Player Matchup

Sylvanus
Sylvanus
Astravek
Sylvanus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 144L
1,617 Elo+
Party 3
Vamana
Vamana
HarryNoScopePro
Vamana
Level 42
God Stats
27W - 20L
1,659 SR
Queue Stats
75W - 92L
1,603 Elo+
Party 3
Chernobog
Chernobog
Natorez
Chernobog
Level 46
God Stats
3W - 3L
1,236 SR
Queue Stats
61W - 54L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
igotthemjukesxD
Baron Samedi
Level 66
God Stats
10W - 1L
1,750 SR
Queue Stats
60W - 51L
1,525 Elo+
Party 2
Cliodhna
Cliodhna
zakalat0r
Cliodhna
Level 76
God Stats
4W - 1L
1,500 SR
Queue Stats
104W - 98L
1,592 Elo+
Party 2
Team Averages
Level 67
1,529 SR
1,559 Elo+

VS

Team Averages
Level 19
1,414 SR
1,293 Elo+
Nemesis
Nemesis
Dungeonfighter2
Nemesis
Level 12
God Stats
0W - 4L
1,285 SR
Queue Stats
2W - 6L
1,293 Elo+
Party 1
Aphrodite
Aphrodite
Litelman
Aphrodite
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,293 Elo+
Party 1
Apollo
Apollo
SeanIsThePro
Apollo
Level 18
God Stats
1W - 2L
1,285 SR
Queue Stats
5W - 10L
1,293 Elo+
Party 1
Guan Yu
Guan Yu
blaugeam
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 1
Anubis
Anubis
hajemann
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Astravek
Sylvanus
16
4 / 4 / 16
11,339
567
6,081
22,792
21,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 1 / 7
12,251
613
9,576
14,899
15,578
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
Natorez
Chernobog
19
11 / 2 / 15
12,391
620
16,586
13,702
6,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
igotthemjukesxD
Baron Samedi
18
8 / 3 / 14
11,850
593
23,655
14,359
7,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
zakalat0r
Cliodhna
18
15 / 2 / 9
12,125
606
14,973
16,089
7,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,874
394
5,220
15,136
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Litelman
Aphrodite
12
1 / 9 / 4
7,842
392
4,829
16,043
10,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
13
3 / 10 / 3
9,157
458
11,323
19,327
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
blaugeam
Guan Yu
16
2 / 7 / 3
9,599
480
9,095
19,590
15,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
hajemann
Anubis
14
5 / 7 / 0
8,931
447
6,913
15,489
6,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
21
40
Kills
11
12
Deaths
40
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Astravek
Sylvanus
4
4
16
3
L
0
7
0
0
W
2
1
7
5.5
L
Aphrodite
Litelman
Aphrodite
1
9
4
0.33
W
Chernobog
Natorez
Chernobog
11
2
15
9.25
L
Apollo
3
10
3
0.45
L
Guan Yu
blaugeam
Guan Yu
2
7
3
0.5
L
Anubis
hajemann
Anubis
5
7
0
0.71
W
Baron Samedi
igotthemjukesxD
Baron Samedi
8
3
14
5
W
Cliodhna
zakalat0r
Cliodhna
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,871
Damage
37,380
81,841
Taken
85,585
58,691
Mitigated
44,986
35,102
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Astravek
Sylvanus
6,081
1,611
4,262
6,361
22,792
21,463
681
3,407
18,908
43,225
6,530
L
5,220
1,667
0
2,240
15,136
6,469
0
4,317
10,623
0
48,471
W
9,576
4,583
0
4,622
14,899
15,578
1,982
2,885
11,515
0
90,796
L
Aphrodite
Litelman
Aphrodite
4,829
1,138
2,707
3,115
16,043
10,976
654
4,327
11,643
19,726
0
W
Chernobog
Natorez
Chernobog
16,586
11,697
0
4,814
13,702
6,411
1,057
2,574
11,100
0
79,251
L
Apollo
11,323
7,771
0
2,564
19,327
5,309
2,878
6,455
12,716
0
56,357
L
Guan Yu
blaugeam
Guan Yu
9,095
1,676
276
3,120
19,590
15,520
0
4,029
15,469
6,260
24,541
L
Anubis
hajemann
Anubis
6,913
0
0
3,793
15,489
6,712
0
9,359
5,751
35,644
0
W
Baron Samedi
igotthemjukesxD
Baron Samedi
23,655
1,925
1,234
6,521
14,359
7,909
1,370
2,775
11,549
83,968
0
W
Cliodhna
zakalat0r
Cliodhna
14,973
3,397
0
7,288
16,089
7,330
0
2,012
13,961
0
70,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,956
Gold Earned
43,403
599
Minions Killed
354
0
Camps Cleared
0
1,922,219
Distance Traveled
1,749,972
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,339
567
75
4
0
331,325
5
L
Nemesis
7,874
394
88
4
0
392,812
0
W
Vamana
12,251
613
177
9
0
388,251
6
L
Aphrodite
7,842
392
26
1
0
353,074
5
W
Chernobog
12,391
620
117
6
0
408,644
1
L
Apollo
9,157
458
114
6
0
333,906
1
L
Guan Yu
9,599
480
65
3
0
364,536
1
L
Anubis
8,931
447
61
3
0
305,644
0
W
Baron Samedi
11,850
593
121
6
0
347,784
2
W
Cliodhna
12,125
606
109
5
0
446,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role