Player Matchup

Bacchus
Bacchus
Bluntsie420
Bacchus
Level 46
God Stats
17W - 9L
1,738 SR
Queue Stats
151W - 148L
1,476 Elo+
Solo
Charybdis
Charybdis
CubADubDub
Charybdis
Level 64
God Stats
1W - 2L
1,514 SR
Queue Stats
98W - 97L
1,441 Elo+
Solo
Chang'e
Chang'e
MetroDragosaur
Chang'e
Level 16
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 3
Bakasura
Bakasura
NovioDeSkyGamer
Bakasura
Level 98
God Stats
27W - 38L
1,464 SR
Queue Stats
122W - 139L
1,509 Elo+
Solo
Xing Tian
Xing Tian
ScalesAreBetter
Xing Tian
Level 31
God Stats
1W - 1L
1,508 SR
Queue Stats
26W - 30L
1,434 Elo+
Party 3
Team Averages
Level 51
1,506 SR
1,429 Elo+

VS

Team Averages
Level 79
1,503 SR
1,504 Elo+
Xbalanque
Xbalanque
Dead Zone Echo
Xbalanque
Level 67
God Stats
2W - 4L
1,442 SR
Queue Stats
107W - 138L
1,440 Elo+
Party 1
Ah Puch
Ah Puch
Debacled8047
Ah Puch
Level 44
God Stats
16W - 24L
1,262 SR
Queue Stats
414W - 415L
1,506 Elo+
Party 2
Chiron
Chiron
Hyperdrol
Chiron
Level 107
God Stats
13W - 15L
1,450 SR
Queue Stats
118W - 167L
1,419 Elo+
Party 1
Bellona
Bellona
KidBullier6969
Bellona
Level 17
God Stats
4W - 1L
1,755 SR
Queue Stats
48W - 42L
1,555 Elo+
Party 2
Yu Huang
Yu Huang
guvarurt
Yu Huang
Level 158
God Stats
14W - 7L
1,603 SR
Queue Stats
35W - 28L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bluntsie420
Bacchus
18
2 / 7 / 12
11,545
1,050
14,902
27,784
45,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
CubADubDub
Charybdis
18
9 / 8 / 7
13,738
1,249
18,245
19,149
8,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 12 / 11
11,366
1,033
14,573
20,462
8,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
18
6 / 7 / 5
12,897
1,172
12,371
20,955
10,332
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
ScalesAreBetter
Xing Tian
17
1 / 4 / 10
11,949
1,086
10,802
29,603
38,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

55

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dead Zone Echo
Xbalanque
19
8 / 3 / 21
13,807
1,255
30,371
11,831
4,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Debacled8047
Ah Puch
19
5 / 4 / 20
12,671
1,152
18,609
12,422
5,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Hyperdrol
Chiron
19
8 / 7 / 19
12,835
1,167
20,768
18,543
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
11 / 5 / 19
14,134
1,285
23,506
22,710
25,240
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
guvarurt
Yu Huang
19
6 / 0 / 20
12,715
1,156
16,213
10,871
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
137
19
Kills
38
38
Deaths
19
45
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bluntsie420
Bacchus
2
7
12
1.14
L
Charybdis
CubADubDub
Charybdis
9
8
7
1.56
W
Xbalanque
Dead Zone Echo
Xbalanque
8
3
21
6.17
W
Ah Puch
Debacled8047
Ah Puch
5
4
20
3.75
W
Chiron
Hyperdrol
Chiron
8
7
19
2.5
W
11
5
19
4.1
L
1
12
11
0.54
L
Bakasura
6
7
5
1.21
L
Xing Tian
ScalesAreBetter
Xing Tian
1
4
10
1.5
W
Yu Huang
guvarurt
Yu Huang
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,893
Damage
109,467
117,953
Taken
76,377
110,428
Mitigated
46,511
18,663
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bluntsie420
Bacchus
14,902
1,372
0
0
27,784
45,263
0
8,118
19,666
20,290
0
L
Charybdis
CubADubDub
Charybdis
18,245
10,098
0
3,177
19,149
8,276
0
5,386
13,763
0
41,478
W
Xbalanque
Dead Zone Echo
Xbalanque
30,371
15,968
0
2,143
11,831
4,146
0
7,470
4,236
0
55,444
W
Ah Puch
Debacled8047
Ah Puch
18,609
1,374
0
399
12,422
5,832
0
7,115
4,534
35,326
0
W
Chiron
Hyperdrol
Chiron
20,768
8,299
1,030
2,635
18,543
6,885
0
8,183
10,292
0
39,100
W
23,506
9,478
1,487
1,519
22,710
25,240
0
13,221
9,060
1,456
31,719
L
14,573
2,253
6,156
3,748
20,462
8,328
0
8,132
12,330
52,263
0
L
Bakasura
12,371
10,126
0
4,600
20,955
10,332
0
4,973
15,982
0
24,826
L
Xing Tian
ScalesAreBetter
Xing Tian
10,802
1,157
0
982
29,603
38,229
0
8,559
21,044
19,529
0
W
Yu Huang
guvarurt
Yu Huang
16,213
3,973
0
1,825
10,871
4,408
0
4,234
6,077
37,503
3,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,495
Gold Earned
66,162
216
Minions Killed
204
10
Camps Cleared
7
1,068,584
Distance Traveled
974,752
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,545
1,050
12
1
0
215,881
0
L
Charybdis
13,738
1,249
76
7
2
195,764
0
W
Xbalanque
13,807
1,255
57
5
1
193,902
1
W
Ah Puch
12,671
1,152
26
2
1
192,377
3
W
Chiron
12,835
1,167
39
4
5
181,469
1
W
Bellona
14,134
1,285
17
2
0
196,024
2
L
Chang'e
11,366
1,033
70
6
1
191,537
0
L
Bakasura
12,897
1,172
45
4
7
246,679
1
L
Xing Tian
11,949
1,086
13
1
0
218,723
0
W
Yu Huang
12,715
1,156
65
6
0
210,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role