Player Matchup

Izanami
Izanami
FGDAGA
Izanami
Level 158
God Stats
1W - 0L
1,740 SR
Queue Stats
338W - 53L
2,087 Elo+
Party 1
Tyr
Tyr
SharkwGlock
Tyr
Level 127
God Stats
2W - 1L
1,370 SR
Queue Stats
34W - 6L
1,941 Elo+
Party 1
Nox
Nox
Sytherip
Nox
Level 149
God Stats
2W - 2L
1,690 SR
Queue Stats
298W - 104L
1,777 Elo+
Party 1
Team Averages
Level 145
1,600 SR
1,935 Elo+

VS

Team Averages
Level 116
1,583 SR
1,655 Elo+
Zeus
Zeus
ALEXIS22133
Zeus
Level 69
God Stats
4W - 3L
1,677 SR
Queue Stats
49W - 32L
1,656 Elo+
Solo
Odin
Odin
AigisP3
Odin
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
349W - 233L
1,695 Elo+
Solo
Bastet
Bastet
CinquePi_Nudel
Bastet
Level 123
God Stats
26W - 21L
1,573 SR
Queue Stats
185W - 167L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FGDAGA
Izanami
16
10 / 2 / 4
10,714
824
14,884
7,771
2,578
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 4 / 8
8,840
680
7,598
10,489
8,866
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
2 / 0 / 12
9,811
755
5,397
5,408
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,567
659
7,214
8,588
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
AigisP3
Odin
13
2 / 3 / 4
8,521
655
5,022
13,353
10,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 6 / 5
8,648
665
6,403
11,036
3,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
6
6
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Odin
AigisP3
Odin
2
3
4
1.33
L
1
6
5
0.58
W
Izanami
FGDAGA
Izanami
10
2
4
6
W
2
4
8
1.5
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,879
Damage
18,639
23,668
Taken
32,977
13,300
Mitigated
16,406
6,764
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,214
405
0
929
8,588
2,410
392
1,961
6,627
31,634
0
L
Odin
AigisP3
Odin
5,022
1,176
0
750
13,353
10,366
480
902
12,451
0
18,190
L
6,403
1,024
0
1,155
11,036
3,630
0
2,781
8,255
0
16,454
W
Izanami
FGDAGA
Izanami
14,884
10,317
0
2,599
7,771
2,578
1,178
2,703
5,068
0
62,559
W
7,598
1,275
0
1,430
10,489
8,866
0
3,477
7,012
0
15,024
W
5,397
417
0
2,735
5,408
1,856
1,154
1,758
3,650
27,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,365
Gold Earned
25,736
186
Minions Killed
120
7
Camps Cleared
5
679,754
Distance Traveled
684,820
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,567
659
54
4
2
233,538
4
L
Odin
8,521
655
46
4
0
235,756
0
L
Bastet
8,648
665
20
2
3
215,526
4
W
Izanami
10,714
824
115
9
3
202,018
3
W
Tyr
8,840
680
15
1
1
235,181
4
W
Nox
9,811
755
56
4
3
242,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role