Player Matchup

Mercury
Mercury
 
Mercury
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ElPuertoRican
Olorun
Level 126
God Stats
5W - 1L
1,833 SR
Queue Stats
236W - 105L
1,760 Elo+
Party 1
Agni
Agni
FaolanCifer
Agni
Level 142
God Stats
38W - 20L
1,638 SR
Queue Stats
296W - 218L
1,591 Elo+
Solo
Bellona
Bellona
Zvruli
Bellona
Level 141
God Stats
4W - 2L
1,798 SR
Queue Stats
299W - 258L
1,580 Elo+
Solo
Team Averages
Level 136
1,654 SR
1,586 Elo+

VS

Team Averages
Level 139
1,614 SR
1,660 Elo+
Ganesha
Ganesha
Derrpypotato
Ganesha
Level 104
God Stats
20W - 16L
1,608 SR
Queue Stats
452W - 397L
1,565 Elo+
Solo
Heimdallr
Heimdallr
FrameFlash
Heimdallr
Level 122
God Stats
3W - 2L
1,417 SR
Queue Stats
39W - 30L
1,655 Elo+
Solo
Discordia
Discordia
SgtLeprosy
Discordia
Level 148
God Stats
17W - 9L
1,674 SR
Queue Stats
110W - 101L
1,671 Elo+
Solo
Fenrir
Fenrir
WARSQUATCH
Fenrir
Level 160
God Stats
7W - 2L
1,789 SR
Queue Stats
293W - 179L
1,759 Elo+
Solo
Erlang Shen
Erlang Shen
xR20x
Erlang Shen
Level 160
God Stats
37W - 28L
1,580 SR
Queue Stats
498W - 499L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 4 / 0
5,571
506
2,322
6,730
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 4 / 1
5,206
473
4,632
6,721
1,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
5,129
466
1,856
6,632
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 7 / 1
5,202
473
3,695
6,724
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zvruli
Bellona
11
2 / 4 / 1
6,429
584
8,183
11,578
13,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Derrpypotato
Ganesha
10
1 / 0 / 8
6,401
582
2,652
7,353
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
FrameFlash
Heimdallr
13
7 / 0 / 0
7,626
693
7,928
5,138
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
SgtLeprosy
Discordia
12
6 / 2 / 4
7,167
652
4,438
4,547
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
WARSQUATCH
Fenrir
12
5 / 1 / 4
7,412
674
6,156
7,122
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
xR20x
Erlang Shen
11
4 / 2 / 2
6,543
595
7,007
10,184
8,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
23
23
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
0
0.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
1
0.13
W
Ganesha
Derrpypotato
Ganesha
1
0
8
5
L
0
4
0
0
L
1
7
1
0.21
W
Heimdallr
FrameFlash
Heimdallr
7
0
0
7
W
Discordia
SgtLeprosy
Discordia
6
2
4
4
W
Fenrir
WARSQUATCH
Fenrir
5
1
4
7
L
Bellona
Zvruli
Bellona
2
4
1
0.63
W
Erlang Shen
xR20x
Erlang Shen
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,688
Damage
28,181
38,385
Taken
34,344
20,093
Mitigated
20,522
8,986
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,322
799
0
375
6,730
1,795
0
878
5,852
0
29,514
L
Ah Muzen Cab
 
Ah Muzen Cab
4,632
1,511
0
2,174
6,721
1,430
0
1,563
5,158
0
30,173
W
Ganesha
Derrpypotato
Ganesha
2,652
350
291
2,954
7,353
5,177
0
1,843
5,302
18,824
0
L
1,856
1,121
0
2,030
6,632
1,535
0
270
6,362
29,664
0
L
3,695
562
0
120
6,724
1,539
0
3,856
2,868
20,232
0
W
Heimdallr
FrameFlash
Heimdallr
7,928
3,694
0
2,148
5,138
1,652
307
1,101
4,037
0
53,602
W
Discordia
SgtLeprosy
Discordia
4,438
358
0
885
4,547
1,504
0
1,811
2,736
39,298
0
W
Fenrir
WARSQUATCH
Fenrir
6,156
1,754
0
3,084
7,122
3,774
63
177
6,945
0
48,606
L
Bellona
Zvruli
Bellona
8,183
4,246
0
4,287
11,578
13,794
0
523
11,055
0
33,651
W
Erlang Shen
xR20x
Erlang Shen
7,007
4,211
0
4,027
10,184
8,415
0
619
9,565
0
29,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,537
Gold Earned
35,149
296
Minions Killed
388
0
Camps Cleared
0
1,131,798
Distance Traveled
1,146,202
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,571
506
63
6
0
286,610
4
L
Ah Muzen Cab
5,206
473
58
5
0
239,437
4
W
Ganesha
6,401
582
17
2
0
242,127
4
L
Olorun
5,129
466
57
5
0
241,793
1
L
Agni
5,202
473
38
3
0
179,885
4
W
Heimdallr
7,626
693
127
12
0
210,621
1
W
Discordia
7,167
652
95
9
0
206,060
6
W
Fenrir
7,412
674
98
9
0
268,368
2
L
Bellona
6,429
584
80
7
0
184,073
2
W
Erlang Shen
6,543
595
51
5
0
219,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role