Player Matchup

Tyr
Tyr
Choffer2024XL
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,151 Elo+
Solo
Hades
Hades
DirtymindAlpha
Hades
Level 17
God Stats
1W - 1L
1,725 SR
Queue Stats
8W - 11L
1,481 Elo+
Solo
Charybdis
Charybdis
Rainstrom99
Charybdis
Level 97
God Stats
1W - 5L
1,473 SR
Queue Stats
129W - 147L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
kylewest298
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 41L
1,442 Elo+
Solo
Mercury
Mercury
xMacster
Mercury
Level 128
God Stats
2W - 4L
1,308 SR
Queue Stats
282W - 290L
1,527 Elo+
Solo
Team Averages
Level 64
1,501 SR
1,415 Elo+

VS

Team Averages
Level 118
1,407 SR
1,479 Elo+
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ClaretCracker75
Hou Yi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 96L
1,490 Elo+
Solo
Agni
Agni
GetSaturated
Agni
Level 126
God Stats
2W - 2L
1,382 SR
Queue Stats
156W - 170L
1,431 Elo+
Solo
Bastet
Bastet
kaiserpikachu
Bastet
Level 121
God Stats
6W - 2L
1,152 SR
Queue Stats
615W - 630L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
7,311
812
4,240
9,607
12,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 5 / 6
7,346
816
5,814
10,928
5,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Rainstrom99
Charybdis
14
2 / 4 / 4
7,313
813
6,272
7,420
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
kylewest298
Sun Wukong
6
0 / 2 / 1
5,396
600
546
2,773
1,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
xMacster
Mercury
11
0 / 3 / 5
6,817
757
1,446
4,615
2,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
6 / 3 / 11
8,869
985
6,407
8,559
3,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Artemis
 
Artemis
14
1 / 2 / 14
8,309
923
7,446
5,954
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 16
8,210
912
6,710
4,583
1,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 3 / 7
8,005
889
5,749
5,096
1,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 1 / 8
8,977
997
5,726
5,176
2,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
9
Kills
19
19
Deaths
10
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
3
11
3.83
W
Artemis
 
Artemis
1
2
14
4
L
4
5
2
1
W
1
1
16
9
L
3
5
6
1.2
W
5
3
7
2.83
L
Charybdis
Rainstrom99
Charybdis
2
4
4
1
W
6
1
8
10
L
Sun Wukong
kylewest298
Sun Wukong
0
2
1
0.25
L
Mercury
xMacster
Mercury
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,318
Damage
32,038
35,343
Taken
29,368
24,413
Mitigated
11,177
8,166
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,407
2,763
2,003
2,698
8,559
3,192
672
1,562
6,869
0
15,529
W
Artemis
 
Artemis
7,446
3,476
755
1,515
5,954
1,977
1,947
2,206
3,687
0
20,715
L
4,240
462
471
1,512
9,607
12,898
0
1,415
8,192
0
8,247
W
6,710
2,711
407
1,084
4,583
1,556
1,751
375
4,108
0
16,062
L
5,814
824
1,107
2,949
10,928
5,168
0
2,091
8,837
14,089
0
W
5,749
439
291
380
5,096
1,711
569
1,671
3,397
15,188
0
L
Charybdis
Rainstrom99
Charybdis
6,272
1,551
499
731
7,420
2,646
0
1,256
6,164
0
18,301
W
5,726
1,002
595
2,027
5,176
2,741
855
0
5,103
0
10,103
L
Sun Wukong
kylewest298
Sun Wukong
546
40
94
287
2,773
1,590
0
425
2,348
0
1,835
L
Mercury
xMacster
Mercury
1,446
650
0
516
4,615
2,111
0
562
4,053
0
6,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,183
Gold Earned
42,370
70
Minions Killed
86
0
Camps Cleared
0
591,004
Distance Traveled
815,036
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,869
985
17
2
0
177,449
2
W
Artemis
8,309
923
21
2
0
151,024
0
L
Tyr
7,311
812
10
1
0
164,405
0
W
Hou Yi
8,210
912
18
2
0
161,060
0
L
Hades
7,346
816
24
3
0
141,170
0
W
Agni
8,005
889
19
2
0
128,671
0
L
Charybdis
7,313
813
22
2
0
150,557
3
W
Bastet
8,977
997
11
1
0
196,832
0
L
Sun Wukong
5,396
600
3
0
0
56,707
1
L
Mercury
6,817
757
11
1
0
78,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role