Player Matchup

Chaac
Chaac
A1R 23 J0RD4N
Chaac
Level 88
God Stats
0W - 1L
1,421 SR
Queue Stats
89W - 93L
1,506 Elo+
Party 1
Hel
Hel
CactusZach1062
Hel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 137L
1,534 Elo+
Party 1
Achilles
Achilles
IsThatTony0818
Achilles
Level 147
God Stats
0W - 3L
1,923 SR
Queue Stats
36W - 45L
1,414 Elo+
Party 1
Freya
Freya
R yUu gUdd Br0
Freya
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,454 Elo+
Party 1
Nox
Nox
TREVZ 343
Nox
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
168W - 185L
1,519 Elo+
Party 1
Team Averages
Level 116
1,526 SR
1,485 Elo+

VS

Team Averages
Level 124
1,408 SR
1,521 Elo+
Hachiman
Hachiman
DG1948
Hachiman
Level 160
God Stats
6W - 6L
1,257 SR
Queue Stats
206W - 202L
1,541 Elo+
Solo
Rama
Rama
GabaGoo02
Rama
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 18L
1,602 Elo+
Solo
Aphrodite
Aphrodite
Hematuria
Aphrodite
Level 143
God Stats
5W - 3L
1,746 SR
Queue Stats
469W - 430L
1,482 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lunatic444
Morgan Le Fay
Level 126
God Stats
11W - 14L
1,220 SR
Queue Stats
534W - 541L
1,526 Elo+
Solo
He Bo
He Bo
XlightningmageX
He Bo
Level 108
God Stats
1W - 1L
1,318 SR
Queue Stats
268W - 220L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,132
678
10,364
15,703
9,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 4 / 6
9,926
827
10,492
14,397
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
14
2 / 5 / 1
8,193
683
9,342
19,870
23,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 5 / 3
8,826
736
1,748
11,448
5,354
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 3 / 2
9,871
823
13,881
12,485
5,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DG1948
Hachiman
15
0 / 1 / 13
8,531
711
11,188
8,711
5,716
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
19
17 / 3 / 4
12,049
1,004
28,711
15,020
5,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Hematuria
Aphrodite
15
0 / 2 / 12
8,735
728
6,973
13,603
6,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
Lunatic444
Morgan Le Fay
16
1 / 2 / 19
9,518
793
13,853
11,689
6,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 10
9,568
797
7,556
7,442
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
10
Kills
22
22
Deaths
10
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
2
4
6
1.25
W
Hachiman
DG1948
Hachiman
0
1
13
6.5
W
Rama
17
3
4
6.33
W
Aphrodite
Hematuria
Aphrodite
0
2
12
3
L
Achilles
2
5
1
0.5
W
Morgan Le Fay
Lunatic444
Morgan Le Fay
1
2
19
5.25
L
1
5
3
0.5
L
5
3
2
2
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,827
Damage
68,281
73,903
Taken
56,465
50,615
Mitigated
26,931
33,355
Healing
34,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,364
392
419
3,092
15,703
9,436
0
5,458
10,245
0
26,310
L
10,492
330
12,097
8,358
14,397
6,493
524
6,495
7,902
26,592
0
W
Hachiman
DG1948
Hachiman
11,188
2,071
302
1,092
8,711
5,716
450
4,156
4,432
0
19,252
W
Rama
28,711
23,341
859
4,988
15,020
5,498
1,817
8,305
6,518
0
47,025
W
Aphrodite
Hematuria
Aphrodite
6,973
731
9,456
8,815
13,603
6,965
592
6,402
6,839
13,750
0
L
Achilles
9,342
665
611
4,776
19,870
23,623
0
8,295
11,575
0
13,956
W
Morgan Le Fay
Lunatic444
Morgan Le Fay
13,853
2,534
1,946
4,113
11,689
6,227
1,037
5,314
6,099
30,811
0
L
1,748
646
479
936
11,448
5,354
795
3,979
7,469
6,513
0
L
13,881
1,164
400
2,187
12,485
5,709
350
4,155
8,330
27,924
0
W
7,556
474
1,317
1,680
7,442
2,525
440
1,616
5,609
14,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,948
Gold Earned
48,401
127
Minions Killed
135
0
Camps Cleared
0
1,126,570
Distance Traveled
1,076,901
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,132
678
29
2
0
203,234
0
L
Hel
9,926
827
36
3
0
246,460
2
W
Hachiman
8,531
711
9
1
0
221,180
3
W
Rama
12,049
1,004
46
4
0
176,311
2
W
Aphrodite
8,735
728
15
1
0
231,893
0
L
Achilles
8,193
683
11
1
0
239,346
0
W
Morgan Le Fay
9,518
793
39
3
0
216,647
1
L
Freya
8,826
736
11
1
0
198,131
0
L
Nox
9,871
823
40
3
0
239,399
2
W
He Bo
9,568
797
26
2
0
230,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role