Player Matchup

Awilix
Awilix
 
Awilix
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FrameFlash
Scylla
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,672 Elo+
Party 2
Geb
Geb
MASTEREZIO1234
Geb
Level 134
God Stats
9W - 6L
1,651 SR
Queue Stats
106W - 111L
1,590 Elo+
Solo
Charybdis
Charybdis
MadareI
Charybdis
Level 57
God Stats
1W - 0L
1,778 SR
Queue Stats
3W - 5L
1,430 Elo+
Party 2
Bacchus
Bacchus
chino78216
Bacchus
Level 84
God Stats
8W - 2L
1,809 SR
Queue Stats
106W - 123L
1,413 Elo+
Solo
Team Averages
Level 97
1,648 SR
1,521 Elo+

VS

Team Averages
Level 123
1,533 SR
1,560 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
TheMilkman5917
Hades
Level 68
God Stats
8W - 5L
1,548 SR
Queue Stats
647W - 573L
1,590 Elo+
Party 1
Ravana
Ravana
Ticherich
Ravana
Level 126
God Stats
10W - 14L
1,565 SR
Queue Stats
451W - 380L
1,565 Elo+
Party 1
Hercules
Hercules
brewkat
Hercules
Level 124
God Stats
3W - 5L
1,551 SR
Queue Stats
286W - 209L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
1 / 0 / 1
3,618
724
357
2,448
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
FrameFlash
Scylla
6
0 / 0 / 0
3,603
721
395
1,949
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
3,583
717
1,233
3,145
1,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MadareI
Charybdis
6
1 / 0 / 0
3,427
685
688
386
86
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
chino78216
Bacchus
6
0 / 0 / 1
3,560
712
198
1,552
840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
1 / 1 / 0
3,906
781
1,629
1,864
484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thoth
 
Thoth
7
0 / 0 / 0
3,670
734
1,382
955
224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
0 / 0 / 0
2,934
587
23
563
96
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
Ticherich
Ravana
6
0 / 1 / 1
3,613
723
582
2,203
580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
brewkat
Hercules
1
0 / 0 / 0
2,445
489
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
0
1
1.5
L
Zeus
 
Zeus
1
1
0
1
L
Thoth
 
Thoth
0
0
0
0
W
Scylla
FrameFlash
Scylla
0
0
0
0
W
0
1
0
0
W
Charybdis
MadareI
Charybdis
1
0
0
1
L
0
0
0
0
L
Ravana
Ticherich
Ravana
0
1
1
0.5
L
Hercules
brewkat
Hercules
0
0
0
0
W
Bacchus
chino78216
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,871
Damage
3,616
9,480
Taken
5,585
3,511
Mitigated
1,384
2,548
Healing
1,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
357
0
0
215
2,448
614
0
432
2,016
0
12,768
L
Zeus
 
Zeus
1,629
678
0
491
1,864
484
0
1,014
850
12,742
0
L
Thoth
 
Thoth
1,382
162
0
249
955
224
0
395
560
16,395
0
W
Scylla
FrameFlash
Scylla
395
53
0
500
1,949
527
0
950
999
19,059
0
W
1,233
49
0
1,044
3,145
1,444
0
1,629
1,516
13,327
0
W
Charybdis
MadareI
Charybdis
688
520
0
270
386
86
742
0
386
0
13,873
L
23
23
0
250
563
96
0
0
563
4,159
0
L
Ravana
Ticherich
Ravana
582
43
0
85
2,203
580
0
417
1,786
0
13,619
L
Hercules
brewkat
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
chino78216
Bacchus
198
42
0
519
1,552
840
312
23
1,529
7,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,791
Gold Earned
16,568
158
Minions Killed
110
0
Camps Cleared
0
494,466
Distance Traveled
329,983
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,618
724
36
7
0
113,936
1
L
Zeus
3,906
781
32
6
0
92,008
0
L
Thoth
3,670
734
37
7
0
87,301
2
W
Scylla
3,603
721
40
8
0
94,080
0
W
Geb
3,583
717
27
5
0
110,055
2
W
Charybdis
3,427
685
40
8
0
85,508
0
L
Hades
2,934
587
11
2
0
39,386
0
L
Ravana
3,613
723
30
6
0
101,759
2
L
Hercules
2,445
489
0
0
0
9,529
0
W
Bacchus
3,560
712
15
3
0
90,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role