Player Matchup

Bastet
Bastet
Blo0dEagle12
Bastet
Level 82
God Stats
0W - 2L
1,552 SR
Queue Stats
33W - 51L
1,278 Elo+
Party 1
Sobek
Sobek
Impaleification
Sobek
Level 54
God Stats
0W - 2L
1,229 SR
Queue Stats
4W - 11L
1,242 Elo+
Party 1
Eset
Eset
UtopiaZ
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,264 Elo+
Party 1
Team Averages
Level 51
1,427 SR
1,261 Elo+

VS

Team Averages
Level 59
1,511 SR
1,415 Elo+
Neith
Neith
BermudaChomper
Neith
Level 12
God Stats
8W - 3L
1,540 SR
Queue Stats
16W - 16L
1,455 Elo+
Party 2
Loki
Loki
RollingCoal338
Loki
Level 127
God Stats
1W - 1L
1,119 SR
Queue Stats
261W - 248L
1,561 Elo+
Party 2
Ganesha
Ganesha
TheBioFear
Ganesha
Level 38
God Stats
2W - 0L
1,874 SR
Queue Stats
22W - 22L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
4 / 9 / 5
10,447
653
9,025
15,636
8,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 4 / 4
11,773
736
10,636
21,628
19,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
UtopiaZ
Eset
13
1 / 9 / 8
9,993
625
8,490
14,041
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 11
11,030
689
10,612
10,905
4,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

17
17 / 5 / 5
13,413
838
23,726
13,812
10,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
TheBioFear
Ganesha
17
0 / 1 / 20
12,040
753
12,324
17,034
17,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
11
Kills
22
22
Deaths
11
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
L
Bastet
4
9
5
0.72
L
6
4
4
2
W
17
5
5
3.9
W
Ganesha
TheBioFear
Ganesha
0
1
20
10
L
Eset
UtopiaZ
Eset
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
46,662
51,305
Taken
41,751
32,552
Mitigated
32,341
6,006
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,612
4,951
0
588
10,905
4,208
581
3,747
6,983
0
31,002
L
Bastet
9,025
1,850
0
1,056
15,636
8,643
0
3,241
12,395
0
26,021
L
10,636
967
0
2,340
21,628
19,532
0
6,857
14,771
20,002
0
W
23,726
7,756
0
1,195
13,812
10,582
1,093
7,263
6,052
0
63,942
W
Ganesha
TheBioFear
Ganesha
12,324
1,498
0
3,012
17,034
17,551
681
8,124
8,629
35,156
0
L
Eset
UtopiaZ
Eset
8,490
1,136
1,038
1,572
14,041
4,377
649
2,504
11,537
31,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,213
Gold Earned
36,483
108
Minions Killed
161
5
Camps Cleared
7
787,751
Distance Traveled
787,709
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,030
689
64
4
0
226,361
0
L
Bastet
10,447
653
31
2
4
268,973
1
L
Sobek
11,773
736
21
1
0
276,143
1
W
Loki
13,413
838
82
5
7
299,057
1
W
Ganesha
12,040
753
15
1
0
262,291
1
L
Eset
9,993
625
56
4
1
242,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role