Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Madeinham
Ra
Level 126
God Stats
1W - 0L
1,420 SR
Queue Stats
47W - 66L
1,397 Elo+
Solo
Sol
Sol
RufoGP
Sol
Level 96
God Stats
5W - 1L
1,776 SR
Queue Stats
70W - 87L
1,390 Elo+
Solo
Cthulhu
Cthulhu
SSekhmett
Cthulhu
Level 67
God Stats
8W - 2L
1,715 SR
Queue Stats
161W - 168L
1,369 Elo+
Party 1
Chaac
Chaac
viniWAIFUSLAYE
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 97L
1,436 Elo+
Solo
Team Averages
Level 95
1,582 SR
1,418 Elo+

VS

Team Averages
Level 88
1,561 SR
1,436 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
High-Aim-Control
Zhong Kui
Level 67
God Stats
3W - 3L
1,806 SR
Queue Stats
232W - 259L
1,342 Elo+
Solo
Kali
Kali
Neko mlv
Kali
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
7 / 0 / 13
9,694
969
7,046
14,547
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
2 / 1 / 12
8,713
871
6,358
4,865
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
RufoGP
Sol
14
3 / 1 / 13
8,551
855
7,564
7,188
2,424
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
SSekhmett
Cthulhu
13
4 / 2 / 13
8,406
841
7,123
8,095
4,976
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
9 / 3 / 12
9,526
953
15,284
16,362
15,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 5 / 2
7,609
761
4,797
8,423
3,602
Terra
 
Terra
10
0 / 4 / 5
6,458
646
2,569
11,524
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Da Ji
 
Da Ji
10
1 / 6 / 1
6,013
601
9,567
9,650
3,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
12
0 / 6 / 3
6,508
651
7,582
11,515
9,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
14
3 / 4 / 2
7,157
716
4,315
9,216
5,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
25
Kills
7
7
Deaths
25
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
0
13
13.5
L
Scylla
 
Scylla
3
5
2
0.8
L
Terra
 
Terra
0
4
5
0.63
L
Da Ji
 
Da Ji
1
6
1
0.25
L
Zhong Kui
0
6
3
0.25
W
2
1
12
8
L
Kali
3
4
2
1
W
Sol
RufoGP
Sol
3
1
13
9.5
W
Cthulhu
SSekhmett
Cthulhu
4
2
13
5.25
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,375
Damage
28,830
51,057
Taken
50,328
33,444
Mitigated
32,372
26,510
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,046
338
2,690
7,702
14,547
8,166
446
5,113
9,434
17,224
0
L
Scylla
 
Scylla
4,797
634
670
529
8,423
3,602
0
4,598
3,742
9,294
0
L
Terra
 
Terra
2,569
295
3,296
3,259
11,524
10,319
0
6,075
5,347
4,539
0
L
Da Ji
 
Da Ji
9,567
793
1,300
772
9,650
3,959
0
5,605
3,899
0
13,307
L
Zhong Kui
7,582
1,896
784
929
11,515
9,477
0
5,554
5,672
18,951
0
W
6,358
293
2,908
1,405
4,865
2,027
889
1,027
3,838
21,110
0
L
Kali
4,315
869
893
1,652
9,216
5,015
0
6,259
2,681
0
10,753
W
Sol
RufoGP
Sol
7,564
1,161
1,005
2,616
7,188
2,424
2,665
1,692
5,496
21,625
0
W
Cthulhu
SSekhmett
Cthulhu
7,123
288
1,524
597
8,095
4,976
246
2,048
6,047
12,154
0
W
15,284
3,250
208
5,855
16,362
15,851
305
5,068
11,294
0
21,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,890
Gold Earned
33,745
116
Minions Killed
51
0
Camps Cleared
0
1,032,669
Distance Traveled
783,419
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,694
969
29
3
0
220,499
2
L
Scylla
7,609
761
11
1
0
160,463
0
L
Terra
6,458
646
1
0
0
125,940
4
L
Da Ji
6,013
601
3
0
0
173,478
1
L
Zhong Kui
6,508
651
20
2
0
142,850
0
W
Ra
8,713
871
32
3
0
227,698
5
L
Kali
7,157
716
16
2
0
180,688
1
W
Sol
8,551
855
19
2
0
189,689
3
W
Cthulhu
8,406
841
19
2
0
193,716
0
W
Chaac
9,526
953
17
2
0
201,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role