Player Matchup

Danzaburou
Danzaburou
Bronze III
Kubirt
Danzaburou
Bronze III
Level 68
God Stats
2W - 2L
1,365 SR
Queue Stats
2W - 4L
1,500 MMR
Party 2
Shiva
Shiva
Bronze V
fulmatro
Shiva
Bronze V
Level 65
God Stats
0W - 1L
1,522 SR
Queue Stats
2W - 4L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze V
maraudeur44
Baron Samedi
Bronze V
Level 68
God Stats
1W - 3L
1,583 SR
Queue Stats
2W - 4L
1,500 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 67
1,490 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 71
1,528 SR
1,432 MMR
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Silver III
DomexismoCZE
Merlin
Silver III
Level 47
God Stats
8W - 13L
1,489 SR
Queue Stats
27W - 34L
1,397 MMR
Party 1
Charybdis
Charybdis
Silver III
VojtoxCZ
Charybdis
Silver III
Level 67
God Stats
10W - 13L
1,595 SR
Queue Stats
27W - 34L
1,397 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kubirt
Danzaburou
18
5 / 3 / 3
13,765
688
15,490
17,402
6,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
fulmatro
Shiva
17
1 / 5 / 7
12,228
611
11,251
24,797
27,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
maraudeur44
Baron Samedi
17
2 / 4 / 7
12,596
630
16,402
21,156
21,771
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AresAphroditeNoxThothScylla

VS

Bans
Hou YiMedusaAh Muzen CabCupidBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 4 / 9
14,265
713
9,458
28,365
41,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
19
3 / 2 / 9
13,838
692
25,339
9,260
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
VojtoxCZ
Charybdis
19
7 / 3 / 5
14,352
718
17,838
16,896
8,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
8
Kills
12
12
Deaths
9
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
9
1.63
W
Merlin
3
2
9
3.75
L
Danzaburou
Kubirt
Danzaburou
5
3
3
2.17
W
Charybdis
VojtoxCZ
Charybdis
7
3
5
3.17
L
Shiva
fulmatro
Shiva
1
5
7
0.9
L
Baron Samedi
maraudeur44
Baron Samedi
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,143
Damage
52,635
63,355
Taken
54,521
55,306
Mitigated
54,228
25,516
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,458
822
0
6,749
28,365
41,374
424
9,014
19,351
33,516
0
W
Merlin
25,339
666
0
908
9,260
4,373
1,823
2,380
6,880
80,302
0
L
Danzaburou
Kubirt
Danzaburou
15,490
6,800
0
6,390
17,402
6,015
1,333
10,947
6,075
0
59,959
W
Charybdis
VojtoxCZ
Charybdis
17,838
11,277
0
3,459
16,896
8,481
840
5,249
11,647
0
54,361
L
Shiva
fulmatro
Shiva
11,251
1,165
2,198
5,788
24,797
27,520
146
10,619
13,506
0
42,478
L
Baron Samedi
maraudeur44
Baron Samedi
16,402
1,535
3,908
7,232
21,156
21,771
573
12,625
7,906
54,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,589
Gold Earned
42,455
212
Minions Killed
228
10
Camps Cleared
6
1,106,822
Distance Traveled
1,077,181
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,265
713
31
2
1
358,159
6
W
Merlin
13,838
692
127
6
5
369,569
2
L
Danzaburou
13,765
688
77
4
4
382,952
5
W
Charybdis
14,352
718
70
4
0
349,453
1
L
Shiva
12,228
611
66
3
0
378,045
7
L
Baron Samedi
12,596
630
69
3
6
345,825
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role