Player Matchup

Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Godsmilla
Horus
Level 18
God Stats
5W - 1L
1,646 SR
Queue Stats
16W - 12L
1,529 Elo+
Party 3
Mercury
Mercury
Youtwo007
Mercury
Level 97
God Stats
2W - 1L
1,716 SR
Queue Stats
12W - 10L
1,541 Elo+
Party 3
Danzaburou
Danzaburou
lotussderking
Danzaburou
Level 46
God Stats
2W - 0L
1,720 SR
Queue Stats
25W - 26L
1,486 Elo+
Solo
Team Averages
Level 55
1,616 SR
1,511 Elo+

VS

Team Averages
Level 57
1,699 SR
1,485 Elo+
Thor
Thor
Ankeeel
Thor
Level 28
God Stats
2W - 1L
1,847 SR
Queue Stats
40W - 44L
1,479 Elo+
Party 2
Atlas
Atlas
ChanceWolf
Atlas
Level 28
God Stats
3W - 2L
1,828 SR
Queue Stats
10W - 9L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
Oyashio
Danzaburou
Level 60
God Stats
3W - 1L
1,694 SR
Queue Stats
45W - 65L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
handlebars
Nu Wa
Level 127
God Stats
34W - 20L
1,695 SR
Queue Stats
299W - 306L
1,516 Elo+
Party 2
Nike
Nike
lllTWINNYIII
Nike
Level 44
God Stats
4W - 6L
1,429 SR
Queue Stats
192W - 249L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
8 / 4 / 10
12,837
611
17,380
19,673
8,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
 
Nu Wa
18
9 / 1 / 16
11,997
571
23,395
12,198
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Godsmilla
Horus
14
0 / 1 / 15
9,677
461
4,537
19,038
13,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Youtwo007
Mercury
20
18 / 3 / 9
13,291
633
25,336
16,280
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
lotussderking
Danzaburou
16
4 / 3 / 10
10,401
495
7,850
15,392
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ankeeel
Thor
14
7 / 11 / 1
9,985
475
10,091
19,934
7,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
12
0 / 7 / 4
8,221
391
7,245
23,134
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Oyashio
Danzaburou
16
4 / 3 / 3
10,388
495
14,989
13,769
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
16
0 / 8 / 3
9,795
466
15,022
16,181
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 10 / 3
8,223
392
8,170
20,721
14,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
39
Kills
12
12
Deaths
39
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
4
10
3.25
W
Nu Wa
 
Nu Wa
9
1
16
17
L
Thor
Ankeeel
Thor
7
11
1
0.68
L
Atlas
0
7
4
0.29
W
Horus
Godsmilla
Horus
0
1
15
7.5
L
Danzaburou
Oyashio
Danzaburou
4
3
3
1.83
W
Mercury
Youtwo007
Mercury
18
3
9
7.5
L
Nu Wa
0
8
3
0.19
L
1
10
3
0.25
W
Danzaburou
lotussderking
Danzaburou
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,498
Damage
55,517
82,581
Taken
93,739
36,844
Mitigated
46,224
30,838
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,380
1,807
2,239
8,663
19,673
8,899
1,877
4,372
14,536
100,487
0
W
Nu Wa
 
Nu Wa
23,395
3,441
0
2,752
12,198
3,759
2,230
4,429
7,461
78,593
0
L
Thor
Ankeeel
Thor
10,091
1,821
0
1,295
19,934
7,595
0
6,654
12,914
0
44,968
L
Atlas
7,245
2,359
0
2,025
23,134
13,435
0
10,407
12,405
23,618
1,350
W
Horus
Godsmilla
Horus
4,537
2,353
3,223
6,442
19,038
13,345
732
4,154
14,680
0
28,027
L
Danzaburou
Oyashio
Danzaburou
14,989
6,457
0
5,139
13,769
5,159
0
3,766
9,841
0
75,890
W
Mercury
Youtwo007
Mercury
25,336
14,660
0
597
16,280
6,186
817
3,486
12,558
0
94,838
L
Nu Wa
15,022
1,802
0
981
16,181
5,247
0
6,512
9,397
83,092
0
L
8,170
1,097
0
3,356
20,721
14,788
0
11,986
8,407
0
39,375
W
Danzaburou
lotussderking
Danzaburou
7,850
3,050
0
6,922
15,392
4,655
3,020
4,374
10,790
0
61,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,203
Gold Earned
46,612
614
Minions Killed
448
0
Camps Cleared
0
2,085,227
Distance Traveled
1,742,485
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,837
611
197
9
0
386,395
2
W
Nu Wa
11,997
571
116
6
0
397,100
1
L
Thor
9,985
475
68
3
0
339,004
4
L
Atlas
8,221
391
30
1
0
385,011
2
W
Horus
9,677
461
56
3
0
412,818
4
L
Danzaburou
10,388
495
123
6
0
372,594
6
W
Mercury
13,291
633
142
7
0
497,928
2
L
Nu Wa
9,795
466
150
7
0
332,679
2
L
Nike
8,223
392
77
4
0
313,197
3
W
Danzaburou
10,401
495
103
5
0
390,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role