Player Matchup

Kukulkan
Kukulkan
Denenberg
Kukulkan
Level 66
God Stats
0W - 4L
1,510 SR
Queue Stats
20W - 33L
1,359 Elo+
Party 2
King Arthur
King Arthur
Neron101
King Arthur
Level 91
God Stats
0W - 2L
1,293 SR
Queue Stats
48W - 101L
1,251 Elo+
Party 2
Loki
Loki
Patoharp
Loki
Level 80
God Stats
6W - 5L
1,646 SR
Queue Stats
57W - 54L
1,508 Elo+
Solo
Team Averages
Level 79
1,483 SR
1,373 Elo+

VS

Team Averages
Level 66
1,503 SR
1,446 Elo+
Hercules
Hercules
CYbeast22
Hercules
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,594 Elo+
Solo
Arachne
Arachne
Devondevon128
Arachne
Level 105
God Stats
17W - 8L
1,508 SR
Queue Stats
40W - 39L
1,342 Elo+
Party 1
Eset
Eset
imtooheavy
Eset
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 17L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Denenberg
Kukulkan
10
1 / 3 / 1
6,370
637
4,006
4,387
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Neron101
King Arthur
9
0 / 5 / 2
6,041
604
2,892
9,781
5,297
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
10
1 / 2 / 1
6,282
628
3,483
5,459
2,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CYbeast22
Hercules
12
3 / 1 / 7
7,352
735
7,662
6,715
7,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
12
4 / 1 / 6
7,698
770
4,883
6,329
2,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 0 / 7
7,806
781
5,226
5,369
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
CYbeast22
Hercules
3
1
7
6.5
L
Kukulkan
Denenberg
Kukulkan
1
3
1
0.5
W
Arachne
4
1
6
7
L
King Arthur
Neron101
King Arthur
0
5
2
0.2
L
Loki
1
2
1
0.75
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,381
Damage
17,771
19,627
Taken
18,413
8,963
Mitigated
11,124
880
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CYbeast22
Hercules
7,662
2,210
420
2,810
6,715
7,004
133
1,228
5,487
0
14,938
L
Kukulkan
Denenberg
Kukulkan
4,006
328
77
135
4,387
1,326
0
998
3,203
22,587
0
W
Arachne
4,883
4,066
0
1,825
6,329
2,331
260
1,117
5,212
0
19,374
L
King Arthur
Neron101
King Arthur
2,892
386
0
305
9,781
5,297
0
2,664
6,484
0
9,486
L
Loki
3,483
381
0
363
5,459
2,340
0
1,313
3,939
0
16,994
W
5,226
326
520
1,647
5,369
1,789
738
2,124
3,245
32,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,693
Gold Earned
22,856
104
Minions Killed
125
1
Camps Cleared
7
450,353
Distance Traveled
579,284
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,352
735
15
2
0
196,873
2
L
Kukulkan
6,370
637
53
5
0
112,061
0
W
Arachne
7,698
770
28
3
2
207,588
0
L
King Arthur
6,041
604
21
2
1
156,082
1
L
Loki
6,282
628
30
3
0
182,210
0
W
Eset
7,806
781
82
8
5
174,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role