Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bogge19
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 4L
1,099 Elo+
Party 1
Gilgamesh
Gilgamesh
DeeJay_Supreme00
Gilgamesh
Level 74
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 8L
1,128 Elo+
Party 1
Izanami
Izanami
Thomas_9207
Izanami
Level 14
God Stats
0W - 5L
1,225 SR
Queue Stats
0W - 5L
1,053 Elo+
Party 1
Sylvanus
Sylvanus
iExOd1ha
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,469 Elo+
Solo
Thoth
Thoth
kidkill993
Thoth
Level 127
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 70
1,397 SR
1,250 Elo+

VS

Team Averages
Level 102
1,419 SR
1,422 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bishunmo
Sol
Level 105
God Stats
11W - 15L
1,511 SR
Queue Stats
133W - 195L
1,405 Elo+
Party 2
Cupid
Cupid
Caelquissa
Cupid
Level 113
God Stats
1W - 2L
1,255 SR
Queue Stats
2W - 2L
1,372 Elo+
Solo
Cabrakan
Cabrakan
mewfornow
Cabrakan
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 28L
1,477 Elo+
Solo
Chaac
Chaac
xKPATOCx
Chaac
Level 69
God Stats
6W - 17L
1,329 SR
Queue Stats
105W - 185L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bogge19
Ah Muzen Cab
20
4 / 6 / 6
14,430
656
11,875
17,781
8,880
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
20
2 / 12 / 9
14,149
643
17,171
33,336
30,389
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Thomas_9207
Izanami
20
3 / 10 / 3
14,918
678
11,906
24,374
9,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
iExOd1ha
Sylvanus
14
0 / 1 / 1
11,500
523
596
4,372
1,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
20
12 / 6 / 3
17,801
809
46,575
22,080
7,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
5 / 3 / 16
15,866
721
11,801
15,480
4,390
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 4 / 9
17,496
795
22,491
22,838
5,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
20
3 / 2 / 16
15,916
723
8,917
13,477
3,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
mewfornow
Cabrakan
20
8 / 7 / 14
16,561
753
24,545
28,315
15,657
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
xKPATOCx
Chaac
20
4 / 5 / 17
15,487
704
17,395
27,190
31,248
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
21
Kills
35
35
Deaths
21
22
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
3
16
4.33
W
15
4
9
4.88
L
Ah Muzen Cab
Bogge19
Ah Muzen Cab
4
6
6
1.17
W
Cupid
3
2
16
5.5
L
Gilgamesh
2
12
9
0.54
L
Izanami
Thomas_9207
Izanami
3
10
3
0.45
L
Sylvanus
iExOd1ha
Sylvanus
0
1
1
0.5
L
Thoth
12
6
3
2.25
W
Cabrakan
mewfornow
Cabrakan
8
7
14
2.14
W
Chaac
xKPATOCx
Chaac
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,123
Damage
85,149
101,943
Taken
107,300
58,056
Mitigated
60,459
12,108
Healing
28,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,801
1,001
0
0
15,480
4,390
1,535
7,320
8,160
66,934
0
W
22,491
8,130
1,025
9,469
22,838
5,663
2,472
12,365
10,473
53,895
0
L
Ah Muzen Cab
Bogge19
Ah Muzen Cab
11,875
1,703
173
3,324
17,781
8,880
0
11,714
6,067
0
42,137
W
Cupid
8,917
3,547
1,755
3,290
13,477
3,501
3,873
5,237
8,240
0
69,549
L
Gilgamesh
17,171
3,416
0
1,124
33,336
30,389
0
19,707
13,484
160
49,062
L
Izanami
Thomas_9207
Izanami
11,906
8,667
0
1,783
24,374
9,790
22
12,219
11,951
0
69,326
L
Sylvanus
iExOd1ha
Sylvanus
596
416
901
353
4,372
1,156
0
3,442
930
2,458
0
L
Thoth
46,575
220
0
4,450
22,080
7,841
139
11,789
8,931
108,905
0
W
Cabrakan
mewfornow
Cabrakan
24,545
3,447
0
3,679
28,315
15,657
593
10,123
17,504
68,070
0
W
Chaac
xKPATOCx
Chaac
17,395
2,986
1,068
8,336
27,190
31,248
357
12,286
14,904
543
50,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,798
Gold Earned
81,326
357
Minions Killed
438
0
Camps Cleared
0
1,621,631
Distance Traveled
2,095,262
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,866
721
118
5
0
425,720
9
W
Sol
17,496
795
76
3
0
388,634
0
L
Ah Muzen Cab
14,430
656
66
3
0
399,795
0
W
Cupid
15,916
723
125
6
0
411,404
0
L
Gilgamesh
14,149
643
53
2
0
383,977
4
L
Izanami
14,918
678
120
5
0
358,953
2
L
Sylvanus
11,500
523
6
0
0
40,174
0
L
Thoth
17,801
809
112
5
0
438,732
6
W
Cabrakan
16,561
753
67
3
0
425,043
1
W
Chaac
15,487
704
52
2
0
444,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role