Player Matchup

Mercury
Mercury
Baxilchik
Mercury
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
68W - 93L
1,296 Elo+
Party 1
Artemis
Artemis
JustAMortalMan
Artemis
Level 142
God Stats
9W - 3L
1,623 SR
Queue Stats
29W - 38L
1,408 Elo+
Solo
Anubis
Anubis
Luc1ferXXL
Anubis
Level 44
God Stats
10W - 2L
1,764 SR
Queue Stats
46W - 63L
1,391 Elo+
Party 1
Ymir
Ymir
NetInstantanee
Ymir
Level 84
God Stats
19W - 16L
1,560 SR
Queue Stats
288W - 314L
1,507 Elo+
Party 3
Athena
Athena
Val2mort
Athena
Level 67
God Stats
37W - 34L
1,511 SR
Queue Stats
312W - 350L
1,370 Elo+
Party 3
Team Averages
Level 73
1,592 SR
1,394 Elo+

VS

Team Averages
Level 58
1,451 SR
1,477 Elo+
Shiva
Shiva
Banatoffel
Shiva
Level 27
God Stats
2W - 5L
1,283 SR
Queue Stats
46W - 78L
1,311 Elo+
Party 2
Chiron
Chiron
Chrissmiss
Chiron
Level 66
God Stats
42W - 25L
1,621 SR
Queue Stats
99W - 93L
1,549 Elo+
Party 4
Atlas
Atlas
Kunnak
Atlas
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,604 Elo+
Party 4
Raijin
Raijin
WillmaReinholzen
Raijin
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 254L
1,456 Elo+
Party 2
Da Ji
Da Ji
YunaUnique
Da Ji
Level 104
God Stats
1W - 2L
1,353 SR
Queue Stats
119W - 114L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Baxilchik
Mercury
15
1 / 3 / 5
8,330
521
3,874
12,679
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 2 / 10
9,212
576
12,614
8,926
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Luc1ferXXL
Anubis
16
10 / 2 / 6
9,490
593
9,296
8,625
4,142
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 16
9,608
601
7,973
10,204
8,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Val2mort
Athena
14
7 / 1 / 3
9,349
584
10,813
11,666
10,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
1 / 6 / 0
7,186
449
3,816
11,394
5,448
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Chrissmiss
Chiron
13
2 / 5 / 1
7,970
498
5,920
11,991
3,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Kunnak
Atlas
12
0 / 6 / 3
6,999
437
5,014
14,189
11,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 7 / 0
7,684
480
7,213
11,675
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
13
2 / 4 / 2
7,934
496
5,216
11,521
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
27
Kills
8
8
Deaths
28
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
6
0
0.17
W
Mercury
Baxilchik
Mercury
1
3
5
1.17
L
Chiron
Chrissmiss
Chiron
2
5
1
0.5
W
5
2
10
5
L
Atlas
Kunnak
Atlas
0
6
3
0.25
W
Anubis
Luc1ferXXL
Anubis
10
2
6
6.5
W
4
0
16
12
W
Athena
Val2mort
Athena
7
1
3
8.5
L
3
7
0
0.43
L
Da Ji
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,570
Damage
27,179
52,100
Taken
60,770
31,081
Mitigated
27,685
17,002
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
3,816
600
0
1,110
11,394
5,448
0
8,739
2,655
0
31,913
W
Mercury
Baxilchik
Mercury
3,874
2,100
0
3,015
12,679
4,324
153
2,239
10,440
0
56,628
L
Chiron
Chrissmiss
Chiron
5,920
2,225
409
4,247
11,991
3,688
0
3,594
8,397
0
51,285
W
12,614
6,675
0
1,469
8,926
3,494
2,708
3,493
5,433
0
57,009
L
Atlas
Kunnak
Atlas
5,014
2,068
0
914
14,189
11,758
0
5,648
8,541
19,094
0
W
Anubis
Luc1ferXXL
Anubis
9,296
1,481
0
4,633
8,625
4,142
1,181
3,288
5,337
54,954
0
W
7,973
1,220
2,507
3,414
10,204
8,448
633
3,121
7,083
32,808
6,107
W
Athena
Val2mort
Athena
10,813
3,698
0
1,964
11,666
10,673
442
86
11,580
43,908
5,886
L
7,213
570
0
1,500
11,675
3,121
508
4,743
6,932
46,719
0
L
Da Ji
5,216
1,156
0
1,270
11,521
3,670
0
3,624
7,897
0
45,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,989
Gold Earned
37,773
437
Minions Killed
348
0
Camps Cleared
0
1,520,579
Distance Traveled
1,410,881
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,186
449
60
4
0
291,731
3
W
Mercury
8,330
521
93
6
0
383,115
4
L
Chiron
7,970
498
104
7
0
266,847
2
W
Artemis
9,212
576
98
6
0
278,237
2
L
Atlas
6,999
437
18
1
0
298,207
6
W
Anubis
9,490
593
89
6
0
271,237
2
W
Ymir
9,608
601
63
4
0
288,831
1
W
Athena
9,349
584
94
6
0
299,159
3
L
Raijin
7,684
480
73
5
0
249,295
4
L
Da Ji
7,934
496
93
6
0
304,801
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role