Player Matchup

Zhong Kui
Zhong Kui
BIGDADDYGG3160
Zhong Kui
Level 68
God Stats
2W - 4L
1,824 SR
Queue Stats
150W - 135L
1,595 Elo+
Party 3
Medusa
Medusa
ChalkyDust19056
Medusa
Level 70
God Stats
39W - 32L
1,605 SR
Queue Stats
310W - 305L
1,520 Elo+
Solo
Amaterasu
Amaterasu
The_Fiend_God
Amaterasu
Level 29
God Stats
7W - 3L
1,805 SR
Queue Stats
103W - 66L
1,641 Elo+
Party 2
Bellona
Bellona
roronoalufffy
Bellona
Level 88
God Stats
20W - 21L
1,479 SR
Queue Stats
501W - 396L
1,635 Elo+
Party 2
Sun Wukong
Sun Wukong
xReckless Tacox
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 11L
1,714 Elo+
Party 3
Team Averages
Level 54
1,643 SR
1,621 Elo+

VS

Team Averages
Level 73
1,638 SR
1,560 Elo+
Arachne
Arachne
JuicedBoxHD
Arachne
Level 103
God Stats
5W - 4L
1,751 SR
Queue Stats
225W - 217L
1,453 Elo+
Party 1
Medusa
Medusa
NoobAsh123
Medusa
Level 79
God Stats
2W - 1L
1,608 SR
Queue Stats
95W - 92L
1,586 Elo+
Party 4
Tyr
Tyr
SRL JUST
Tyr
Level 103
God Stats
8W - 3L
1,629 SR
Queue Stats
24W - 15L
1,729 Elo+
Party 4
Ra
Ra
Sinarquista
Ra
Level 41
God Stats
2W - 1L
1,454 SR
Queue Stats
68W - 69L
1,426 Elo+
Party 1
Atlas
Atlas
anangryflower
Atlas
Level 38
God Stats
8W - 5L
1,750 SR
Queue Stats
20W - 16L
1,606 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BIGDADDYGG3160
Zhong Kui
15
3 / 7 / 3
9,207
485
10,033
15,307
10,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 10 / 4
8,102
426
8,730
17,572
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
The_Fiend_God
Amaterasu
13
0 / 4 / 11
8,856
466
7,357
20,407
21,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
16
6 / 4 / 4
10,100
532
10,692
18,298
18,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
xReckless Tacox
Sun Wukong
16
6 / 7 / 4
10,448
550
18,829
20,612
15,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JuicedBoxHD
Arachne
17
11 / 3 / 9
11,114
585
16,183
14,267
7,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
NoobAsh123
Medusa
18
10 / 2 / 7
11,751
618
16,928
13,971
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 1 / 8
11,393
600
16,601
21,610
25,744
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 5 / 11
9,200
484
6,585
14,459
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 4 / 16
10,727
565
14,577
17,759
22,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
15
Kills
32
32
Deaths
15
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BIGDADDYGG3160
Zhong Kui
3
7
3
0.64
L
0
10
4
0.2
W
Arachne
JuicedBoxHD
Arachne
11
3
9
5.17
W
Medusa
NoobAsh123
Medusa
10
2
7
6.75
W
6
1
8
10
W
0
5
11
1.1
L
Amaterasu
The_Fiend_God
Amaterasu
0
4
11
1.38
W
5
4
16
3.25
L
Bellona
6
4
4
2
L
Sun Wukong
xReckless Tacox
Sun Wukong
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,641
Damage
70,874
92,196
Taken
82,066
70,486
Mitigated
66,988
18,247
Healing
31,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BIGDADDYGG3160
Zhong Kui
10,033
173
0
3,483
15,307
10,017
120
3,707
11,600
47,229
0
L
8,730
3,397
0
2,150
17,572
5,065
0
2,839
14,733
0
48,410
W
Arachne
JuicedBoxHD
Arachne
16,183
9,811
0
4,826
14,267
7,716
654
2,677
11,590
0
62,435
W
Medusa
NoobAsh123
Medusa
16,928
8,979
0
6,613
13,971
5,758
2,131
2,811
11,160
0
88,295
W
16,601
2,748
0
7,878
21,610
25,744
850
1,466
20,144
0
71,564
W
6,585
902
1,572
6,242
14,459
5,597
2,837
4,257
10,202
57,017
0
L
Amaterasu
The_Fiend_God
Amaterasu
7,357
2,134
2,160
3,318
20,407
21,348
0
5,762
14,645
0
20,348
W
14,577
4,752
631
4,199
17,759
22,173
70
2,926
14,833
29,558
0
L
Bellona
10,692
2,728
0
1,143
18,298
18,694
0
4,506
13,792
0
76,600
L
Sun Wukong
xReckless Tacox
Sun Wukong
18,829
3,993
0
5,993
20,612
15,362
678
4,348
16,264
0
68,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,713
Gold Earned
54,185
413
Minions Killed
455
0
Camps Cleared
0
1,814,179
Distance Traveled
1,862,645
37
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,207
485
80
4
0
348,695
14
L
Medusa
8,102
426
93
5
0
344,781
3
W
Arachne
11,114
585
90
5
0
426,068
0
W
Medusa
11,751
618
126
7
0
337,521
3
W
Tyr
11,393
600
132
7
0
368,012
4
W
Ra
9,200
484
74
4
0
340,731
2
L
Amaterasu
8,856
466
22
1
0
389,113
11
W
Atlas
10,727
565
33
2
0
390,313
0
L
Bellona
10,100
532
107
6
0
387,178
5
L
Sun Wukong
10,448
550
111
6
0
344,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role