Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Borndwarf21
Yu Huang
Level 124
God Stats
5W - 3L
1,427 SR
Queue Stats
43W - 53L
1,419 Elo+
Party 1
Awilix
Awilix
SCREEEBB
Awilix
Level 141
God Stats
1W - 3L
1,154 SR
Queue Stats
46W - 54L
1,367 Elo+
Party 1
Bacchus
Bacchus
TheFalseAdvert
Bacchus
Level 44
God Stats
1W - 1L
1,752 SR
Queue Stats
18W - 13L
1,620 Elo+
Party 1
Anhur
Anhur
whoisqtm
Anhur
Level 151
God Stats
1W - 2L
1,643 SR
Queue Stats
66W - 69L
1,559 Elo+
Party 1
Team Averages
Level 121
1,495 SR
1,493 Elo+

VS

Team Averages
Level 101
1,422 SR
1,450 Elo+
Ymir
Ymir
BrollyLSSJ87
Ymir
Level 69
God Stats
74W - 66L
1,621 SR
Queue Stats
335W - 318L
1,442 Elo+
Solo
Yu Huang
Yu Huang
Cleber RKO
Yu Huang
Level 157
God Stats
6W - 12L
1,370 SR
Queue Stats
133W - 145L
1,475 Elo+
Solo
Danzaburou
Danzaburou
ShadowMeap
Danzaburou
Level 85
God Stats
15W - 14L
1,424 SR
Queue Stats
81W - 98L
1,409 Elo+
Solo
Bellona
Bellona
TheLandSquid
Bellona
Level 115
God Stats
7W - 9L
1,196 SR
Queue Stats
169W - 179L
1,424 Elo+
Solo
Set
Set
ThrustRaccoon34
Set
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
9 / 1 / 4
11,548
642
16,388
13,768
13,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yu Huang
Borndwarf21
Yu Huang
16
4 / 1 / 1
10,385
577
7,072
6,823
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
SCREEEBB
Awilix
16
5 / 2 / 4
10,102
561
7,102
12,096
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 7
8,723
485
5,178
13,136
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
whoisqtm
Anhur
16
6 / 2 / 3
9,722
540
13,853
13,492
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,233
457
5,066
16,959
16,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
Cleber RKO
Yu Huang
15
2 / 3 / 1
9,277
515
4,993
9,655
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ShadowMeap
Danzaburou
15
2 / 4 / 2
9,150
508
9,153
12,051
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
TheLandSquid
Bellona
14
1 / 7 / 0
8,717
484
7,631
15,424
13,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 7 / 2
8,147
453
6,215
15,947
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
26
Kills
7
8
Deaths
26
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
1
4
11
W
Yu Huang
Borndwarf21
Yu Huang
4
1
1
4.5
L
1
5
3
0.5
L
Yu Huang
Cleber RKO
Yu Huang
2
3
1
0.83
W
Awilix
SCREEEBB
Awilix
5
2
4
3.5
L
Danzaburou
ShadowMeap
Danzaburou
2
4
2
0.75
W
2
2
7
2.75
L
Bellona
TheLandSquid
Bellona
1
7
0
0.14
L
1
7
2
0.29
W
Anhur
whoisqtm
Anhur
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,593
Damage
33,058
59,315
Taken
70,036
40,104
Mitigated
42,302
25,461
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
16,388
1,464
0
8,979
13,768
13,791
0
0
13,768
68,422
0
W
Yu Huang
Borndwarf21
Yu Huang
7,072
1,011
105
1,546
6,823
2,539
1,702
3,179
3,644
62,996
0
L
5,066
430
183
2,090
16,959
16,061
0
4,151
12,766
27,151
0
L
Yu Huang
Cleber RKO
Yu Huang
4,993
753
0
2,050
9,655
3,178
0
2,222
7,433
57,513
0
W
Awilix
SCREEEBB
Awilix
7,102
2,927
330
4,918
12,096
4,953
765
1,109
10,987
0
69,287
L
Danzaburou
ShadowMeap
Danzaburou
9,153
5,161
0
3,071
12,051
3,855
673
3,105
8,946
0
62,669
W
5,178
488
418
2,579
13,136
14,520
93
2,527
10,609
15,093
0
L
Bellona
TheLandSquid
Bellona
7,631
3,070
0
3,338
15,424
13,602
698
10,753
3,969
0
55,700
L
6,215
3,639
0
1,730
15,947
5,606
0
7,525
8,284
0
54,948
W
Anhur
whoisqtm
Anhur
13,853
7,299
0
6,586
13,492
4,301
0
3,244
10,248
0
72,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,480
Gold Earned
43,524
528
Minions Killed
473
0
Camps Cleared
0
1,741,120
Distance Traveled
1,646,537
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,548
642
139
8
0
357,418
0
W
Yu Huang
10,385
577
135
8
0
359,676
9
L
Ymir
8,233
457
39
2
0
340,436
5
L
Yu Huang
9,277
515
104
6
0
325,284
3
W
Awilix
10,102
561
128
7
0
370,425
0
L
Danzaburou
9,150
508
131
7
0
313,922
5
W
Bacchus
8,723
485
20
1
0
351,947
11
L
Bellona
8,717
484
122
7
0
307,992
4
L
Set
8,147
453
77
4
0
358,903
3
W
Anhur
9,722
540
106
6
0
301,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role