Player Matchup

Shiva
Shiva
 
Shiva
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Austinb23
Zhong Kui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
FreakenLime
Gilgamesh
Level 113
God Stats
29W - 22L
1,618 SR
Queue Stats
233W - 217L
1,600 Elo+
Party 2
Team Averages
Level 107
1,539 SR
1,544 Elo+

VS

Team Averages
Level 132
1,665 SR
1,443 Elo+
Danzaburou
Danzaburou
GallantLegend
Danzaburou
Level 144
God Stats
6W - 5L
1,544 SR
Queue Stats
256W - 258L
1,623 Elo+
Solo
Cthulhu
Cthulhu
ReflecTxz__
Cthulhu
Level 119
God Stats
7W - 12L
1,656 SR
Queue Stats
240W - 276L
1,250 Elo+
Party 1
Zeus
Zeus
vxKINGKONGxv
Zeus
Level 132
God Stats
13W - 4L
1,795 SR
Queue Stats
237W - 271L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 5 / 5
6,793
618
7,613
10,972
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Austinb23
Zhong Kui
12
2 / 5 / 1
7,620
693
4,608
12,085
7,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
FreakenLime
Gilgamesh
11
3 / 3 / 1
7,367
670
5,821
12,866
6,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GallantLegend
Danzaburou
13
6 / 3 / 7
8,667
788
14,113
9,927
3,179
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
ReflecTxz__
Cthulhu
12
2 / 0 / 9
7,873
716
4,136
5,341
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
5 / 2 / 7
8,409
764
12,067
5,866
1,740
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
13
13
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
5
5
0.5
L
Zhong Kui
Austinb23
Zhong Kui
2
5
1
0.5
L
Gilgamesh
FreakenLime
Gilgamesh
3
3
1
1.17
W
Danzaburou
GallantLegend
Danzaburou
6
3
7
3.17
W
Cthulhu
ReflecTxz__
Cthulhu
2
0
9
6.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
30,316
35,923
Taken
21,134
22,643
Mitigated
9,103
3,987
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,613
988
0
849
10,972
8,758
0
3,673
6,873
0
13,358
L
Zhong Kui
Austinb23
Zhong Kui
4,608
64
0
1,444
12,085
7,063
0
5,957
5,640
20,265
0
L
Gilgamesh
FreakenLime
Gilgamesh
5,821
809
112
1,582
12,866
6,822
0
5,399
6,955
0
15,034
W
Danzaburou
GallantLegend
Danzaburou
14,113
7,818
0
3,049
9,927
3,179
1,306
2,235
7,116
0
31,085
W
Cthulhu
ReflecTxz__
Cthulhu
4,136
132
210
827
5,341
4,184
189
1,377
3,788
9,169
0
W
12,067
1,875
0
1,001
5,866
1,740
233
1,257
4,353
29,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,780
Gold Earned
24,949
72
Minions Killed
99
2
Camps Cleared
8
550,399
Distance Traveled
559,626
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,793
618
15
1
0
193,882
0
L
Zhong Kui
7,620
693
42
4
1
173,202
0
L
Gilgamesh
7,367
670
15
1
1
183,315
4
W
Danzaburou
8,667
788
42
4
2
182,791
5
W
Cthulhu
7,873
716
12
1
1
187,458
1
W
Zeus
8,409
764
45
4
5
189,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role