Player Matchup

Danzaburou
Danzaburou
Anaxarcus
Danzaburou
Level 124
God Stats
1W - 2L
1,532 SR
Queue Stats
64W - 79L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
DirtymindAlpha
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,457 Elo+
Solo
Jing Wei
Jing Wei
TenderAntonio
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 255L
1,468 Elo+
Solo
Cthulhu
Cthulhu
TheFlash0201
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
feliciaamorioo
Morgan Le Fay
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 117L
1,497 Elo+
Solo
Team Averages
Level 93
1,506 SR
1,487 Elo+

VS

Team Averages
Level 139
1,403 SR
1,526 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Dyleric
Rama
Level 143
God Stats
4W - 0L
1,482 SR
Queue Stats
196W - 186L
1,495 Elo+
Solo
Cthulhu
Cthulhu
ElectricWarlock
Cthulhu
Level 156
God Stats
2W - 3L
1,200 SR
Queue Stats
151W - 113L
1,552 Elo+
Solo
Da Ji
Da Ji
Kitsoya
Da Ji
Level 158
God Stats
2W - 1L
1,334 SR
Queue Stats
167W - 127L
1,583 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pepe the toad
Morgan Le Fay
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 127L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anaxarcus
Danzaburou
14
3 / 4 / 8
8,624
862
8,325
7,564
2,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 3 / 10
8,217
822
7,069
8,572
3,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
TenderAntonio
Jing Wei
13
1 / 3 / 8
7,401
740
6,304
9,148
2,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
TheFlash0201
Cthulhu
14
1 / 5 / 11
8,277
828
10,137
10,497
11,961
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
feliciaamorioo
Morgan Le Fay
15
5 / 3 / 5
8,884
888
9,835
6,160
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
2 / 4 / 11
8,669
867
1,984
18,494
13,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
Dyleric
Rama
15
5 / 2 / 7
8,889
889
5,508
8,234
3,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 3 / 12
8,451
845
7,954
10,490
11,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
Kitsoya
Da Ji
16
7 / 3 / 6
9,116
912
9,814
7,811
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
pepe the toad
Morgan Le Fay
15
3 / 2 / 6
8,490
849
13,475
8,544
3,587
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
60
14
Kills
18
18
Deaths
14
42
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
4
11
1.88
L
Danzaburou
Anaxarcus
Danzaburou
3
4
8
1.75
L
4
3
10
3
W
Rama
Dyleric
Rama
5
2
7
4.25
W
1
3
12
2.33
W
Da Ji
Kitsoya
Da Ji
7
3
6
3.33
L
Jing Wei
TenderAntonio
Jing Wei
1
3
8
1.67
L
Cthulhu
TheFlash0201
Cthulhu
1
5
11
1.3
L
Morgan Le Fay
feliciaamorioo
Morgan Le Fay
5
3
5
2.5
W
Morgan Le Fay
pepe the toad
Morgan Le Fay
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,670
Damage
38,735
41,941
Taken
53,573
22,270
Mitigated
35,930
13,354
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,984
97
760
5,337
18,494
13,471
319
6,146
12,348
7,597
0
L
Danzaburou
Anaxarcus
Danzaburou
8,325
1,335
1,617
1,606
7,564
2,268
1,389
5,313
2,251
0
13,815
L
7,069
2,211
740
2,130
8,572
3,043
1,191
4,395
4,177
0
13,758
W
Rama
Dyleric
Rama
5,508
2,657
1,376
2,166
8,234
3,516
1,657
3,860
4,374
0
16,712
W
7,954
235
1,645
1,400
10,490
11,141
464
3,088
7,402
20,587
0
W
Da Ji
Kitsoya
Da Ji
9,814
1,859
556
1,283
7,811
4,215
930
3,435
4,376
0
13,886
L
Jing Wei
TenderAntonio
Jing Wei
6,304
4,348
1,006
2,358
9,148
2,968
0
5,579
3,569
0
14,214
L
Cthulhu
TheFlash0201
Cthulhu
10,137
271
704
1,501
10,497
11,961
308
4,472
6,025
16,624
0
L
Morgan Le Fay
feliciaamorioo
Morgan Le Fay
9,835
272
1,016
676
6,160
2,030
795
3,654
2,506
22,186
0
W
Morgan Le Fay
pepe the toad
Morgan Le Fay
13,475
1,046
1,239
2,862
8,544
3,587
1,388
3,443
5,101
21,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
43,615
93
Minions Killed
104
0
Camps Cleared
0
912,912
Distance Traveled
929,655
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,669
867
16
2
0
195,124
0
L
Danzaburou
8,624
862
14
1
0
186,528
0
L
Hou Yi
8,217
822
22
2
0
187,668
0
W
Rama
8,889
889
19
2
0
166,944
2
W
Cthulhu
8,451
845
43
4
0
190,293
1
W
Da Ji
9,116
912
15
2
0
172,727
0
L
Jing Wei
7,401
740
13
1
0
193,705
4
L
Cthulhu
8,277
828
19
2
0
171,714
0
L
Morgan Le Fay
8,884
888
25
3
0
173,297
1
W
Morgan Le Fay
8,490
849
11
1
0
204,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role