Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
L0rd P1r4nh4
Awilix
Level 106
God Stats
13W - 4L
1,913 SR
Queue Stats
549W - 630L
1,441 Elo+
Party 1
Bellona
Bellona
ThievingChalk5
Bellona
Level 74
God Stats
86W - 71L
1,445 SR
Queue Stats
383W - 404L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
will19035
Zhong Kui
Level 157
God Stats
120W - 85L
1,756 SR
Queue Stats
1,326W - 1,421L
1,447 Elo+
Solo
Horus
Horus
zROVANIz
Horus
Level 118
God Stats
36W - 23L
1,741 SR
Queue Stats
233W - 252L
1,532 Elo+
Party 1
Team Averages
Level 117
1,671 SR
1,465 Elo+

VS

Team Averages
Level 108
1,397 SR
1,462 Elo+
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KINGPIM
Neith
Level 153
God Stats
134W - 155L
1,446 SR
Queue Stats
218W - 246L
1,415 Elo+
Solo
Persephone
Persephone
SmokeBr 2005
Persephone
Level 123
God Stats
4W - 1L
1,401 SR
Queue Stats
80W - 82L
1,405 Elo+
Solo
Ymir
Ymir
camagnum
Ymir
Level 97
God Stats
1W - 5L
1,375 SR
Queue Stats
89W - 103L
1,486 Elo+
Solo
Nemesis
Nemesis
the_brother99
Nemesis
Level 39
God Stats
1W - 3L
1,262 SR
Queue Stats
22W - 20L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 0 / 3
4,867
608
2,956
2,375
790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Awilix
10
1 / 0 / 0
5,145
643
1,466
4,952
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 2
5,039
630
2,667
5,691
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
will19035
Zhong Kui
9
3 / 0 / 2
5,117
640
3,403
2,598
1,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
zROVANIz
Horus
7
2 / 1 / 3
4,919
615
2,256
4,189
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 3 / 1
3,976
497
847
4,052
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Neith
KINGPIM
Neith
7
0 / 2 / 1
4,140
518
2,619
4,744
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
SmokeBr 2005
Persephone
4
0 / 1 / 0
3,604
451
1,110
1,142
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
0 / 3 / 0
4,739
592
3,610
7,249
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
7
1 / 0 / 0
4,259
532
1,168
4,652
1,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
1
1
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
3
3.5
L
Ganesha
 
Ganesha
0
3
1
0.17
L
Neith
KINGPIM
Neith
0
2
1
0.25
W
Awilix
1
0
0
1
L
Persephone
SmokeBr 2005
Persephone
0
1
0
0
W
1
0
2
2
L
Ymir
0
3
0
0
L
Nemesis
1
0
0
1
W
Zhong Kui
will19035
Zhong Kui
3
0
2
4
W
Horus
zROVANIz
Horus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,748
Damage
9,354
19,805
Taken
21,839
9,172
Mitigated
7,835
9,151
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,956
1,228
0
682
2,375
790
499
220
2,155
0
21,310
L
Ganesha
 
Ganesha
847
34
55
761
4,052
2,164
0
1,319
2,733
6,131
0
L
Neith
KINGPIM
Neith
2,619
1,019
0
2,537
4,744
963
0
338
4,406
0
22,753
W
Awilix
1,466
596
0
3,146
4,952
1,484
0
1,620
3,332
0
29,872
L
Persephone
SmokeBr 2005
Persephone
1,110
114
0
253
1,142
293
0
522
619
8,245
0
W
2,667
1,217
0
1,952
5,691
3,009
0
2,835
2,856
0
21,010
L
Ymir
3,610
1,523
0
1,383
7,249
2,888
0
681
6,568
24,064
0
L
Nemesis
1,168
314
0
1,740
4,652
1,527
0
542
4,110
0
17,807
W
Zhong Kui
will19035
Zhong Kui
3,403
398
88
1,261
2,598
1,568
431
607
1,991
19,445
0
W
Horus
zROVANIz
Horus
2,256
1,772
341
1,681
4,189
2,321
214
285
3,904
0
9,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,087
Gold Earned
20,718
217
Minions Killed
157
0
Camps Cleared
0
783,554
Distance Traveled
621,971
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,867
608
45
6
0
138,969
2
L
Ganesha
3,976
497
3
0
0
117,722
2
L
Neith
4,140
518
51
6
0
141,120
2
W
Awilix
5,145
643
70
9
0
190,409
1
L
Persephone
3,604
451
16
2
0
53,355
1
W
Bellona
5,039
630
52
7
0
148,176
2
L
Ymir
4,739
592
52
7
0
135,995
0
L
Nemesis
4,259
532
35
4
0
173,779
0
W
Zhong Kui
5,117
640
36
5
0
154,403
1
W
Horus
4,919
615
14
2
0
151,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role