10L
1,315 SR
Queue Stats
22W - 38L
1,127 Elo+
Party 3
Yu Huang
Yu Huang
SagiriAmeno
Yu Huang
Level 33
God Stats
3W - 7L
1,362 SR
Queue Stats
20W - 28L
1,295 Elo+
Party 2
Khepri
Khepri
SonOfDiscordiA
Khepri
Level 68
God Stats
20W - 12L
1,559 SR
Queue Stats
121W - 138L
1,432 Elo+
Party 2
Guan Yu
Guan Yu
VulpesWithInk
Guan Yu
Level 102
God Stats
0W - 2L
1,295 SR
Queue Stats
44W - 60L
1,347 Elo+
Party 2
Team Averages
Level 59
1,406 SR
1,340 Elo+

VS

Team Averages
Level 81
1,404 SR
1,464 Elo+
Rama
Rama
Emphino
Rama
Level 48
God Stats
21W - 35L
1,410 SR
Queue Stats
285W - 286L
1,447 Elo+
Party 1
Bakasura
Bakasura
Karloval
Bakasura
Level 68
God Stats
5W - 7L
1,402 SR
Queue Stats
173W - 180L
1,337 Elo+
Solo
Aphrodite
Aphrodite
LittleKiska
Aphrodite
Level 68
God Stats
26W - 12L
1,621 SR
Queue Stats
45W - 31L
1,586 Elo+
Solo
Nox
Nox
Shynto
Nox
Level 141
God Stats
11W - 8L
1,490 SR
Queue Stats
659W - 649L
1,494 Elo+
Party 1
Achilles
Achilles
blubber214
Achilles
Level 82
God Stats
1W - 0L
1,098 SR
Queue Stats
48W - 39L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
3 / 3 / 9
10,491
420
12,068
17,754
8,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
RecFury
Da Ji
20
9 / 5 / 4
12,589
504
14,535
22,727
11,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
SagiriAmeno
Yu Huang
16
4 / 8 / 6
10,577
423
18,449
16,179
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 5 / 10
9,723
389
7,811
23,796
24,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
15
3 / 3 / 9
9,886
395
11,980
21,524
29,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Emphino
Rama
16
4 / 3 / 6
11,249
450
10,091
13,421
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Karloval
Bakasura
20
6 / 4 / 8
12,919
517
17,047
23,081
8,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
LittleKiska
Aphrodite
14
1 / 5 / 9
9,439
378
11,396
20,029
13,608
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
Shynto
Nox
20
12 / 4 / 8
13,318
533
24,511
13,559
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
blubber214
Achilles
17
1 / 3 / 10
11,339
454
9,614
19,183
21,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
65
19
Kills
24
24
Deaths
19
38
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
3
9
2.5
W
Rama
Emphino
Rama
4
3
6
2.33
W
Bakasura
Karloval
Bakasura
6
4
8
2.5
W
Aphrodite
LittleKiska
Aphrodite
1
5
9
1.1
L
Da Ji
RecFury
Da Ji
9
5
4
2.2
L
Yu Huang
SagiriAmeno
Yu Huang
4
8
6
0.88
W
Nox
Shynto
Nox
12
4
8
4
L
0
5
10
1
L
Guan Yu
3
3
9
2.5
W
Achilles
blubber214
Achilles
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,843
Damage
72,659
101,980
Taken
89,273
80,612
Mitigated
50,989
26,284
Healing
35,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,068
7,061
0
4,451
17,754
8,048
746
7,437
10,231
0
65,583
W
Rama
Emphino
Rama
10,091
8,522
0
4,684
13,421
3,734
3,118
2,469
10,919
0
67,984
W
Bakasura
Karloval
Bakasura
17,047
11,042
0
4,459
23,081
8,371
146
6,925
15,894
0
97,872
W
Aphrodite
LittleKiska
Aphrodite
11,396
1,689
7,829
10,243
20,029
13,608
0
6,579
13,082
33,079
0
L
Da Ji
RecFury
Da Ji
14,535
3,503
0
5,458
22,727
11,827
1,182
6,481
15,816
0
71,481
L
Yu Huang
SagiriAmeno
Yu Huang
18,449
2,451
0
500
16,179
7,060
268
5,821
9,445
73,495
0
W
Nox
Shynto
Nox
24,511
1,858
226
3,477
13,559
4,076
0
5,916
7,521
87,372
0
L
7,811
251
3,887
2,876
23,796
24,479
254
10,885
12,294
27,544
0
L
Guan Yu
11,980
1,364
3,056
6,056
21,524
29,198
638
5,283
15,275
0
44,669
W
Achilles
blubber214
Achilles
9,614
1,766
513
4,160
19,183
21,200
0
4,371
14,355
0
63,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,266
Gold Earned
58,264
437
Minions Killed
572
0
Camps Cleared
0
2,273,835
Distance Traveled
2,363,825
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,491
420
96
4
0
443,556
1
W
Rama
11,249
450
125
5
0
427,042
4
W
Bakasura
12,919
517
162
6
0
553,935
5
W
Aphrodite
9,439
378
47
2
0
406,333
2
L
Da Ji
12,589
504
111
4
0
449,988
1
L
Yu Huang
10,577
423
125
5
0
413,019
1
W
Nox
13,318
533
132
5
0
490,636
11
L
Khepri
9,723
389
30
1
0
486,531
3
L
Guan Yu
9,886
395
75
3
0
480,741
1
W
Achilles
11,339
454
106
4
0
485,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role