Player Matchup

Cliodhna
Cliodhna
FawkinSupa
Cliodhna
Level 88
God Stats
134W - 118L
1,567 SR
Queue Stats
466W - 444L
1,524 Elo+
Solo
Arachne
Arachne
HaveANice1
Arachne
Level 100
God Stats
15W - 15L
1,535 SR
Queue Stats
583W - 606L
1,506 Elo+
Solo
Apollo
Apollo
Keima26
Apollo
Level 87
God Stats
4W - 5L
1,742 SR
Queue Stats
183W - 162L
1,591 Elo+
Solo
Cthulhu
Cthulhu
YaBoyBIue
Cthulhu
Level 112
God Stats
2W - 1L
1,803 SR
Queue Stats
30W - 30L
1,570 Elo+
Solo
Sol
Sol
gimmieyourz
Sol
Level 131
God Stats
1W - 1L
1,966 SR
Queue Stats
6W - 11L
1,474 Elo+
Solo
Team Averages
Level 104
1,722 SR
1,533 Elo+

VS

Team Averages
Level 102
1,582 SR
1,635 Elo+
Bakasura
Bakasura
BrunoGS04
Bakasura
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
219W - 220L
1,506 Elo+
Solo
Anhur
Anhur
DontHaveBeads
Anhur
Level 35
God Stats
6W - 2L
2,039 SR
Queue Stats
452W - 28L
2,174 Elo+
Solo
Terra
Terra
JoeBillDinosaur
Terra
Level 132
God Stats
4W - 2L
1,670 SR
Queue Stats
399W - 394L
1,480 Elo+
Solo
Yu Huang
Yu Huang
PapiRumble
Yu Huang
Level 124
God Stats
2W - 5L
1,176 SR
Queue Stats
249W - 267L
1,509 Elo+
Solo
Tyr
Tyr
TheP4ANDAarmy
Tyr
Level 92
God Stats
2W - 3L
1,527 SR
Queue Stats
124W - 115L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FawkinSupa
Cliodhna
17
1 / 6 / 2
10,673
485
15,315
20,954
8,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
HaveANice1
Arachne
18
2 / 5 / 2
10,868
494
5,225
18,772
6,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Apollo
Keima26
Apollo
16
0 / 4 / 2
10,270
467
6,605
13,525
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
YaBoyBIue
Cthulhu
13
1 / 7 / 3
8,873
403
8,992
18,092
15,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 5 / 1
10,673
485
12,355
14,705
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrunoGS04
Bakasura
20
6 / 2 / 6
13,711
623
9,108
16,631
8,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 1 / 4
15,663
712
28,504
17,665
7,253
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 0 / 12
10,557
480
5,238
13,722
17,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
PapiRumble
Yu Huang
17
0 / 5 / 6
11,452
521
10,239
12,318
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 0 / 6
13,558
616
12,584
21,068
23,394
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
8
Kills
27
27
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BrunoGS04
Bakasura
6
2
6
4.5
W
13
1
4
15
L
Cliodhna
FawkinSupa
Cliodhna
1
6
2
0.33
L
Arachne
HaveANice1
Arachne
2
5
2
0.6
W
1
0
12
7
L
Apollo
Keima26
Apollo
0
4
2
0.25
W
Yu Huang
PapiRumble
Yu Huang
0
5
6
0.6
W
7
0
6
10
L
Cthulhu
YaBoyBIue
Cthulhu
1
7
3
0.36
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,492
Damage
65,673
86,048
Taken
81,404
39,101
Mitigated
60,955
21,619
Healing
31,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BrunoGS04
Bakasura
9,108
6,334
0
5,150
16,631
8,843
3,031
2,326
14,305
0
113,291
W
28,504
17,425
0
12,197
17,665
7,253
3,283
4,737
12,400
0
145,055
L
Cliodhna
FawkinSupa
Cliodhna
15,315
1,195
0
6,353
20,954
8,078
0
3,691
17,193
0
80,717
L
Arachne
HaveANice1
Arachne
5,225
3,421
0
5,379
18,772
6,220
176
2,368
15,801
0
76,970
W
5,238
623
1,596
2,120
13,722
17,195
807
5,038
8,684
21,017
1,966
L
Apollo
Keima26
Apollo
6,605
4,942
0
2,282
13,525
4,363
0
1,024
12,501
0
78,566
W
Yu Huang
PapiRumble
Yu Huang
10,239
1,222
0
377
12,318
4,270
1,404
6,275
6,043
79,857
0
W
12,584
925
193
9,763
21,068
23,394
1,915
2,971
18,097
0
83,070
L
Cthulhu
YaBoyBIue
Cthulhu
8,992
319
809
1,984
18,092
15,833
27
2,869
15,003
35,632
0
L
12,355
3,343
0
4,812
14,705
4,607
2,238
5,508
8,922
76,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,357
Gold Earned
64,941
637
Minions Killed
776
0
Camps Cleared
0
2,099,178
Distance Traveled
2,257,578
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,711
623
195
9
0
537,414
5
W
Anhur
15,663
712
236
11
0
404,479
11
L
Cliodhna
10,673
485
159
7
0
411,900
3
L
Arachne
10,868
494
124
6
0
484,788
4
W
Terra
10,557
480
43
2
0
420,573
3
L
Apollo
10,270
467
160
7
0
403,443
5
W
Yu Huang
11,452
521
139
6
0
393,529
3
W
Tyr
13,558
616
163
7
0
501,583
3
L
Cthulhu
8,873
403
45
2
0
429,268
8
L
Sol
10,673
485
149
7
0
369,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role