Player Matchup

Ne Zha
Ne Zha
GodOfHacking
Ne Zha
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,297 Elo+
Party 1
Hou Yi
Hou Yi
ItFreakAlot
Hou Yi
Level 27
God Stats
5W - 6L
1,506 SR
Queue Stats
19W - 30L
1,390 Elo+
Party 3
Eset
Eset
PoDMoosPirat
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 1
Cerberus
Cerberus
Psycr0wnX
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,297 Elo+
Party 1
Hel
Hel
dulibecca
Hel
Level 46
God Stats
2W - 1L
1,323 SR
Queue Stats
19W - 31L
1,390 Elo+
Party 3
Team Averages
Level 32
1,466 SR
1,323 Elo+

VS

Team Averages
Level 101
1,547 SR
1,576 Elo+
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Drackn
Sun Wukong
Level 59
God Stats
20W - 21L
1,621 SR
Queue Stats
253W - 243L
1,450 Elo+
Solo
Artio
Artio
Ipsyc
Artio
Level 149
God Stats
4W - 5L
1,476 SR
Queue Stats
127W - 75L
1,691 Elo+
Party 2
Aphrodite
Aphrodite
Melynne
Aphrodite
Level 148
God Stats
76W - 34L
1,706 SR
Queue Stats
408W - 247L
1,733 Elo+
Party 2
Hou Yi
Hou Yi
Whatdoesdisdo
Hou Yi
Level 27
God Stats
2W - 1L
1,434 SR
Queue Stats
10W - 10L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
1 / 4 / 2
5,105
511
2,756
9,047
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
7
3 / 4 / 2
4,888
489
5,190
8,303
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 1
4,524
452
1,297
4,614
1,284
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Psycr0wnX
Cerberus
9
0 / 1 / 0
4,805
481
1,757
5,108
2,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
1 / 2 / 4
5,129
513
2,699
5,980
2,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
6 / 0 / 4
6,999
700
3,922
5,336
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Drackn
Sun Wukong
10
2 / 0 / 1
6,082
608
3,675
5,584
2,185
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Ipsyc
Artio
9
2 / 3 / 7
5,985
599
4,069
12,169
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Melynne
Aphrodite
11
5 / 0 / 8
6,622
662
6,160
3,026
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 4
5,557
556
3,558
4,533
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
16
17
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
0
4
8
W
Sun Wukong
Drackn
Sun Wukong
2
0
1
2.5
L
Ne Zha
1
4
2
0.5
W
Artio
Ipsyc
Artio
2
3
7
1.83
L
Hou Yi
3
4
2
1
W
Aphrodite
Melynne
Aphrodite
5
0
8
9
L
0
6
1
0.08
L
Cerberus
Psycr0wnX
Cerberus
0
1
0
0
W
1
2
4
1.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,699
Damage
21,384
33,052
Taken
30,648
10,588
Mitigated
16,348
9,781
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,922
1,313
0
405
5,336
2,635
130
458
4,878
38,077
0
W
Sun Wukong
Drackn
Sun Wukong
3,675
1,199
0
1,204
5,584
2,185
406
1,776
3,599
0
31,561
L
Ne Zha
2,756
1,218
0
1,757
9,047
2,420
0
3,055
5,876
0
28,144
W
Artio
Ipsyc
Artio
4,069
799
493
2,633
12,169
9,393
26
1,725
10,444
13,512
1,240
L
Hou Yi
5,190
3,585
0
2,431
8,303
1,972
0
3,102
5,173
0
18,536
W
Aphrodite
Melynne
Aphrodite
6,160
767
3,031
2,411
3,026
1,056
301
936
2,090
30,879
0
L
1,297
874
0
0
4,614
1,284
0
3,566
898
17,853
0
L
Cerberus
Psycr0wnX
Cerberus
1,757
400
0
1,370
5,108
2,681
0
520
4,588
19,370
0
W
3,558
2,240
0
1,123
4,533
1,079
362
649
3,884
0
25,016
L
2,699
612
1,432
2,791
5,980
2,231
0
2,791
3,055
13,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,451
Gold Earned
31,245
202
Minions Killed
260
0
Camps Cleared
0
926,011
Distance Traveled
1,053,113
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,999
700
69
7
0
227,682
0
W
Sun Wukong
6,082
608
48
5
0
208,000
4
L
Ne Zha
5,105
511
53
5
0
192,276
3
W
Artio
5,985
599
25
3
0
209,666
3
L
Hou Yi
4,888
489
37
4
0
175,418
1
W
Aphrodite
6,622
662
73
7
0
220,511
2
L
Eset
4,524
452
41
4
0
178,693
2
L
Cerberus
4,805
481
43
4
0
185,104
2
W
Hou Yi
5,557
556
45
5
0
187,254
2
L
Hel
5,129
513
28
3
0
194,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role