Player Matchup

Apollo
Apollo
DT Kade
Apollo
Level 68
God Stats
3W - 5L
1,500 SR
Queue Stats
312W - 324L
1,397 Elo+
Party 1
Sobek
Sobek
DetroitDemonn
Sobek
Level 86
God Stats
7W - 8L
1,368 SR
Queue Stats
155W - 151L
1,414 Elo+
Party 1
Arachne
Arachne
FifthOfChuck
Arachne
Level 115
God Stats
110W - 86L
1,509 SR
Queue Stats
380W - 406L
1,389 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IWackMyWeasel
Morgan Le Fay
Level 89
God Stats
13W - 10L
1,635 SR
Queue Stats
137W - 131L
1,446 Elo+
Party 3
Gilgamesh
Gilgamesh
MogarSmite
Gilgamesh
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
218W - 197L
1,405 Elo+
Party 3
Team Averages
Level 76
1,502 SR
1,410 Elo+

VS

Team Averages
Level 45
1,377 SR
1,330 Elo+
Danzaburou
Danzaburou
BIG RAMBO2931
Danzaburou
Level 96
God Stats
57W - 63L
1,492 SR
Queue Stats
57W - 64L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
Faca-AgiotaDoFBI
Tsukuyomi
Level 30
God Stats
0W - 4L
1,172 SR
Queue Stats
0W - 4L
1,162 Elo+
Party 2
Anubis
Anubis
RuivinSafado
Anubis
Level 16
God Stats
0W - 4L
1,538 SR
Queue Stats
0W - 4L
1,162 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SudsyDoubloon19
Ah Muzen Cab
Level 77
God Stats
0W - 3L
1,181 SR
Queue Stats
88W - 91L
1,439 Elo+
Solo
Cthulhu
Cthulhu
italoco
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DT Kade
Apollo
5
1 / 0 / 0
3,460
692
1,336
2,225
398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 1
3,914
783
753
3,477
1,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
FifthOfChuck
Arachne
7
5 / 0 / 3
4,431
886
1,991
2,403
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
IWackMyWeasel
Morgan Le Fay
7
3 / 0 / 3
4,284
857
2,097
2,165
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
MogarSmite
Gilgamesh
8
1 / 0 / 1
4,245
849
1,682
3,314
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIG RAMBO2931
Danzaburou
6
0 / 2 / 0
3,551
710
1,342
3,971
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
4
0 / 2 / 0
3,050
610
493
2,874
680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
2
0 / 2 / 0
2,719
544
121
1,202
393
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SudsyDoubloon19
Ah Muzen Cab
5
0 / 1 / 0
3,194
639
2,373
3,003
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
italoco
Cthulhu
4
0 / 4 / 0
3,045
609
533
3,810
1,766
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
11
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BIG RAMBO2931
Danzaburou
0
2
0
0
W
Apollo
DT Kade
Apollo
1
0
0
1
W
1
0
1
1.5
L
Tsukuyomi
0
2
0
0
W
Arachne
FifthOfChuck
Arachne
5
0
3
6.5
W
Morgan Le Fay
IWackMyWeasel
Morgan Le Fay
3
0
3
4.5
W
Gilgamesh
MogarSmite
Gilgamesh
1
0
1
1.5
L
Anubis
0
2
0
0
L
Ah Muzen Cab
SudsyDoubloon19
Ah Muzen Cab
0
1
0
0
L
Cthulhu
italoco
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,859
Damage
4,862
13,584
Taken
14,860
4,559
Mitigated
4,472
6,539
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BIG RAMBO2931
Danzaburou
1,342
619
0
1,503
3,971
971
90
0
3,971
0
16,549
W
Apollo
DT Kade
Apollo
1,336
757
66
675
2,225
398
296
142
2,083
0
9,804
W
753
128
95
2,006
3,477
1,658
144
131
3,346
8,106
0
L
Tsukuyomi
493
251
71
547
2,874
680
0
847
2,027
0
7,441
W
Arachne
FifthOfChuck
Arachne
1,991
1,591
0
626
2,403
614
0
32
2,371
0
12,967
W
Morgan Le Fay
IWackMyWeasel
Morgan Le Fay
2,097
431
0
858
2,165
619
573
349
1,816
17,416
0
W
Gilgamesh
MogarSmite
Gilgamesh
1,682
628
0
2,213
3,314
1,270
0
0
3,314
0
20,751
L
Anubis
121
97
0
0
1,202
393
0
634
568
2,417
0
L
Ah Muzen Cab
SudsyDoubloon19
Ah Muzen Cab
2,373
1,062
0
1,734
3,003
662
0
729
2,274
0
10,804
L
Cthulhu
italoco
Cthulhu
533
300
0
36
3,810
1,766
345
640
3,170
3,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,334
Gold Earned
15,559
148
Minions Killed
80
0
Camps Cleared
0
542,419
Distance Traveled
401,571
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,551
710
33
7
0
89,727
0
W
Apollo
3,460
692
19
4
0
97,765
0
W
Sobek
3,914
783
20
4
0
101,587
0
L
Tsukuyomi
3,050
610
19
4
0
86,331
0
W
Arachne
4,431
886
35
7
0
123,447
2
W
Morgan Le Fay
4,284
857
26
5
0
115,213
0
W
Gilgamesh
4,245
849
48
10
0
104,407
2
L
Anubis
2,719
544
5
1
0
59,584
2
L
Ah Muzen Cab
3,194
639
16
3
0
81,033
0
L
Cthulhu
3,045
609
7
1
0
84,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role